Fix normal selection with marquee
parent
f343bbc4f4
commit
0e5a246a70
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@ -64,7 +64,7 @@ BBox Entity::GetOrGenerateScreenBBox(bool *hasBBox) {
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Vector proj = SS.GW.ProjectPoint3(PointGetNum());
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screenBBox = BBox::From(proj, proj);
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} else if(IsNormal()) {
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Vector proj = SK.GetEntity(point[0])->PointGetNum();
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Vector proj = SS.GW.ProjectPoint3(SK.GetEntity(point[0])->PointGetNum());
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screenBBox = BBox::From(proj, proj);
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} else if(!sbl->l.IsEmpty()) {
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Vector first = SS.GW.ProjectPoint3(sbl->l[0].ctrl[0]);
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