2008-04-01 10:48:44 +00:00
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#include "solvespace.h"
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2008-04-09 08:39:01 +00:00
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const hEntity Entity::NO_CSYS = { 0 };
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2008-04-01 10:48:44 +00:00
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2008-04-08 12:54:53 +00:00
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const hGroup Group::HGROUP_REFERENCES = { 1 };
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const hRequest Request::HREQUEST_REFERENCE_XY = { 1 };
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const hRequest Request::HREQUEST_REFERENCE_YZ = { 2 };
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const hRequest Request::HREQUEST_REFERENCE_ZX = { 3 };
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2008-04-12 14:12:26 +00:00
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char *Group::DescriptionString(void) {
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static char ret[100];
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if(name.str[0]) {
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sprintf(ret, "g%03x-%s", h.v, name.str);
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} else {
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sprintf(ret, "g%03x-(unnamed)", h.v);
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}
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return ret;
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}
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2008-04-09 08:39:01 +00:00
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void Request::AddParam(Entity *e, int index) {
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Param pa;
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memset(&pa, 0, sizeof(pa));
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pa.h = e->param(index);
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SS.param.Add(&pa);
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}
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void Request::Generate(void) {
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int points = 0;
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int params = 0;
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int type = 0;
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int i;
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Group *g = SS.group.FindById(group);
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2008-04-08 12:54:53 +00:00
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Entity e;
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memset(&e, 0, sizeof(e));
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2008-04-09 08:39:01 +00:00
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e.h = this->entity(0);
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2008-04-08 12:54:53 +00:00
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switch(type) {
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2008-04-09 08:39:01 +00:00
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case Request::CSYS_2D:
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type = Entity::CSYS_2D; points = 1; params = 4; goto c;
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case Request::LINE_SEGMENT:
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type = Entity::LINE_SEGMENT; points = 2; params = 0; goto c;
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c: {
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// Common routines, for all the requests that generate a single
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// entity that's defined by a simple combination of pts and params.
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for(i = 0; i < params; i++) {
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AddParam(&e, i);
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}
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for(i = 0; i < points; i++) {
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Point pt;
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memset(&pt, 0, sizeof(pt));
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pt.h = e.point(16 + 3*i);
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if(g->csys.v == Entity::NO_CSYS.v) {
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pt.type = Point::IN_FREE_SPACE;
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// params for x y z
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AddParam(&e, 16 + 3*i + 0);
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AddParam(&e, 16 + 3*i + 1);
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AddParam(&e, 16 + 3*i + 2);
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} else {
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pt.type = Point::IN_2D_CSYS;
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pt.csys = g->csys;
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// params for u v
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AddParam(&e, 16 + 3*i + 0);
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AddParam(&e, 16 + 3*i + 1);
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}
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SS.point.Add(&pt);
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}
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e.type = type;
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SS.entity.Add(&e);
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2008-04-08 12:54:53 +00:00
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break;
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2008-04-09 08:39:01 +00:00
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}
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2008-04-08 12:54:53 +00:00
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default:
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oops();
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}
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}
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2008-04-12 14:12:26 +00:00
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char *Request::DescriptionString(void) {
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static char ret[100];
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if(name.str[0]) {
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sprintf(ret, "r%03x-%s", h.v, name.str);
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} else {
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sprintf(ret, "r%03x-(unnamed)", h.v);
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}
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return ret;
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}
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2008-04-09 08:39:01 +00:00
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void Param::ForceTo(double v) {
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val = v;
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known = true;
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}
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2008-04-08 12:54:53 +00:00
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2008-04-09 08:39:01 +00:00
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void Point::ForceTo(Vector v) {
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2008-04-08 12:54:53 +00:00
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switch(type) {
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2008-04-09 08:39:01 +00:00
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case IN_FREE_SPACE:
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SS.param.FindById(param(0))->ForceTo(v.x);
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SS.param.FindById(param(1))->ForceTo(v.y);
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SS.param.FindById(param(2))->ForceTo(v.z);
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break;
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2008-04-08 12:54:53 +00:00
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default:
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oops();
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}
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}
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2008-04-12 14:12:26 +00:00
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Vector Point::GetCoords(void) {
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Vector v;
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2008-04-09 08:39:01 +00:00
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switch(type) {
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case IN_FREE_SPACE:
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2008-04-12 14:12:26 +00:00
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v.x = SS.param.FindById(param(0))->val;
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v.y = SS.param.FindById(param(1))->val;
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v.z = SS.param.FindById(param(2))->val;
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2008-04-08 12:54:53 +00:00
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break;
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2008-04-09 08:39:01 +00:00
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2008-04-08 12:54:53 +00:00
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default:
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oops();
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}
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2008-04-12 14:12:26 +00:00
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return v;
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}
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void Point::Draw(void) {
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Vector v = GetCoords();
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double s = 4;
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Vector r = SS.GW.projRight.ScaledBy(4/SS.GW.scale);
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2008-04-12 15:17:58 +00:00
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Vector d = SS.GW.projUp.ScaledBy(4/SS.GW.scale);
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2008-04-12 14:12:26 +00:00
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glBegin(GL_QUADS);
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glxVertex3v(v.Plus (r).Plus (d));
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glxVertex3v(v.Plus (r).Minus(d));
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glxVertex3v(v.Minus(r).Minus(d));
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glxVertex3v(v.Minus(r).Plus (d));
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glEnd();
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}
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double Point::GetDistance(Point2d mp) {
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Vector v = GetCoords();
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Point2d pp = SS.GW.ProjectPoint(v);
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return pp.DistanceTo(mp);
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2008-04-08 12:54:53 +00:00
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}
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2008-04-09 08:39:01 +00:00
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