13 lines
317 B
GLSL
13 lines
317 B
GLSL
|
//-----------------------------------------------------------------------------
|
||
|
// SolveSpace Indexed Mesh rendering shader
|
||
|
//
|
||
|
// Copyright 2016 Aleksey Egorov
|
||
|
//-----------------------------------------------------------------------------
|
||
|
#version 120
|
||
|
|
||
|
uniform vec4 color;
|
||
|
|
||
|
void main() {
|
||
|
gl_FragColor = color;
|
||
|
}
|