214 lines
4.4 KiB
JavaScript
214 lines
4.4 KiB
JavaScript
/**
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* Copyright (c) 2006-2015, JGraph Ltd
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* Copyright (c) 2006-2015, Gaudenz Alder
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*/
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/**
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* Class: mxUndoableEdit
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*
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* Implements a composite undoable edit. Here is an example for a custom change
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* which gets executed via the model:
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*
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* (code)
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* function CustomChange(model, name)
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* {
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* this.model = model;
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* this.name = name;
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* this.previous = name;
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* };
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*
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* CustomChange.prototype.execute = function()
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* {
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* var tmp = this.model.name;
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* this.model.name = this.previous;
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* this.previous = tmp;
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* };
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*
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* var name = prompt('Enter name');
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* graph.model.execute(new CustomChange(graph.model, name));
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* (end)
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*
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* Event: mxEvent.EXECUTED
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*
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* Fires between START_EDIT and END_EDIT after an atomic change was executed.
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* The <code>change</code> property contains the change that was executed.
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*
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* Event: mxEvent.START_EDIT
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*
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* Fires before a set of changes will be executed in <undo> or <redo>.
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* This event contains no properties.
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*
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* Event: mxEvent.END_EDIT
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*
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* Fires after a set of changeswas executed in <undo> or <redo>.
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* This event contains no properties.
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*
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* Constructor: mxUndoableEdit
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*
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* Constructs a new undoable edit for the given source.
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*/
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function mxUndoableEdit(source, significant)
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{
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this.source = source;
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this.changes = [];
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this.significant = (significant != null) ? significant : true;
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};
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/**
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* Variable: source
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*
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* Specifies the source of the edit.
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*/
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mxUndoableEdit.prototype.source = null;
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/**
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* Variable: changes
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*
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* Array that contains the changes that make up this edit. The changes are
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* expected to either have an undo and redo function, or an execute
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* function. Default is an empty array.
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*/
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mxUndoableEdit.prototype.changes = null;
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/**
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* Variable: significant
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*
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* Specifies if the undoable change is significant.
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* Default is true.
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*/
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mxUndoableEdit.prototype.significant = null;
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/**
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* Variable: undone
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*
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* Specifies if this edit has been undone. Default is false.
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*/
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mxUndoableEdit.prototype.undone = false;
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/**
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* Variable: redone
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*
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* Specifies if this edit has been redone. Default is false.
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*/
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mxUndoableEdit.prototype.redone = false;
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/**
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* Function: isEmpty
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*
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* Returns true if the this edit contains no changes.
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*/
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mxUndoableEdit.prototype.isEmpty = function()
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{
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return this.changes.length == 0;
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};
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/**
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* Function: isSignificant
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*
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* Returns <significant>.
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*/
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mxUndoableEdit.prototype.isSignificant = function()
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{
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return this.significant;
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};
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/**
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* Function: add
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*
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* Adds the specified change to this edit. The change is an object that is
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* expected to either have an undo and redo, or an execute function.
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*/
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mxUndoableEdit.prototype.add = function(change)
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{
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this.changes.push(change);
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};
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/**
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* Function: notify
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*
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* Hook to notify any listeners of the changes after an <undo> or <redo>
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* has been carried out. This implementation is empty.
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*/
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mxUndoableEdit.prototype.notify = function() { };
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/**
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* Function: die
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*
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* Hook to free resources after the edit has been removed from the command
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* history. This implementation is empty.
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*/
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mxUndoableEdit.prototype.die = function() { };
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/**
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* Function: undo
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*
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* Undoes all changes in this edit.
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*/
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mxUndoableEdit.prototype.undo = function()
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{
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if (!this.undone)
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{
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this.source.fireEvent(new mxEventObject(mxEvent.START_EDIT));
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var count = this.changes.length;
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for (var i = count - 1; i >= 0; i--)
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{
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var change = this.changes[i];
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if (change.execute != null)
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{
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change.execute();
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}
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else if (change.undo != null)
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{
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change.undo();
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}
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// New global executed event
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this.source.fireEvent(new mxEventObject(mxEvent.EXECUTED, 'change', change));
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}
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this.undone = true;
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this.redone = false;
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this.source.fireEvent(new mxEventObject(mxEvent.END_EDIT));
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}
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this.notify();
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};
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/**
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* Function: redo
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*
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* Redoes all changes in this edit.
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*/
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mxUndoableEdit.prototype.redo = function()
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{
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if (!this.redone)
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{
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this.source.fireEvent(new mxEventObject(mxEvent.START_EDIT));
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var count = this.changes.length;
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for (var i = 0; i < count; i++)
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{
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var change = this.changes[i];
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if (change.execute != null)
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{
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change.execute();
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}
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else if (change.redo != null)
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{
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change.redo();
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}
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// New global executed event
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this.source.fireEvent(new mxEventObject(mxEvent.EXECUTED, 'change', change));
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}
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this.undone = false;
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this.redone = true;
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this.source.fireEvent(new mxEventObject(mxEvent.END_EDIT));
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}
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this.notify();
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};
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