#include "circularbuffer.h" #include CircularBuffer::CircularBuffer( double interval, size_t numPoints ): d_y( NULL ), d_referenceTime( 0.0 ), d_startIndex( 0 ), d_offset( 0.0 ) { fill( interval, numPoints ); } void CircularBuffer::fill( double interval, size_t numPoints ) { if ( interval <= 0.0 || numPoints < 2 ) return; d_values.resize( numPoints ); d_values.fill( 0.0 ); if ( d_y ) { d_step = interval / ( numPoints - 2 ); for ( size_t i = 0; i < numPoints; i++ ) d_values[i] = d_y( i * d_step ); } d_interval = interval; } void CircularBuffer::setFunction( double( *y )( double ) ) { d_y = y; } void CircularBuffer::setReferenceTime( double timeStamp ) { d_referenceTime = timeStamp; const double startTime = ::fmod( d_referenceTime, d_values.size() * d_step ); d_startIndex = int( startTime / d_step ); // floor d_offset = ::fmod( startTime, d_step ); } double CircularBuffer::referenceTime() const { return d_referenceTime; } size_t CircularBuffer::size() const { return d_values.size(); } QPointF CircularBuffer::sample( size_t i ) const { const int size = d_values.size(); int index = d_startIndex + i; if ( index >= size ) index -= size; const double x = i * d_step - d_offset - d_interval; const double y = d_values.data()[index]; return QPointF( x, y ); } QRectF CircularBuffer::boundingRect() const { return QRectF( -1.0, -d_interval, 2.0, d_interval ); }