proto-debuger/protoDebuger/tcp_server_libevent.h

107 lines
2.9 KiB
C++

/*
* @Author: your name
* @Date: 2021-06-30 16:23:10
* @LastEditTime: 2021-07-15 22:29:01
* @LastEditors: Please set LastEditors
* @Description: In User Settings Edit
* @FilePath: \server\tcp_server_libevent.h
*/
#ifndef GENERAL_TCPSERVER_H
#define GENERAL_TCPSERVER_H
#ifndef _WIN32_WINNT
#define _WIN32_WINNT 0x0500
#endif
#ifdef linux
#include<sys/types.h>
#include<sys/socket.h>
#include<arpa/inet.h>
#define EVENT__HAVE_PTHREADS
#endif
extern "C"{
#include "event2/bufferevent.h"
#include "event2/buffer.h"
#include "event2/listener.h"
#include "event2/util.h"
#include "event2/event.h"
#include "event2/thread.h"
#include <stdint.h>
};
#include <iostream>
#include <mutex>
#include <thread>
#include <map>
using namespace std;
class TcpServerLibevent;
// tcp 连接
class ConnectionLibevent{
public:
ConnectionLibevent(TcpServerLibevent *p,
struct bufferevent*v,
uint32_t fd,
struct sockaddr_in *p1);
ConnectionLibevent(struct bufferevent*v,
uint32_t fd,
struct sockaddr_in *p1);
virtual int OnRecv(char *p,uint32_t len); // 接收到
virtual int OnClose(); // 接收到
virtual int OnWrite();
int WriteData(const char *p,uint16_t len);
int SetServer(TcpServerLibevent *);
TcpServerLibevent *Server();
string IpAddress();
uint32_t SocketFd();
private:
int m_bytes_send;
int m_bytes_recv;
TcpServerLibevent *m_parent_server;
struct bufferevent *m_event;
struct sockaddr_in *m_addr;
uint32_t m_fd;
};
// 管理服务端
class TcpServerLibevent{
typedef enum{
RUNNING,
STOP,
FAIL
}SERVER_STATUS;
public:
typedef ConnectionLibevent* (*OnAccept)(struct bufferevent *ev,uint32_t fd,struct sockaddr_in *p1);
TcpServerLibevent(int port,string bindip);
SERVER_STATUS Status();
~TcpServerLibevent();
int StartServerSync(); // 同步启动服务器
int StartServerAsync(); // 异步启动服务
int RemoveConnection(uint32_t );
int SetNewConnectionHandle(OnAccept );
friend void cb_listener(struct evconnlistener *listener, evutil_socket_t fd, struct sockaddr *addr, int len, void *ptr);
friend void read_cb(struct bufferevent *bev, void *arg);
friend void event_cb(struct bufferevent *bev, short events, void *arg);
friend void write_cb(struct bufferevent *bev, void *arg);
friend void server_run(TcpServerLibevent *p);
private:
uint32_t m_port; // 监听端口号
string m_bind_ip; // 绑定端口号
int m_current_conection; // 当前连接数目
uint16_t m_backlog;
struct sockaddr_in m_server_addr; // 服务器地址
struct event_base * m_event_base;
struct evconnlistener* m_event_listener;
SERVER_STATUS m_status;
thread *m_thread;
map<uint32_t,ConnectionLibevent*> m_map_client;
OnAccept m_handle_accept;
int AddConnection(uint32_t fd,ConnectionLibevent *p);
};
#endif