#include "network_controller.h" network_controller::network_controller(network_controller::NetWorkType type, QString ip, uint16_t port) { if(type == NetWorkType::TYPE_TCP_CLIENT){ mTcp = new QTcpSocket(); mCnn = mTcp; QObject::connect(mTcp, SIGNAL(readyRead()), this, SLOT(on_ready_read())); QObject::connect(mTcp, SIGNAL(disconnected()), this, SLOT(on_disconect())); mTcp->connectToHost(ip,port,QIODevice::ReadWrite); } } network_controller::~network_controller() { } void network_controller::on_ready_read() { } void network_controller::on_disconect() { }