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#ifndef NETWORK_CONTROLLER_H
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#define NETWORK_CONTROLLER_H
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#include <QObject>
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#include <QByteArray>
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#include <QUdpSocket>
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#include <QTcpSocket>
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#include <QThread>
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#include <QTcpServer>
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2021-04-24 17:21:31 +00:00
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2021-05-03 05:50:07 +00:00
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// this is not a thread-safe class,any interface invoked in multi-thread maybe will cause unkown falut
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class NetworkController : public QObject
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{
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Q_OBJECT
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public:
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typedef enum{
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TYPE_UDP_SERVER = 0,
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TYPE_TCP_SERVER = 1,
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TYPE_UDP_CLIENT = 2,
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TYPE_TCP_CLIENT = 3,
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TYPE_UNKOWN = 4,
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}NetWorkType;
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NetworkController(NetWorkType type,QString ip,uint16_t port);
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int SendData(int8_t *data,uint32_t len);
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int ReadData(int8_t *data);
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int Close();
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~NetworkController();
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public slots:
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void on_ready_read();
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void on_disconect();
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void on_server_accept();
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void on_accept_error(QAbstractSocket::SocketError socketError);
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signals:
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void on_data_recv();
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void on_conection_ok();
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void on_conection_close();
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void on_send_data(QByteArray);
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private:
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NetWorkType _checkType(NetWorkType);
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NetWorkType mType;
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QUdpSocket *mUDP;
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QTcpSocket *mTcp;
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QTcpServer *mTcpServer;
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QIODevice *mCnn;
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QThread mThread;
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};
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#endif // NETWORK_CONTROLLER_H
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