opencv_mv/QPlugins/ImageProcess/ImageSplice/BaseItem.h

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2023-05-22 09:27:46 +00:00
#pragma once
#include <QObject>
#include "ControlItem.h"
#include <QList>
//矩形
struct MRectangle
{
MRectangle()
{
}
MRectangle(float x, float y, float Width, float Height)
{
row = y;
col = x;
width = Width;
height = Height;
}
float row;
float col;
float width;
float height;
};
//旋转矩形
struct MRotatedRect
{
MRotatedRect()
{
}
MRotatedRect(float x, float y, float Phi, float Lenth1, float Lenth2)
{
row = y;
col = x;
phi = Phi;
lenth1 = Lenth1;
lenth2 = Lenth2;
}
float row;
float col;
float phi;
float lenth1;
float lenth2;
};
//圆
struct MCircle
{
MCircle()
{
}
MCircle(float x, float y, float Radius)
{
row = y;
col = x;
radius = Radius;
}
float row;
float col;
float radius;
};
//多边形
struct MPolygon
{
MPolygon()
{
}
MPolygon(QList<QPointF> Points, QList<QPointF> List_P, QList<QList<QPointF>> List_Ps)
{
points = Points;
list_p = List_P;
list_ps = List_Ps;
}
QList<QPointF> points;
QList<QPointF> list_p;
QList<QList<QPointF>> list_ps;
};
//同心圆
struct CCircle
{
CCircle()
{
}
CCircle(float x, float y, float RadiusMin, float RadiusMax)
{
row = y;
col = x;
small_radius = RadiusMin;
big_radius = RadiusMax;
}
float row;
float col;
float small_radius;
float big_radius;
};
//卡尺
struct CaliperP
{
CaliperP()
{
}
CaliperP(float x, float y, float Len1, float Len2, float Angle, qreal X1, qreal Y1, qreal X2, qreal Y2, qreal Height, QPointF PP1, QPointF PP2)
{
row = y;
col = x;
len1 = Len1;
len2 = Len2;
angle = Angle;
x1 = X1;
y1 = Y1;
x2 = X2;
y2 = Y2;
height = Height;
pp1 = PP1;
pp2 = PP2;
}
float row;
float col;
float len1;
float len2;
float angle;
qreal x1;
qreal y1;
qreal x2;
qreal y2;
qreal height;
QPointF pp1;
QPointF pp2;
};
//******基类******
class BaseItem : public QObject, public QGraphicsItemGroup
{
Q_OBJECT
public:
enum ItemType
{
AutoItem = 0, // 自定义类型
Circle, // 圆
Ellipse, // 椭圆
Concentric_Circle, // 同心圆
Rectangle, // 矩形
RectangleR, // 旋转矩形
Square, // 正方形
Polygon, // 多边形
LineObj // 直线
};
void SetIndex(int num);
virtual bool UpDate(int index) = NULL;
static void SetScale(double value);
QList<ControlItem* > ControlList;
qreal* scale;
qreal scaler;
static qreal ContrSize;
void paint(QPainter* painter,
const QStyleOptionGraphicsItem* option,
QWidget* widget) override;
protected:
BaseItem(QPointF center, ItemType type);
virtual void focusInEvent(QFocusEvent* event) override;
virtual void focusOutEvent(QFocusEvent* event) override;
protected:
QPointF center;
ItemType types;
QPen isSelected;
QPen noSelected;
QColor fillColor;
QPen thisPen;
qreal LineWidth = 2; //控制点初始尺寸
QString ItemDiscrib = QString::fromLocal8Bit("");
};
//******绘制结果数据******
class DrawItem : public BaseItem
{
Q_OBJECT
public:
DrawItem();
void AddLine(QVector<QPointF>& Plist) { LineList.push_back(Plist); };
void AddRegion(QVector<QPointF>& Plist) { ROIList.push_back(Plist); };
void ClearAll() { LineList.clear(); ROIList.clear(); };
void Refresh();
void SetDispROI(QRectF& Rec) { returnRec = Rec; };
protected:
int type() const override { return 100; };
bool UpDate(int index) { return true; };
virtual QRectF boundingRect() const override;
void paint(QPainter* painter, const QStyleOptionGraphicsItem* option, QWidget* widget);
private:
QPen DrawPen;
QRectF returnRec;
QVector<QVector<QPointF>> LineList;
QVector<QVector<QPointF>> ROIList;
};
//******矩形******
class RectangleItem : public BaseItem
{
Q_OBJECT
public:
RectangleItem(qreal x, qreal y, qreal width, qreal height);
void SetRect(MRectangle MRect);
void GetRect(MRectangle& MRect);
bool rect_init_state = false;
protected:
virtual QRectF boundingRect() const override;
bool UpDate(int index) override;
virtual void paint(QPainter* painter,
const QStyleOptionGraphicsItem* option,
QWidget* widget) override;
};
//******旋转矩形******
class RectangleRItem : public BaseItem
{
Q_OBJECT
public:
RectangleRItem(qreal x, qreal y, qreal Lenth1, qreal Lenth2, qreal Pi);
void GetRotatedRect(MRotatedRect& MRRect);
bool rrect_init_state = false;
protected:
virtual QRectF boundingRect() const override;
bool UpDate(int index) override;
virtual void paint(QPainter* painter,
const QStyleOptionGraphicsItem* option,
QWidget* widget) override;
protected:
qreal angle = 0;
qreal lenth1 = 0;
qreal lenth2 = 0;
QPointF Pa1;
QPointF Pa2;
QPointF Pa3;
QPointF Pa4;
QPointF PArrow;
};
//******多边形******
class PolygonItem :public BaseItem
{
Q_OBJECT
public:
PolygonItem();
QPointF getCentroid(QList<QPointF> list);
void getMaxLength();
void GetPolygon(MPolygon& mpolygon);
bool polygon_init_state = false;
public slots:
void pushPoint(QPointF p, QList<QPointF> list, bool isCenter);
protected:
virtual QRectF boundingRect() const override;
bool UpDate(int index) override;
virtual void paint(QPainter* painter,
const QStyleOptionGraphicsItem* option,
QWidget* widget) override;
protected:
qreal Radius;
bool Finished;
QList<QPointF> init_points;
QList<QList<QPointF>> list_ps;
};
//******椭圆******
class EllipseItem : public RectangleRItem
{
Q_OBJECT
public:
EllipseItem(qreal x, qreal y, qreal Lenth1, qreal Lenth2, qreal Pi);
protected:
virtual void paint(QPainter* painter,
const QStyleOptionGraphicsItem* option,
QWidget* widget) override;
};
//******圆******
class CircleItem :public BaseItem
{
Q_OBJECT
public:
CircleItem(qreal x, qreal y, qreal R);
void GetCircle(MCircle& Cir);
bool circle_init_state = false;
protected:
virtual QRectF boundingRect() const override;
bool UpDate(int index) override;
virtual void paint(QPainter* painter,
const QStyleOptionGraphicsItem* option,
QWidget* widget) override;
qreal Radius;
};
//******同心圆******
class ConcentricCircleItem :public BaseItem
{
Q_OBJECT
public:
ConcentricCircleItem(qreal x, qreal y, qreal RadiusMin, qreal RadiusMax);
void GetConcentricCircle(CCircle& CCir);
bool concentric_circle_init_state = false;
int segment_line_num = 0;
std::vector<QPointF> ring_small_points = std::vector<QPointF>(1000);
std::vector<QPointF> ring_big_points = std::vector<QPointF>(1000);
protected:
virtual QRectF boundingRect() const override;
bool UpDate(int index) override;
virtual void paint(QPainter* painter,
const QStyleOptionGraphicsItem* option,
QWidget* widget) override;
qreal RadiusMin;
qreal RadiusMax;
};
//******直线******
class LineItem :public BaseItem
{
Q_OBJECT
public:
LineItem(qreal x1, qreal y1, qreal x2, qreal y2);
protected:
bool UpDate(int index) override;
virtual void paint(QPainter* painter,
const QStyleOptionGraphicsItem* option,
QWidget* widget) override;
QPointF P1;
QPointF P2;
};
//******卡尺******
class Caliper :public BaseItem
{
Q_OBJECT
public:
Caliper(qreal x1, qreal y1, qreal x2, qreal y2, qreal height);
void SetCaliper(QPointF p1, QPointF p2);
void GetCaliper(CaliperP& CP);
bool caliper_init_state = false;
int segment_line_num = 0;
std::vector<QPointF> line_small_points = std::vector<QPointF>(1000);
std::vector<QPointF> line_big_points = std::vector<QPointF>(1000);
protected:
virtual QRectF boundingRect() const override;
bool UpDate(int index) override;
virtual void paint(QPainter* painter,
const QStyleOptionGraphicsItem* option,
QWidget* widget) override;
QPointF P1;
QPointF P2;
qreal Height;
qreal angle;
qreal Lenth;
};