/* * Copyright (C) 2010 Thorsten Liebig (Thorsten.Liebig@gmx.de) * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ #ifndef OPERATOR_CYLINDER_H #define OPERATOR_CYLINDER_H #include "operator_multithread.h" //! This class creates an operator for a cylindrical FDTD. /*! This class creates an operator for a cylindrical FDTD. No special engine is necessary, all special cases e.g. a closed alpha mesh or an included r=0 case is treated by an operator/engine extension \sa operator_ext_cylinder. */ class Operator_Cylinder : public Operator_Multithread { friend class Operator_CylinderMultiGrid; public: static Operator_Cylinder* New(unsigned int numThreads = 0); virtual ~Operator_Cylinder(); virtual int CalcECOperator( DebugFlags debugFlags = None ); virtual bool SetGeometryCSX(ContinuousStructure* geo); virtual void ApplyElectricBC(bool* dirs); virtual void ApplyMagneticBC(bool* dirs); virtual unsigned int GetNumberOfLines(int ny) const; //! Get the name for the given direction: 0 -> rho, 1 -> alpha, 2 -> z virtual string GetDirName(int ny) const; //! Get the coordinates for a given node index and component, according to the cylindrical yee-algorithm. Returns true if inside the FDTD domain. virtual bool GetYeeCoords(int ny, unsigned int pos[3], double* coords, bool dualMesh) const; //! Get the node width for a given direction \a n and a given mesh posisition \a pos virtual double GetNodeWidth(int ny, const unsigned int pos[3], bool dualMesh = false) const; //! Get the node area for a given direction \a n and a given mesh posisition \a pos virtual double GetNodeArea(int n, const unsigned int* pos, bool dualMesh=false) const; //! Get the length of an FDTD edge, including radius corrected alpha-mesh width. virtual double GetEdgeLength(int ny, const unsigned int pos[3], bool dualMesh = false) const; //! Get the area around an edge for a given direction \a n and a given mesh posisition \a pos /*! This will return the area around an edge with a given direction, measured at the middle of the edge. In a cartesian mesh this is equal to the NodeArea, may be different in other coordinate systems. */ virtual double GetEdgeArea(int ny, const unsigned int pos[3], bool dualMesh = false) const; bool GetClosedAlpha() const {return CC_closedAlpha;} bool GetR0Included() const {return CC_R0_included;} virtual void AddExtension(Operator_Extension* op_ext); protected: Operator_Cylinder(); virtual void Init(); //Calc timestep only internal use virtual double CalcTimestep(); bool CC_closedAlpha; bool CC_R0_included; }; #endif // OPERATOR_CYLINDER_H