/*
* Copyright (C) 2010 Thorsten Liebig (Thorsten.Liebig@gmx.de)
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see .
*/
#include "processing.h"
Processing::Processing(Operator* op, Engine* eng)
{
Op=op;
Eng=eng;
Enabled = true;
m_PS_pos = 0;
ProcessInterval=0;
}
Processing::~Processing()
{
}
void Processing::Reset()
{
m_PS_pos=0;
}
bool Processing::CheckTimestep()
{
if (m_ProcessSteps.size()>m_PS_pos)
{
if (m_ProcessSteps.at(m_PS_pos)==Eng->GetNumberOfTimesteps())
{
++m_PS_pos;
return true;
}
}
if (ProcessInterval)
{
if (Eng->GetNumberOfTimesteps()%ProcessInterval==0) return true;
}
return false;
}
int Processing::GetNextInterval() const
{
if (Enabled==false) return -1;
unsigned int next=-1;
if (m_ProcessSteps.size()>m_PS_pos)
{
next = m_ProcessSteps.at(m_PS_pos)-Eng->GetNumberOfTimesteps();
}
if (ProcessInterval==0) return next;
unsigned int next_Interval = ProcessInterval - Eng->GetNumberOfTimesteps()%ProcessInterval;
if (next_Interval steps)
{
for (size_t n=0;nSnapToMesh(dstart,start)==false) cerr << "Processing::DefineStartStopCoord: Warning: Snapping problem, check start value!!" << endl;
if (Op->SnapToMesh(dstop,stop)==false) cerr << "Processing::DefineStartStopCoord: Warning: Snapping problem, check stop value!!" << endl;
}
double Processing::CalcLineIntegral(unsigned int* start, unsigned int* stop, int field)
{
double result=0;
FDTD_FLOAT**** array;
if (field==0)
array=Eng->GetVoltages();
else if (field==1)
array=Eng->GetCurrents();
else return 0.0;
for (int n=0;n<3;++n)
{
if (start[n]Reset();
}
}
void ProcessingArray::DeleteAll()
{
for (size_t i=0;iProcess();
if ((step>0) && (step