/* * Copyright (C) 2010 Thorsten Liebig (Thorsten.Liebig@gmx.de) * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ #include "engine_sse.h" //! \brief construct an Engine_sse instance //! it's the responsibility of the caller to free the returned pointer Engine_sse* Engine_sse::New(const Operator_sse* op) { Engine_sse* e = new Engine_sse(op); e->Init(); return e; } Engine_sse::Engine_sse(const Operator_sse* op) : Engine(op) { Op = op; for (int n=0;n<3;++n) { numLines[n] = Op->GetNumberOfLines(n); } } Engine_sse::~Engine_sse() { this->Reset(); } void Engine_sse::Init() { numTS = 0; volt_ = Create_N_3DArray_v4sf(numLines); curr_ = Create_N_3DArray_v4sf(numLines); volt = 0; // not used curr = 0; // not used } void Engine_sse::Reset() { Delete_N_3DArray_v4sf(volt_,numLines); volt_ = 0; Delete_N_3DArray_v4sf(curr_,numLines); curr_ = 0; } void Engine_sse::UpdateVoltages() { unsigned int pos[3]; bool shift[2]; f4vector temp; for (pos[0]=0;pos[0]vv_[0][pos[0]][pos[1]][pos[2]].v; volt_[0][pos[0]][pos[1]][pos[2]].v += Op->vi_[0][pos[0]][pos[1]][pos[2]].v * ( curr_[2][pos[0]][pos[1]][pos[2]].v - curr_[2][pos[0]][pos[1]-shift[1]][pos[2]].v - curr_[1][pos[0]][pos[1]][pos[2]].v + temp.v ); // y-polarization temp.f[0] = curr_[0][pos[0]][pos[1]][pos[2]-(bool)pos[2]].f[3]; temp.f[1] = curr_[0][pos[0]][pos[1]][pos[2]].f[0]; temp.f[2] = curr_[0][pos[0]][pos[1]][pos[2]].f[1]; temp.f[3] = curr_[0][pos[0]][pos[1]][pos[2]].f[2]; volt_[1][pos[0]][pos[1]][pos[2]].v *= Op->vv_[1][pos[0]][pos[1]][pos[2]].v; volt_[1][pos[0]][pos[1]][pos[2]].v += Op->vi_[1][pos[0]][pos[1]][pos[2]].v * ( curr_[0][pos[0]][pos[1]][pos[2]].v - temp.v - curr_[2][pos[0]][pos[1]][pos[2]].v + curr_[2][pos[0]-shift[0]][pos[1]][pos[2]].v); // z-polarization volt_[2][pos[0]][pos[1]][pos[2]].v *= Op->vv_[2][pos[0]][pos[1]][pos[2]].v; volt_[2][pos[0]][pos[1]][pos[2]].v += Op->vi_[2][pos[0]][pos[1]][pos[2]].v * ( curr_[1][pos[0]][pos[1]][pos[2]].v - curr_[1][pos[0]-shift[0]][pos[1]][pos[2]].v - curr_[0][pos[0]][pos[1]][pos[2]].v + curr_[0][pos[0]][pos[1]-shift[1]][pos[2]].v); } } } } void Engine_sse::ApplyVoltageExcite() { int exc_pos; unsigned int pos; //soft voltage excitation here (E-field excite) for (unsigned int n=0;nE_Exc_Count;++n) { exc_pos = (int)numTS - (int)Op->E_Exc_delay[n]; exc_pos *= (exc_pos>0 && exc_pos<=(int)Op->ExciteLength); pos = Op->E_Exc_index[2][n]; volt_[Op->E_Exc_dir[n]][Op->E_Exc_index[0][n]][Op->E_Exc_index[1][n]][pos/4].f[pos%4] += Op->E_Exc_amp[n]*Op->ExciteSignal[exc_pos]; } } void Engine_sse::UpdateCurrents() { unsigned int pos[5]; f4vector temp; for (pos[0]=0;pos[0]ii_[0][pos[0]][pos[1]][pos[2]].v; curr_[0][pos[0]][pos[1]][pos[2]].v += Op->iv_[0][pos[0]][pos[1]][pos[2]].v * ( volt_[2][pos[0]][pos[1]][pos[2]].v - volt_[2][pos[0]][pos[1]+1][pos[2]].v - volt_[1][pos[0]][pos[1]][pos[2]].v + temp.v); // y-pol temp.f[0] = volt_[0][pos[0]][pos[1]][pos[2]].f[1]; temp.f[1] = volt_[0][pos[0]][pos[1]][pos[2]].f[2]; temp.f[2] = volt_[0][pos[0]][pos[1]][pos[2]].f[3]; temp.f[3] = volt_[0][pos[0]][pos[1]][pos[2]+1].f[0]; // FIXME outside sim area curr_[1][pos[0]][pos[1]][pos[2]].v *= Op->ii_[1][pos[0]][pos[1]][pos[2]].v; curr_[1][pos[0]][pos[1]][pos[2]].v += Op->iv_[1][pos[0]][pos[1]][pos[2]].v * ( volt_[0][pos[0]][pos[1]][pos[2]].v - temp.v - volt_[2][pos[0]][pos[1]][pos[2]].v + volt_[2][pos[0]+1][pos[1]][pos[2]].v); // z-pol curr_[2][pos[0]][pos[1]][pos[2]].v *= Op->ii_[2][pos[0]][pos[1]][pos[2]].v; curr_[2][pos[0]][pos[1]][pos[2]].v += Op->iv_[2][pos[0]][pos[1]][pos[2]].v * ( volt_[1][pos[0]][pos[1]][pos[2]].v - volt_[1][pos[0]+1][pos[1]][pos[2]].v - volt_[0][pos[0]][pos[1]][pos[2]].v + volt_[0][pos[0]][pos[1]+1][pos[2]].v); } } } } void Engine_sse::ApplyCurrentExcite() { } bool Engine_sse::IterateTS(unsigned int iterTS) { for (unsigned int iter=0;iter