25 lines
493 B
C++
25 lines
493 B
C++
#ifndef SCREEN_CAPTURE
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#define SCREEN_CAPTURE
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#include <Windows.h>
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#include <Wincodec.h> // we use WIC for saving images
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#include <d3d9.h> // DirectX 9 header
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#include <d3d9helper.h>
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HRESULT Direct3D9TakeScreenshots(UINT adapter, UINT count);
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class ScreenCapture
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{
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public:
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ScreenCapture();
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void EnumScreen();
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void PrintDisplayModeInfo(IDirect3D9 *pD3D, D3DFORMAT fmt);
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private:
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IDirect3D9* m_d3d9_dev = nullptr;
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};
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#endif // SCREEN_CAPTURE_H
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