multimedia/client/qt_gl_/yuvgl/media/AudioCapture.h

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2020-06-04 15:28:45 +00:00
#ifndef __CAPTUREAUDIO_H__
#define __CAPTUREAUDIO_H__
#include "stdint.h"
#include "../third/portaudio/portaudio.h"
#include <vector>
#include <string>
using namespace std;
typedef int (CbAudio)(const void* input, void* output, unsigned long frameCount,
const PaStreamCallbackTimeInfo* timeInfo, PaStreamCallbackFlags statusFlags, void * userData);
class CaptureAudio {
public:
class CaptureAudioObserver {
public:
virtual void OnAudioData(const void *frameaddress, uint32_t framelen) {};
};
typedef struct _T_MicInfo
{
string name;
int index;
}MICInfo;
enum CAP_STATUS {
RUNNING = 1,
STOP = 2,
PAUSE = 3,
FAIL = 4,
};
vector<CaptureAudio::MICInfo> EnumSpeakers();
CaptureAudio(uint16_t rate, uint8_t channel);
~CaptureAudio();
int StartCapture();
int InitCapture(int index,uint16_t rate,uint8_t channel);
void StopCapture();
int SetObserver(CaptureAudioObserver*);
int OnCallBack(const void* input, void* output, unsigned long frameCount);
void AddCnt(unsigned int x) {this->mSize += x;};
private:
uint16_t mSampleRate; //<2F><><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
uint16_t mChanel; //ͨ<><CDA8><EFBFBD><EFBFBD>
PaStream *mInStream;
PaStream *mOutStream;
unsigned long mSize;
CAP_STATUS mStatus;
CaptureAudioObserver *observer;
};
#endif //__CAPTUREAUDIO_H__