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<div class="subTitle">com.mxgraph.swing.util</div>
<h2 title="Class mxAnimation" class="title">Class mxAnimation</h2>
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<li>java.lang.Object</li>
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<pre>public class <span class="typeNameLabel">mxAnimation</span>
extends <a href="../../../../com/mxgraph/util/mxEventSource.html" title="class in com.mxgraph.util">mxEventSource</a></pre>
<div class="block">Baseclass for all timer-based animations. Fires mxEvent.DONE when the
stopAnimation method is called. Implement updateAnimation for the
actual animation or listen to mxEvent.EXECUTE.</div>
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<td class="colFirst"><code>static int</code></td>
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/mxgraph/swing/util/mxAnimation.html#DEFAULT_DELAY">DEFAULT_DELAY</a></span></code>
<div class="block">Specifies the default delay for animations in ms.</div>
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<td class="colFirst"><code>protected int</code></td>
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/mxgraph/swing/util/mxAnimation.html#delay">delay</a></span></code>
<div class="block">Default is DEFAULT_DELAY.</div>
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<td class="colFirst"><code>protected javax.swing.Timer</code></td>
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/mxgraph/swing/util/mxAnimation.html#timer">timer</a></span></code>
<div class="block">Time instance that is used for timing the animation.</div>
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<td class="colOne"><code><span class="memberNameLink"><a href="../../../../com/mxgraph/swing/util/mxAnimation.html#mxAnimation--">mxAnimation</a></span>()</code>
<div class="block">Constructs a new animation instance with the given repaint delay.</div>
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<td class="colOne"><code><span class="memberNameLink"><a href="../../../../com/mxgraph/swing/util/mxAnimation.html#mxAnimation-int-">mxAnimation</a></span>(int&nbsp;delay)</code>
<div class="block">Constructs a new animation instance with the given repaint delay.</div>
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<td class="colFirst"><code>int</code></td>
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/mxgraph/swing/util/mxAnimation.html#getDelay--">getDelay</a></span>()</code>
<div class="block">Returns the delay for the animation.</div>
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<td class="colFirst"><code>boolean</code></td>
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/mxgraph/swing/util/mxAnimation.html#isRunning--">isRunning</a></span>()</code>
<div class="block">Returns true if the animation is running.</div>
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<td class="colFirst"><code>void</code></td>
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/mxgraph/swing/util/mxAnimation.html#setDelay-int-">setDelay</a></span>(int&nbsp;value)</code>
<div class="block">Sets the delay for the animation.</div>
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<td class="colFirst"><code>void</code></td>
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/mxgraph/swing/util/mxAnimation.html#startAnimation--">startAnimation</a></span>()</code>
<div class="block">Starts the animation by repeatedly invoking updateAnimation.</div>
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<td class="colFirst"><code>void</code></td>
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/mxgraph/swing/util/mxAnimation.html#stopAnimation--">stopAnimation</a></span>()</code>
<div class="block">Stops the animation by deleting the timer and fires mxEvent.DONE.</div>
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<td class="colFirst"><code>void</code></td>
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../com/mxgraph/swing/util/mxAnimation.html#updateAnimation--">updateAnimation</a></span>()</code>
<div class="block">Hook for subclassers to implement the animation.</div>
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<h4>DEFAULT_DELAY</h4>
<pre>public static&nbsp;int DEFAULT_DELAY</pre>
<div class="block">Specifies the default delay for animations in ms. Default is 20.</div>
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<h4>delay</h4>
<pre>protected&nbsp;int delay</pre>
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<h4>timer</h4>
<pre>protected&nbsp;javax.swing.Timer timer</pre>
<div class="block">Time instance that is used for timing the animation.</div>
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<pre>public&nbsp;mxAnimation()</pre>
<div class="block">Constructs a new animation instance with the given repaint delay.</div>
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<pre>public&nbsp;mxAnimation(int&nbsp;delay)</pre>
<div class="block">Constructs a new animation instance with the given repaint delay.</div>
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<pre>public&nbsp;int&nbsp;getDelay()</pre>
<div class="block">Returns the delay for the animation.</div>
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<pre>public&nbsp;void&nbsp;setDelay(int&nbsp;value)</pre>
<div class="block">Sets the delay for the animation.</div>
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<pre>public&nbsp;boolean&nbsp;isRunning()</pre>
<div class="block">Returns true if the animation is running.</div>
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<pre>public&nbsp;void&nbsp;startAnimation()</pre>
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<pre>public&nbsp;void&nbsp;updateAnimation()</pre>
<div class="block">Hook for subclassers to implement the animation. Invoke stopAnimation
when finished, startAnimation to resume. This is called whenever the
timer fires and fires an mxEvent.EXECUTE event with no properties.</div>
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<pre>public&nbsp;void&nbsp;stopAnimation()</pre>
<div class="block">Stops the animation by deleting the timer and fires mxEvent.DONE.</div>
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