Function Index
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U
 undo
 undoableEditHappened, mxUndoManager
 ungroupCells, mxGraph
 union, mxVertexHandler
 unmark, mxCellMarker
 update
 updateAlternateBounds, mxGraph
 updateAnimation
 updateBoundingBox
 updateBoundsFromPoints, mxShape
 updateCellSize, mxGraph
 updateContainerStyle, mxGraphView
 updateCurrentState, mxConnectionHandler
 updateEdgeBounds, mxGraphView
 updateEdgeLabelOffset, mxGraphView
 updateEdgeParent, mxGraphModel
 updateEdgeParents, mxGraphModel
 updateFill, mxSvgCanvas2D
 updateFixedTerminalPoint, mxGraphView
 updateFixedTerminalPoints, mxGraphView
 updateFloatingTerminalPoint, mxGraphView
 updateFloatingTerminalPoints, mxGraphView
 updateFont
 updateGroupBounds
 updateHtmlCanvasSize, mxGraphView
 updateHtmlFilter, mxText
 updateHtmlFilters, mxRectangleShape
 updateHtmlTransform, mxText
 updateIcons, mxConnectionHandler
 updateMinBounds, mxVertexHandler
 updateMouseEvent, mxGraph
 updatePoints, mxGraphView
 updatePreviewShape, mxGraphHandler
 updatePreviewState, mxEdgeHandler
 updateSize, mxText
 updateStroke, mxSvgCanvas2D
 updateStrokeAttributes, mxSvgCanvas2D
 updateTransform, mxShape
 updateValue, mxText
 updateVertexLabelOffset, mxGraphView
 updateVmlContainer
 updatingDocumentResource, mxGraphView
 useGuidesForEvent, mxGraphHandler
mxEditor.prototype.undo = function ()
Undo the last change in graph.
mxUndoableEdit.prototype.undo = function()
Undoes all changes in this edit.
mxUndoManager.prototype.undo = function()
Undoes the last change.
mxUndoManager.prototype.undoableEditHappened = function(undoableEdit)
Method to be called to add new undoable edits to the history.
mxGraph.prototype.ungroupCells = function(cells)
Ungroups the given cells by moving the children the children to their parents parent and removing the empty groups.
mxVertexHandler.prototype.union = function(bounds,
dx,
dy,
index,
gridEnabled,
scale,
tr,
constrained)
Returns the union of the given bounds and location for the specified handle index.
mxCellMarker.prototype.unmark = function()
Hides the marker and fires a mark event.
mxConstraintHandler.prototype.update = function(me,
source)
Updates the state of this handler based on the given mxMouseEvent.
mxOutline.prototype.update = function(revalidate)
Updates the outline.
mxRubberband.prototype.update = function(x,
y)
Sets currentX and currentY and calls repaint.
mxGraph.prototype.updateAlternateBounds = function(cell,
geo,
willCollapse)
Updates or sets the alternate bounds in the given geometry for the given cell depending on whether the cell is going to be collapsed.
mxAnimation.prototype.updateAnimation = function()
Hook for subclassers to implement the animation.
mxMorphing.prototype.updateAnimation = function()
Animation step.
mxShape.prototype.updateBoundingBox = function()
Updates the boundingBox for this shape using createBoundingBox and augmentBoundingBox and stores the result in boundingBox.
mxText.prototype.updateBoundingBox = function()
Updates the boundingBox for this shape using the given node and position.
mxShape.prototype.updateBoundsFromPoints = function()
Updates the bounds based on the points.
mxGraph.prototype.updateCellSize = function(cell,
ignoreChildren)
Updates the size of the given cell in the model using cellSizeUpdated.
mxGraphView.prototype.updateContainerStyle = function(container)
Updates the style of the container after installing the SVG DOM elements.
mxConnectionHandler.prototype.updateCurrentState = function(me)
Updates the current state for a given mouse move event by using the marker.
mxGraphView.prototype.updateEdgeBounds = function(state)
Updates the given state using the bounding box of t he absolute points.
mxGraphView.prototype.updateEdgeLabelOffset = function(state)
Updates mxCellState.absoluteOffset for the given state.
mxGraphModel.prototype.updateEdgeParent = function(edge,
root)
Inner callback to update the parent of the specified mxCell to the nearest-common-ancestor of its two terminals.
mxGraphModel.prototype.updateEdgeParents = function(cell,
root)
Updates the parent for all edges that are connected to cell or one of its descendants using updateEdgeParent.
mxSvgCanvas2D.prototype.updateFill = function()
Transfers the stroke attributes from state to node.
mxGraphView.prototype.updateFixedTerminalPoint = function(edge,
terminal,
source,
constraint)
Sets the fixed source or target terminal point on the given edge.
mxGraphView.prototype.updateFixedTerminalPoints = function(edge,
source,
target)
Sets the initial absolute terminal points in the given state before the edge style is computed.
mxGraphView.prototype.updateFloatingTerminalPoint = function(edge,
start,
end,
source)
Updates the absolute terminal point in the given state for the given start and end state, where start is the source if source is true.
mxGraphView.prototype.updateFloatingTerminalPoints = function(state,
source,
target)
Updates the terminal points in the given state after the edge style was computed for the edge.
mxSvgCanvas2D.prototype.updateFont = function(node)
Updates the text properties for the given node.
mxText.prototype.updateFont = function(node)
Updates the HTML node(s) to reflect the latest bounds and scale.
mxGraph.prototype.updateGroupBounds = function(cells,
border,
moveGroup)
Updates the bounds of the given array of groups so that it includes all child vertices.
mxSwimlaneLayout.prototype.updateGroupBounds = function()
Updates the bounds of the given array of groups so that it includes all child vertices.
mxGraphView.prototype.updateHtmlCanvasSize = function(width,
height)
Updates the size of the HTML canvas.
mxText.prototype.updateHtmlFilter = function()
Rotated text rendering quality is bad for IE9 quirks/IE8 standards
mxRectangleShape.prototype.updateHtmlFilters = function(node)
Allow optimization by replacing VML with HTML.
mxText.prototype.updateHtmlTransform = function()
Returns the spacing as an mxPoint.
mxConnectionHandler.prototype.updateIcons = function(state,
icons,
me)
Hook to update the icon position(s) based on a mouseOver event.
mxVertexHandler.prototype.updateMinBounds = function()
Initializes the shapes required for this vertex handler.
mxGraph.prototype.updateMouseEvent = function(me)
Sets the graphX and graphY properties if the given mxMouseEvent if required and returned the event.
mxGraphView.prototype.updatePoints = function(edge,
points,
source,
target)
Updates the absolute points in the given state using the specified array of mxPoints as the relative points.
mxGraphHandler.prototype.updatePreviewShape = function()
Updates the bounds of the preview shape.
mxEdgeHandler.prototype.updatePreviewState = function(edge,
point,
terminalState)
Updates the given preview state taking into account the state of the constraint handler.
mxText.prototype.updateSize = function(node)
Updates the HTML node(s) to reflect the latest bounds and scale.
mxSvgCanvas2D.prototype.updateStroke = function()
Transfers the stroke attributes from state to node.
mxSvgCanvas2D.prototype.updateStrokeAttributes = function()
Transfers the stroke attributes from state to node.
mxShape.prototype.updateTransform = function(c,
x,
y,
w,
h)
Sets the scale and rotation on the given canvas.
mxText.prototype.updateValue = function()
Updates the HTML node(s) to reflect the latest bounds and scale.
mxGraphView.prototype.updateVertexLabelOffset = function(state)
Updates the absoluteOffset of the given vertex cell state.
mxShape.prototype.updateVmlContainer = function()
Updates the bounds of the VML container.
mxText.prototype.updateVmlContainer = function()
Sets the width and height of the container to 1px.
Specifies the resource key for the status message while the document is being updated.
mxGraphHandler.prototype.useGuidesForEvent = function(me)
Returns true if the guides should be used for the given mxMouseEvent.
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