Package com.mxgraph.swing.util
Class mxAnimation
- java.lang.Object
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- com.mxgraph.util.mxEventSource
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- com.mxgraph.swing.util.mxAnimation
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- Direct Known Subclasses:
mxMorphing
public class mxAnimation extends mxEventSource
Baseclass for all timer-based animations. Fires mxEvent.DONE when the stopAnimation method is called. Implement updateAnimation for the actual animation or listen to mxEvent.EXECUTE.
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Nested Class Summary
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Nested classes/interfaces inherited from class com.mxgraph.util.mxEventSource
mxEventSource.mxIEventListener
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Field Summary
Fields Modifier and Type Field Description static int
DEFAULT_DELAY
Specifies the default delay for animations in ms.protected int
delay
Default is DEFAULT_DELAY.protected javax.swing.Timer
timer
Time instance that is used for timing the animation.-
Fields inherited from class com.mxgraph.util.mxEventSource
eventListeners, eventsEnabled, eventSource
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Constructor Summary
Constructors Constructor Description mxAnimation()
Constructs a new animation instance with the given repaint delay.mxAnimation(int delay)
Constructs a new animation instance with the given repaint delay.
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Method Summary
All Methods Instance Methods Concrete Methods Modifier and Type Method Description int
getDelay()
Returns the delay for the animation.boolean
isRunning()
Returns true if the animation is running.void
setDelay(int value)
Sets the delay for the animation.void
startAnimation()
Starts the animation by repeatedly invoking updateAnimation.void
stopAnimation()
Stops the animation by deleting the timer and fires mxEvent.DONE.void
updateAnimation()
Hook for subclassers to implement the animation.-
Methods inherited from class com.mxgraph.util.mxEventSource
addListener, fireEvent, fireEvent, getEventSource, isEventsEnabled, removeListener, removeListener, setEventsEnabled, setEventSource
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Method Detail
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getDelay
public int getDelay()
Returns the delay for the animation.
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setDelay
public void setDelay(int value)
Sets the delay for the animation.
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isRunning
public boolean isRunning()
Returns true if the animation is running.
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startAnimation
public void startAnimation()
Starts the animation by repeatedly invoking updateAnimation.
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updateAnimation
public void updateAnimation()
Hook for subclassers to implement the animation. Invoke stopAnimation when finished, startAnimation to resume. This is called whenever the timer fires and fires an mxEvent.EXECUTE event with no properties.
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stopAnimation
public void stopAnimation()
Stops the animation by deleting the timer and fires mxEvent.DONE.
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