manual js syntax updates

development
mcyph 2021-03-20 00:22:34 +11:00
parent a3b84ee3c9
commit fd21dbe3d9
6 changed files with 474 additions and 502 deletions

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@ -2,85 +2,82 @@
* Copyright (c) 2006-2015, JGraph Ltd
* Copyright (c) 2006-2015, Gaudenz Alder
*/
/**
* Class: mxActor
*
* Extends <mxShape> to implement an actor shape. If a custom shape with one
* filled area is needed, then this shape's <redrawPath> should be overridden.
*
* Example:
*
* (code)
* function SampleShape() { }
*
* SampleShape.prototype = new mxActor();
* constructor = vsAseShape;
*
* mxCellRenderer.registerShape('sample', SampleShape);
* redrawPath = (path, x, y, w, h)=>
* {
* path.moveTo(0, 0);
* path.lineTo(w, h);
* // ...
* path.close();
* }
* (end)
*
* This shape is registered under <mxConstants.SHAPE_ACTOR> in
* <mxCellRenderer>.
*
* Constructor: mxActor
*
* Constructs a new actor shape.
*
* Parameters:
*
* bounds - <mxRectangle> that defines the bounds. This is stored in
* <mxShape.bounds>.
* fill - String that defines the fill color. This is stored in <fill>.
* stroke - String that defines the stroke color. This is stored in <stroke>.
* strokewidth - Optional integer that defines the stroke width. Default is
* 1. This is stored in <strokewidth>.
*/
function mxActor(bounds, fill, stroke, strokewidth)
{
mxShape.call(this);
this.bounds = bounds;
this.fill = fill;
this.stroke = stroke;
this.strokewidth = (strokewidth != null) ? strokewidth : 1;
};
/**
* Extends mxShape.
*/
mxUtils.extend(mxActor, mxShape);
class mxActor extends mxShape {
/**
* Class: mxActor
*
* Extends <mxShape> to implement an actor shape. If a custom shape with one
* filled area is needed, then this shape's <redrawPath> should be overridden.
*
* Example:
*
* (code)
* function SampleShape() { }
*
* SampleShape.prototype = new mxActor();
* constructor = vsAseShape;
*
* mxCellRenderer.registerShape('sample', SampleShape);
* redrawPath = (path, x, y, w, h)=>
* {
* path.moveTo(0, 0);
* path.lineTo(w, h);
* // ...
* path.close();
* }
* (end)
*
* This shape is registered under <mxConstants.SHAPE_ACTOR> in
* <mxCellRenderer>.
*
* Constructor: mxActor
*
* Constructs a new actor shape.
*
* Parameters:
*
* bounds - <mxRectangle> that defines the bounds. This is stored in
* <mxShape.bounds>.
* fill - String that defines the fill color. This is stored in <fill>.
* stroke - String that defines the stroke color. This is stored in <stroke>.
* strokewidth - Optional integer that defines the stroke width. Default is
* 1. This is stored in <strokewidth>.
*/
constructor(bounds, fill, stroke, strokewidth) {
super();
this.bounds = bounds;
this.fill = fill;
this.stroke = stroke;
this.strokewidth = (strokewidth != null) ? strokewidth : 1;
}
/**
* Function: paintVertexShape
*
* Redirects to redrawPath for subclasses to work.
*/
paintVertexShape = (c, x, y, w, h)=>
{
c.translate(x, y);
c.begin();
this.redrawPath(c, x, y, w, h);
c.fillAndStroke();
};
/**
* Function: paintVertexShape
*
* Redirects to redrawPath for subclasses to work.
*/
paintVertexShape = (c, x, y, w, h) => {
c.translate(x, y);
c.begin();
this.redrawPath(c, x, y, w, h);
c.fillAndStroke();
};
/**
* Function: redrawPath
*
* Draws the path for this shape.
*/
redrawPath = (c, x, y, w, h)=>
{
var width = w/3;
c.moveTo(0, h);
c.curveTo(0, 3 * h / 5, 0, 2 * h / 5, w / 2, 2 * h / 5);
c.curveTo(w / 2 - width, 2 * h / 5, w / 2 - width, 0, w / 2, 0);
c.curveTo(w / 2 + width, 0, w / 2 + width, 2 * h / 5, w / 2, 2 * h / 5);
c.curveTo(w, 2 * h / 5, w, 3 * h / 5, w, h);
c.close();
};
/**
* Function: redrawPath
*
* Draws the path for this shape.
*/
redrawPath = (c, x, y, w, h) => {
var width = w / 3;
c.moveTo(0, h);
c.curveTo(0, 3 * h / 5, 0, 2 * h / 5, w / 2, 2 * h / 5);
c.curveTo(w / 2 - width, 2 * h / 5, w / 2 - width, 0, w / 2, 0);
c.curveTo(w / 2 + width, 0, w / 2 + width, 2 * h / 5, w / 2, 2 * h / 5);
c.curveTo(w, 2 * h / 5, w, 3 * h / 5, w, h);
c.close();
};
}
export default mxActor;

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@ -2,114 +2,111 @@
* Copyright (c) 2006-2015, JGraph Ltd
* Copyright (c) 2006-2015, Gaudenz Alder
*/
/**
* Class: mxArrow
*
* Extends <mxShape> to implement an arrow shape. (The shape
* is used to represent edges, not vertices.)
* This shape is registered under <mxConstants.SHAPE_ARROW>
* in <mxCellRenderer>.
*
* Constructor: mxArrow
*
* Constructs a new arrow shape.
*
* Parameters:
*
* points - Array of <mxPoints> that define the points. This is stored in
* <mxShape.points>.
* fill - String that defines the fill color. This is stored in <fill>.
* stroke - String that defines the stroke color. This is stored in <stroke>.
* strokewidth - Optional integer that defines the stroke width. Default is
* 1. This is stored in <strokewidth>.
* arrowWidth - Optional integer that defines the arrow width. Default is
* <mxConstants.ARROW_WIDTH>. This is stored in <arrowWidth>.
* spacing - Optional integer that defines the spacing between the arrow shape
* and its endpoints. Default is <mxConstants.ARROW_SPACING>. This is stored in
* <spacing>.
* endSize - Optional integer that defines the size of the arrowhead. Default
* is <mxConstants.ARROW_SIZE>. This is stored in <endSize>.
*/
function mxArrow(points, fill, stroke, strokewidth, arrowWidth, spacing, endSize)
{
mxShape.call(this);
this.points = points;
this.fill = fill;
this.stroke = stroke;
this.strokewidth = (strokewidth != null) ? strokewidth : 1;
this.arrowWidth = (arrowWidth != null) ? arrowWidth : mxConstants.ARROW_WIDTH;
this.spacing = (spacing != null) ? spacing : mxConstants.ARROW_SPACING;
this.endSize = (endSize != null) ? endSize : mxConstants.ARROW_SIZE;
};
/**
* Extends mxShape.
*/
mxUtils.extend(mxArrow, mxShape);
class mxArrow extends mxShape {
/**
* Class: mxArrow
*
* Extends <mxShape> to implement an arrow shape. (The shape
* is used to represent edges, not vertices.)
* This shape is registered under <mxConstants.SHAPE_ARROW>
* in <mxCellRenderer>.
*
* Constructor: mxArrow
*
* Constructs a new arrow shape.
*
* Parameters:
*
* points - Array of <mxPoints> that define the points. This is stored in
* <mxShape.points>.
* fill - String that defines the fill color. This is stored in <fill>.
* stroke - String that defines the stroke color. This is stored in <stroke>.
* strokewidth - Optional integer that defines the stroke width. Default is
* 1. This is stored in <strokewidth>.
* arrowWidth - Optional integer that defines the arrow width. Default is
* <mxConstants.ARROW_WIDTH>. This is stored in <arrowWidth>.
* spacing - Optional integer that defines the spacing between the arrow shape
* and its endpoints. Default is <mxConstants.ARROW_SPACING>. This is stored in
* <spacing>.
* endSize - Optional integer that defines the size of the arrowhead. Default
* is <mxConstants.ARROW_SIZE>. This is stored in <endSize>.
*/
constructor(points, fill, stroke, strokewidth, arrowWidth, spacing, endSize) {
super();
this.points = points;
this.fill = fill;
this.stroke = stroke;
this.strokewidth = (strokewidth != null) ? strokewidth : 1;
this.arrowWidth = (arrowWidth != null) ? arrowWidth : mxConstants.ARROW_WIDTH;
this.spacing = (spacing != null) ? spacing : mxConstants.ARROW_SPACING;
this.endSize = (endSize != null) ? endSize : mxConstants.ARROW_SIZE;
};
/**
* Function: augmentBoundingBox
*
* Augments the bounding box with the edge width and markers.
*/
augmentBoundingBox = (bbox)=>
{
augmentBoundingBox.apply(this, arguments);
var w = Math.max(this.arrowWidth, this.endSize);
bbox.grow((w / 2 + this.strokewidth) * this.scale);
};
/**
* Function: augmentBoundingBox
*
* Augments the bounding box with the edge width and markers.
*/
augmentBoundingBox = (bbox) => {
super.augmentBoundingBox.apply(bbox);
/**
* Function: paintEdgeShape
*
* Paints the line shape.
*/
paintEdgeShape = (c, pts)=>
{
// Geometry of arrow
var spacing = mxConstants.ARROW_SPACING;
var width = mxConstants.ARROW_WIDTH;
var arrow = mxConstants.ARROW_SIZE;
var w = Math.max(this.arrowWidth, this.endSize);
bbox.grow((w / 2 + this.strokewidth) * this.scale);
};
// Base vector (between end points)
var p0 = pts[0];
var pe = pts[pts.length - 1];
var dx = pe.x - p0.x;
var dy = pe.y - p0.y;
var dist = Math.sqrt(dx * dx + dy * dy);
var length = dist - 2 * spacing - arrow;
// Computes the norm and the inverse norm
var nx = dx / dist;
var ny = dy / dist;
var basex = length * nx;
var basey = length * ny;
var floorx = width * ny/3;
var floory = -width * nx/3;
// Computes points
var p0x = p0.x - floorx / 2 + spacing * nx;
var p0y = p0.y - floory / 2 + spacing * ny;
var p1x = p0x + floorx;
var p1y = p0y + floory;
var p2x = p1x + basex;
var p2y = p1y + basey;
var p3x = p2x + floorx;
var p3y = p2y + floory;
// p4 not necessary
var p5x = p3x - 3 * floorx;
var p5y = p3y - 3 * floory;
c.begin();
c.moveTo(p0x, p0y);
c.lineTo(p1x, p1y);
c.lineTo(p2x, p2y);
c.lineTo(p3x, p3y);
c.lineTo(pe.x - spacing * nx, pe.y - spacing * ny);
c.lineTo(p5x, p5y);
c.lineTo(p5x + floorx, p5y + floory);
c.close();
/**
* Function: paintEdgeShape
*
* Paints the line shape.
*/
paintEdgeShape = (c, pts) => {
// Geometry of arrow
var spacing = mxConstants.ARROW_SPACING;
var width = mxConstants.ARROW_WIDTH;
var arrow = mxConstants.ARROW_SIZE;
c.fillAndStroke();
};
// Base vector (between end points)
var p0 = pts[0];
var pe = pts[pts.length - 1];
var dx = pe.x - p0.x;
var dy = pe.y - p0.y;
var dist = Math.sqrt(dx * dx + dy * dy);
var length = dist - 2 * spacing - arrow;
// Computes the norm and the inverse norm
var nx = dx / dist;
var ny = dy / dist;
var basex = length * nx;
var basey = length * ny;
var floorx = width * ny / 3;
var floory = -width * nx / 3;
// Computes points
var p0x = p0.x - floorx / 2 + spacing * nx;
var p0y = p0.y - floory / 2 + spacing * ny;
var p1x = p0x + floorx;
var p1y = p0y + floory;
var p2x = p1x + basex;
var p2y = p1y + basey;
var p3x = p2x + floorx;
var p3y = p2y + floory;
// p4 not necessary
var p5x = p3x - 3 * floorx;
var p5y = p3y - 3 * floory;
c.begin();
c.moveTo(p0x, p0y);
c.lineTo(p1x, p1y);
c.lineTo(p2x, p2y);
c.lineTo(p3x, p3y);
c.lineTo(pe.x - spacing * nx, pe.y - spacing * ny);
c.lineTo(p5x, p5y);
c.lineTo(p5x + floorx, p5y + floory);
c.close();
c.fillAndStroke();
};
}
export default mxArrow;

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@ -2,54 +2,52 @@
* Copyright (c) 2006-2015, JGraph Ltd
* Copyright (c) 2006-2015, Gaudenz Alder
*/
/**
* Class: mxCloud
*
* Extends <mxActor> to implement a cloud shape.
*
* This shape is registered under <mxConstants.SHAPE_CLOUD> in
* <mxCellRenderer>.
*
* Constructor: mxCloud
*
* Constructs a new cloud shape.
*
* Parameters:
*
* bounds - <mxRectangle> that defines the bounds. This is stored in
* <mxShape.bounds>.
* fill - String that defines the fill color. This is stored in <fill>.
* stroke - String that defines the stroke color. This is stored in <stroke>.
* strokewidth - Optional integer that defines the stroke width. Default is
* 1. This is stored in <strokewidth>.
*/
function mxCloud(bounds, fill, stroke, strokewidth)
{
mxActor.call(this);
this.bounds = bounds;
this.fill = fill;
this.stroke = stroke;
this.strokewidth = (strokewidth != null) ? strokewidth : 1;
};
/**
* Extends mxActor.
*/
mxUtils.extend(mxCloud, mxActor);
class mxCloud extends mxActor {
/**
* Class: mxCloud
*
* Extends <mxActor> to implement a cloud shape.
*
* This shape is registered under <mxConstants.SHAPE_CLOUD> in
* <mxCellRenderer>.
*
* Constructor: mxCloud
*
* Constructs a new cloud shape.
*
* Parameters:
*
* bounds - <mxRectangle> that defines the bounds. This is stored in
* <mxShape.bounds>.
* fill - String that defines the fill color. This is stored in <fill>.
* stroke - String that defines the stroke color. This is stored in <stroke>.
* strokewidth - Optional integer that defines the stroke width. Default is
* 1. This is stored in <strokewidth>.
*/
constructor(bounds, fill, stroke, strokewidth) {
super();
this.bounds = bounds;
this.fill = fill;
this.stroke = stroke;
this.strokewidth = (strokewidth != null) ? strokewidth : 1;
};
/**
* Function: redrawPath
*
* Draws the path for this shape.
*/
redrawPath = (c, x, y, w, h)=>
{
c.moveTo(0.25 * w, 0.25 * h);
c.curveTo(0.05 * w, 0.25 * h, 0, 0.5 * h, 0.16 * w, 0.55 * h);
c.curveTo(0, 0.66 * h, 0.18 * w, 0.9 * h, 0.31 * w, 0.8 * h);
c.curveTo(0.4 * w, h, 0.7 * w, h, 0.8 * w, 0.8 * h);
c.curveTo(w, 0.8 * h, w, 0.6 * h, 0.875 * w, 0.5 * h);
c.curveTo(w, 0.3 * h, 0.8 * w, 0.1 * h, 0.625 * w, 0.2 * h);
c.curveTo(0.5 * w, 0.05 * h, 0.3 * w, 0.05 * h, 0.25 * w, 0.25 * h);
c.close();
};
/**
* Function: redrawPath
*
* Draws the path for this shape.
*/
redrawPath = (c, x, y, w, h) => {
c.moveTo(0.25 * w, 0.25 * h);
c.curveTo(0.05 * w, 0.25 * h, 0, 0.5 * h, 0.16 * w, 0.55 * h);
c.curveTo(0, 0.66 * h, 0.18 * w, 0.9 * h, 0.31 * w, 0.8 * h);
c.curveTo(0.4 * w, h, 0.7 * w, h, 0.8 * w, 0.8 * h);
c.curveTo(w, 0.8 * h, w, 0.6 * h, 0.875 * w, 0.5 * h);
c.curveTo(w, 0.3 * h, 0.8 * w, 0.1 * h, 0.625 * w, 0.2 * h);
c.curveTo(0.5 * w, 0.05 * h, 0.3 * w, 0.05 * h, 0.25 * w, 0.25 * h);
c.close();
};
}
export default mxCloud;

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@ -2,148 +2,137 @@
* Copyright (c) 2006-2015, JGraph Ltd
* Copyright (c) 2006-2015, Gaudenz Alder
*/
/**
* Class: mxConnector
*
* Extends <mxShape> to implement a connector shape. The connector
* shape allows for arrow heads on either side.
*
* This shape is registered under <mxConstants.SHAPE_CONNECTOR> in
* <mxCellRenderer>.
*
* Constructor: mxConnector
*
* Constructs a new connector shape.
*
* Parameters:
*
* points - Array of <mxPoints> that define the points. This is stored in
* <mxShape.points>.
* stroke - String that defines the stroke color. This is stored in <stroke>.
* Default is 'black'.
* strokewidth - Optional integer that defines the stroke width. Default is
* 1. This is stored in <strokewidth>.
*/
function mxConnector(points, stroke, strokewidth)
{
mxPolyline.call(this, points, stroke, strokewidth);
};
/**
* Extends mxPolyline.
*/
mxUtils.extend(mxConnector, mxPolyline);
/**
* Function: updateBoundingBox
*
* Updates the <boundingBox> for this shape using <createBoundingBox> and
* <augmentBoundingBox> and stores the result in <boundingBox>.
*/
updateBoundingBox = ()=>
{
this.useSvgBoundingBox = this.style != null && this.style[mxConstants.STYLE_CURVED] == 1;
updateBoundingBox.apply(this, arguments);
};
/**
* Function: paintEdgeShape
*
* Paints the line shape.
*/
paintEdgeShape = (c, pts)=>
{
// The indirection via functions for markers is needed in
// order to apply the offsets before painting the line and
// paint the markers after painting the line.
var sourceMarker = this.createMarker(c, pts, true);
var targetMarker = this.createMarker(c, pts, false);
paintEdgeShape.apply(this, arguments);
// Disables shadows, dashed styles and fixes fill color for markers
c.setFillColor(this.stroke);
c.setShadow(false);
c.setDashed(false);
if (sourceMarker != null)
{
sourceMarker();
class mxConnector extends mxPolyLine {
/**
* Class: mxConnector
*
* Extends <mxShape> to implement a connector shape. The connector
* shape allows for arrow heads on either side.
*
* This shape is registered under <mxConstants.SHAPE_CONNECTOR> in
* <mxCellRenderer>.
*
* Constructor: mxConnector
*
* Constructs a new connector shape.
*
* Parameters:
*
* points - Array of <mxPoints> that define the points. This is stored in
* <mxShape.points>.
* stroke - String that defines the stroke color. This is stored in <stroke>.
* Default is 'black'.
* strokewidth - Optional integer that defines the stroke width. Default is
* 1. This is stored in <strokewidth>.
*/
constructor(points, stroke, strokewidth) {
super(points, stroke, strokewidth);
}
if (targetMarker != null)
{
targetMarker();
}
};
/**
* Function: updateBoundingBox
*
* Updates the <boundingBox> for this shape using <createBoundingBox> and
* <augmentBoundingBox> and stores the result in <boundingBox>.
*/
updateBoundingBox = () => {
this.useSvgBoundingBox = this.style != null && this.style[mxConstants.STYLE_CURVED] === 1;
updateBoundingBox.apply(this, arguments);
};
/**
* Function: createMarker
*
* Prepares the marker by adding offsets in pts and returning a function to
* paint the marker.
*/
createMarker = (c, pts, source)=>
{
var result = null;
var n = pts.length;
var type = mxUtils.getValue(this.style, (source) ? mxConstants.STYLE_STARTARROW : mxConstants.STYLE_ENDARROW);
var p0 = (source) ? pts[1] : pts[n - 2];
var pe = (source) ? pts[0] : pts[n - 1];
/**
* Function: paintEdgeShape
*
* Paints the line shape.
*/
paintEdgeShape = (c, pts) => {
// The indirection via functions for markers is needed in
// order to apply the offsets before painting the line and
// paint the markers after painting the line.
var sourceMarker = this.createMarker(c, pts, true);
var targetMarker = this.createMarker(c, pts, false);
if (type != null && p0 != null && pe != null)
{
var count = 1;
super.paintEdgeShape(c, pts);
// Uses next non-overlapping point
while (count < n - 1 && Math.round(p0.x - pe.x) == 0 && Math.round(p0.y - pe.y) == 0)
{
p0 = (source) ? pts[1 + count] : pts[n - 2 - count];
count++;
// Disables shadows, dashed styles and fixes fill color for markers
c.setFillColor(this.stroke);
c.setShadow(false);
c.setDashed(false);
if (sourceMarker != null) {
sourceMarker();
}
// Computes the norm and the inverse norm
var dx = pe.x - p0.x;
var dy = pe.y - p0.y;
if (targetMarker != null) {
targetMarker();
}
};
var dist = Math.max(1, Math.sqrt(dx * dx + dy * dy));
/**
* Function: createMarker
*
* Prepares the marker by adding offsets in pts and returning a function to
* paint the marker.
*/
createMarker = (c, pts, source) => {
var result = null;
var n = pts.length;
var type = mxUtils.getValue(this.style, (source) ? mxConstants.STYLE_STARTARROW : mxConstants.STYLE_ENDARROW);
var p0 = (source) ? pts[1] : pts[n - 2];
var pe = (source) ? pts[0] : pts[n - 1];
var unitX = dx / dist;
var unitY = dy / dist;
if (type != null && p0 != null && pe != null) {
var count = 1;
var size = mxUtils.getNumber(this.style, (source) ? mxConstants.STYLE_STARTSIZE : mxConstants.STYLE_ENDSIZE, mxConstants.DEFAULT_MARKERSIZE);
// Uses next non-overlapping point
while (count < n - 1 && Math.round(p0.x - pe.x) === 0 && Math.round(p0.y - pe.y) === 0) {
p0 = (source) ? pts[1 + count] : pts[n - 2 - count];
count++;
}
// Allow for stroke width in the end point used and the
// orthogonal vectors describing the direction of the marker
var filled = this.style[(source) ? mxConstants.STYLE_STARTFILL : mxConstants.STYLE_ENDFILL] != 0;
// Computes the norm and the inverse norm
var dx = pe.x - p0.x;
var dy = pe.y - p0.y;
result = mxMarker.createMarker(c, this, type, pe, unitX, unitY, size, source, this.strokewidth, filled);
}
var dist = Math.max(1, Math.sqrt(dx * dx + dy * dy));
return result;
};
var unitX = dx / dist;
var unitY = dy / dist;
/**
* Function: augmentBoundingBox
*
* Augments the bounding box with the strokewidth and shadow offsets.
*/
augmentBoundingBox = (bbox)=>
{
augmentBoundingBox.apply(this, arguments);
var size = mxUtils.getNumber(this.style, (source) ? mxConstants.STYLE_STARTSIZE : mxConstants.STYLE_ENDSIZE, mxConstants.DEFAULT_MARKERSIZE);
// Adds marker sizes
var size = 0;
// Allow for stroke width in the end point used and the
// orthogonal vectors describing the direction of the marker
var filled = this.style[(source) ? mxConstants.STYLE_STARTFILL : mxConstants.STYLE_ENDFILL] !== 0;
if (mxUtils.getValue(this.style, mxConstants.STYLE_STARTARROW, mxConstants.NONE) != mxConstants.NONE)
{
size = mxUtils.getNumber(this.style, mxConstants.STYLE_STARTSIZE, mxConstants.DEFAULT_MARKERSIZE) + 1;
}
result = mxMarker.createMarker(c, this, type, pe, unitX, unitY, size, source, this.strokewidth, filled);
}
if (mxUtils.getValue(this.style, mxConstants.STYLE_ENDARROW, mxConstants.NONE) != mxConstants.NONE)
{
size = Math.max(size, mxUtils.getNumber(this.style, mxConstants.STYLE_ENDSIZE, mxConstants.DEFAULT_MARKERSIZE)) + 1;
}
return result;
};
bbox.grow(size * this.scale);
};
/**
* Function: augmentBoundingBox
*
* Augments the bounding box with the strokewidth and shadow offsets.
*/
augmentBoundingBox = (bbox) => {
super.augmentBoundingBox(bbox);
// Adds marker sizes
var size = 0;
if (mxUtils.getValue(this.style, mxConstants.STYLE_STARTARROW, mxConstants.NONE) !== mxConstants.NONE) {
size = mxUtils.getNumber(this.style, mxConstants.STYLE_STARTSIZE, mxConstants.DEFAULT_MARKERSIZE) + 1;
}
if (mxUtils.getValue(this.style, mxConstants.STYLE_ENDARROW, mxConstants.NONE) !== mxConstants.NONE) {
size = Math.max(size, mxUtils.getNumber(this.style, mxConstants.STYLE_ENDSIZE, mxConstants.DEFAULT_MARKERSIZE)) + 1;
}
bbox.grow(size * this.scale);
};
}
export default mxConnector;

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@ -2,117 +2,109 @@
* Copyright (c) 2006-2015, JGraph Ltd
* Copyright (c) 2006-2015, Gaudenz Alder
*/
/**
* Class: mxCylinder
*
* Extends <mxShape> to implement an cylinder shape. If a
* custom shape with one filled area and an overlay path is
* needed, then this shape's <redrawPath> should be overridden.
* This shape is registered under <mxConstants.SHAPE_CYLINDER>
* in <mxCellRenderer>.
*
* Constructor: mxCylinder
*
* Constructs a new cylinder shape.
*
* Parameters:
*
* bounds - <mxRectangle> that defines the bounds. This is stored in
* <mxShape.bounds>.
* fill - String that defines the fill color. This is stored in <fill>.
* stroke - String that defines the stroke color. This is stored in <stroke>.
* strokewidth - Optional integer that defines the stroke width. Default is
* 1. This is stored in <strokewidth>.
*/
function mxCylinder(bounds, fill, stroke, strokewidth)
{
mxShape.call(this);
this.bounds = bounds;
this.fill = fill;
this.stroke = stroke;
this.strokewidth = (strokewidth != null) ? strokewidth : 1;
};
/**
* Extends mxShape.
*/
mxUtils.extend(mxCylinder, mxShape);
class mxCylinder extends mxShape {
/**
* Variable: maxHeight
*
* Defines the maximum height of the top and bottom part
* of the cylinder shape.
*/
maxHeight = 40;
/**
* Variable: maxHeight
*
* Defines the maximum height of the top and bottom part
* of the cylinder shape.
*/
maxHeight = 40;
/**
* Variable: svgStrokeTolerance
*
* Sets stroke tolerance to 0 for SVG.
*/
svgStrokeTolerance = 0;
/**
* Variable: svgStrokeTolerance
*
* Sets stroke tolerance to 0 for SVG.
*/
svgStrokeTolerance = 0;
/**
* Class: mxCylinder
*
* Extends <mxShape> to implement an cylinder shape. If a
* custom shape with one filled area and an overlay path is
* needed, then this shape's <redrawPath> should be overridden.
* This shape is registered under <mxConstants.SHAPE_CYLINDER>
* in <mxCellRenderer>.
*
* Constructor: mxCylinder
*
* Constructs a new cylinder shape.
*
* Parameters:
*
* bounds - <mxRectangle> that defines the bounds. This is stored in
* <mxShape.bounds>.
* fill - String that defines the fill color. This is stored in <fill>.
* stroke - String that defines the stroke color. This is stored in <stroke>.
* strokewidth - Optional integer that defines the stroke width. Default is
* 1. This is stored in <strokewidth>.
*/
constructor(bounds, fill, stroke, strokewidth) {
super();
this.bounds = bounds;
this.fill = fill;
this.stroke = stroke;
this.strokewidth = (strokewidth != null) ? strokewidth : 1;
};
/**
* Function: paintVertexShape
*
* Redirects to redrawPath for subclasses to work.
*/
paintVertexShape = (c, x, y, w, h)=>
{
c.translate(x, y);
c.begin();
this.redrawPath(c, x, y, w, h, false);
c.fillAndStroke();
if (!this.outline || this.style == null || mxUtils.getValue(
this.style, mxConstants.STYLE_BACKGROUND_OUTLINE, 0) == 0)
{
c.setShadow(false);
/**
* Function: paintVertexShape
*
* Redirects to redrawPath for subclasses to work.
*/
paintVertexShape = (c, x, y, w, h) => {
c.translate(x, y);
c.begin();
this.redrawPath(c, x, y, w, h, true);
c.stroke();
}
};
this.redrawPath(c, x, y, w, h, false);
c.fillAndStroke();
/**
* Function: getCylinderSize
*
* Returns the cylinder size.
*/
getCylinderSize = (x, y, w, h)=>
{
return Math.min(this.maxHeight, Math.round(h / 5));
};
/**
* Function: redrawPath
*
* Draws the path for this shape.
*/
redrawPath = (c, x, y, w, h, isForeground)=>
{
var dy = this.getCylinderSize(x, y, w, h);
if ((isForeground && this.fill != null) || (!isForeground && this.fill == null))
{
c.moveTo(0, dy);
c.curveTo(0, 2 * dy, w, 2 * dy, w, dy);
// Needs separate shapes for correct hit-detection
if (!isForeground)
{
c.stroke();
if (!this.outline || this.style == null || mxUtils.getValue(
this.style, mxConstants.STYLE_BACKGROUND_OUTLINE, 0) == 0) {
c.setShadow(false);
c.begin();
this.redrawPath(c, x, y, w, h, true);
c.stroke();
}
}
if (!isForeground)
{
c.moveTo(0, dy);
c.curveTo(0, -dy / 3, w, -dy / 3, w, dy);
c.lineTo(w, h - dy);
c.curveTo(w, h + dy / 3, 0, h + dy / 3, 0, h - dy);
c.close();
}
};
};
/**
* Function: getCylinderSize
*
* Returns the cylinder size.
*/
getCylinderSize = (x, y, w, h) => {
return Math.min(this.maxHeight, Math.round(h / 5));
};
/**
* Function: redrawPath
*
* Draws the path for this shape.
*/
redrawPath = (c, x, y, w, h, isForeground) => {
var dy = this.getCylinderSize(x, y, w, h);
if ((isForeground && this.fill != null) || (!isForeground && this.fill == null)) {
c.moveTo(0, dy);
c.curveTo(0, 2 * dy, w, 2 * dy, w, dy);
// Needs separate shapes for correct hit-detection
if (!isForeground) {
c.stroke();
c.begin();
}
}
if (!isForeground) {
c.moveTo(0, dy);
c.curveTo(0, -dy / 3, w, -dy / 3, w, dy);
c.lineTo(w, h - dy);
c.curveTo(w, h + dy / 3, 0, h + dy / 3, 0, h - dy);
c.close();
}
};
}
export default mxCylinder;

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@ -2,42 +2,41 @@
* Copyright (c) 2006-2015, JGraph Ltd
* Copyright (c) 2006-2015, Gaudenz Alder
*/
/**
* Class: mxTriangle
*
* Implementation of the triangle shape.
*
* Constructor: mxTriangle
*
* Constructs a new triangle shape.
*/
function mxTriangle()
{
mxActor.call(this);
};
/**
* Extends mxActor.
*/
mxUtils.extend(mxTriangle, mxActor);
import mxPoint from "FIXME";
/**
* Function: isRoundable
*
* Adds roundable support.
*/
isRoundable = ()=>
{
return true;
};
class mxTriangle extends mxActor {
/**
* Class: mxTriangle
*
* Implementation of the triangle shape.
*
* Constructor: mxTriangle
*
* Constructs a new triangle shape.
*/
constructor() {
super();
}
/**
* Function: redrawPath
*
* Draws the path for this shape.
*/
redrawPath = (c, x, y, w, h)=>
{
var arcSize = mxUtils.getValue(this.style, mxConstants.STYLE_ARCSIZE, mxConstants.LINE_ARCSIZE) / 2;
this.addPoints(c, [new mxPoint(0, 0), new mxPoint(w, 0.5 * h), new mxPoint(0, h)], this.isRounded, arcSize, true);
};
/**
* Function: isRoundable
*
* Adds roundable support.
*/
isRoundable = () => {
return true;
};
/**
* Function: redrawPath
*
* Draws the path for this shape.
*/
redrawPath = (c, x, y, w, h) => {
var arcSize = mxUtils.getValue(this.style, mxConstants.STYLE_ARCSIZE, mxConstants.LINE_ARCSIZE) / 2;
this.addPoints(c, [new mxPoint(0, 0), new mxPoint(w, 0.5 * h), new mxPoint(0, h)], this.isRounded, arcSize, true);
};
}
export default mxTriangle;