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< div class = "header" >
< div class = "subTitle" > com.mxgraph.swing.util< / div >
< h2 title = "Class mxAnimation" class = "title" > Class mxAnimation< / h2 >
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< pre > public class < span class = "strong" > mxAnimation< / span >
extends < a href = "../../../../com/mxgraph/util/mxEventSource.html" title = "class in com.mxgraph.util" > mxEventSource< / a > < / pre >
< div class = "block" > Baseclass for all timer-based animations. Fires mxEvent.DONE when the
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stopAnimation method is called. Implement updateAnimation for the
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actual animation or listen to mxEvent.EXECUTE.< / div >
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< td class = "colFirst" > < code > static int< / code > < / td >
< td class = "colLast" > < code > < strong > < a href = "../../../../com/mxgraph/swing/util/mxAnimation.html#DEFAULT_DELAY" > DEFAULT_DELAY< / a > < / strong > < / code >
< div class = "block" > Specifies the default delay for animations in ms.< / div >
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< td class = "colFirst" > < code > protected int< / code > < / td >
< td class = "colLast" > < code > < strong > < a href = "../../../../com/mxgraph/swing/util/mxAnimation.html#delay" > delay< / a > < / strong > < / code >
< div class = "block" > Default is DEFAULT_DELAY.< / div >
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< tr class = "altColor" >
< td class = "colFirst" > < code > protected < a href = "http://download.oracle.com/javase/1.5.0/docs/api/javax/swing/Timer.html?is-external=true" title = "class or interface in javax.swing" > Timer< / a > < / code > < / td >
< td class = "colLast" > < code > < strong > < a href = "../../../../com/mxgraph/swing/util/mxAnimation.html#timer" > timer< / a > < / strong > < / code >
< div class = "block" > Time instance that is used for timing the animation.< / div >
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< td class = "colOne" > < code > < strong > < a href = "../../../../com/mxgraph/swing/util/mxAnimation.html#mxAnimation()" > mxAnimation< / a > < / strong > ()< / code >
< div class = "block" > Constructs a new animation instance with the given repaint delay.< / div >
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< td class = "colOne" > < code > < strong > < a href = "../../../../com/mxgraph/swing/util/mxAnimation.html#mxAnimation(int)" > mxAnimation< / a > < / strong > (int delay)< / code >
< div class = "block" > Constructs a new animation instance with the given repaint delay.< / div >
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< td class = "colFirst" > < code > int< / code > < / td >
< td class = "colLast" > < code > < strong > < a href = "../../../../com/mxgraph/swing/util/mxAnimation.html#getDelay()" > getDelay< / a > < / strong > ()< / code >
< div class = "block" > Returns the delay for the animation.< / div >
< / td >
< / tr >
< tr class = "rowColor" >
< td class = "colFirst" > < code > boolean< / code > < / td >
< td class = "colLast" > < code > < strong > < a href = "../../../../com/mxgraph/swing/util/mxAnimation.html#isRunning()" > isRunning< / a > < / strong > ()< / code >
< div class = "block" > Returns true if the animation is running.< / div >
< / td >
< / tr >
< tr class = "altColor" >
< td class = "colFirst" > < code > void< / code > < / td >
< td class = "colLast" > < code > < strong > < a href = "../../../../com/mxgraph/swing/util/mxAnimation.html#setDelay(int)" > setDelay< / a > < / strong > (int value)< / code >
< div class = "block" > Sets the delay for the animation.< / div >
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< / tr >
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< td class = "colFirst" > < code > void< / code > < / td >
< td class = "colLast" > < code > < strong > < a href = "../../../../com/mxgraph/swing/util/mxAnimation.html#startAnimation()" > startAnimation< / a > < / strong > ()< / code >
< div class = "block" > Starts the animation by repeatedly invoking updateAnimation.< / div >
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< / tr >
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< td class = "colFirst" > < code > void< / code > < / td >
< td class = "colLast" > < code > < strong > < a href = "../../../../com/mxgraph/swing/util/mxAnimation.html#stopAnimation()" > stopAnimation< / a > < / strong > ()< / code >
< div class = "block" > Stops the animation by deleting the timer and fires mxEvent.DONE.< / div >
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< / tr >
< tr class = "rowColor" >
< td class = "colFirst" > < code > void< / code > < / td >
< td class = "colLast" > < code > < strong > < a href = "../../../../com/mxgraph/swing/util/mxAnimation.html#updateAnimation()" > updateAnimation< / a > < / strong > ()< / code >
< div class = "block" > Hook for subclassers to implement the animation.< / div >
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< code > < a href = "../../../../com/mxgraph/util/mxEventSource.html#addListener(java.lang.String, com.mxgraph.util.mxEventSource.mxIEventListener)" > addListener< / a > , < a href = "../../../../com/mxgraph/util/mxEventSource.html#fireEvent(com.mxgraph.util.mxEventObject)" > fireEvent< / a > , < a href = "../../../../com/mxgraph/util/mxEventSource.html#fireEvent(com.mxgraph.util.mxEventObject, java.lang.Object)" > fireEvent< / a > , < a href = "../../../../com/mxgraph/util/mxEventSource.html#getEventSource()" > getEventSource< / a > , < a href = "../../../../com/mxgraph/util/mxEventSource.html#isEventsEnabled()" > isEventsEnabled< / a > , < a href = "../../../../com/mxgraph/util/mxEventSource.html#removeListener(com.mxgraph.util.mxEventSource.mxIEventListener)" > removeListener< / a > , < a href = "../../../../com/mxgraph/util/mxEventSource.html#removeListener(com.mxgraph.util.mxEventSource.mxIEventListener, java.lang.String)" > removeListener< / a > , < a href = "../../../../com/mxgraph/util/mxEventSource.html#setEventsEnabled(boolean)" > setEventsEnabled< / a > , < a href = "../../../../com/mxgraph/util/mxEventSource.html#setEventSource(java.lang.Object)" > setEventSource< / a > < / code > < / li >
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< pre > public static int DEFAULT_DELAY< / pre >
< div class = "block" > Specifies the default delay for animations in ms. Default is 20.< / div >
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< div class = "block" > Time instance that is used for timing the animation.< / div >
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< pre > public mxAnimation()< / pre >
< div class = "block" > Constructs a new animation instance with the given repaint delay.< / div >
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< pre > public mxAnimation(int delay)< / pre >
< div class = "block" > Constructs a new animation instance with the given repaint delay.< / div >
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< pre > public int getDelay()< / pre >
< div class = "block" > Returns the delay for the animation.< / div >
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< pre > public void setDelay(int value)< / pre >
< div class = "block" > Sets the delay for the animation.< / div >
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< pre > public boolean isRunning()< / pre >
< div class = "block" > Returns true if the animation is running.< / div >
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< pre > public void startAnimation()< / pre >
< div class = "block" > Starts the animation by repeatedly invoking updateAnimation.< / div >
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< pre > public void updateAnimation()< / pre >
< div class = "block" > Hook for subclassers to implement the animation. Invoke stopAnimation
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when finished, startAnimation to resume. This is called whenever the
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timer fires and fires an mxEvent.EXECUTE event with no properties.< / div >
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< pre > public void stopAnimation()< / pre >
< div class = "block" > Stops the animation by deleting the timer and fires mxEvent.DONE.< / div >
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