<divclass=CToolTipid="tt94"><divclass=CFunction><blockquote><tableborder=0cellspacing=0cellpadding=0class="Prototype prettyprint"><tr><td><tableborder=0cellspacing=0cellpadding=0><tr><tdclass=PBeforeParametersnowrap>codec.beforeDecode = function(</td><tdclass=PParameternowrap>dec,</td></tr><tr><td></td><tdclass=PParameternowrap>node,</td></tr><tr><td></td><tdclass=PParameternowrap>obj</td><tdclass=PAfterParametersnowrap>)</td></tr></table></td></tr></table></blockquote>Decodes an mxCell and uses the enclosing XML node as the user object for the cell (inversion).</div></div><divclass=CToolTipid="tt95"><divclass=CFunction><blockquote><tableborder=0cellspacing=0cellpadding=0class="Prototype prettyprint"><tr><td><tableborder=0cellspacing=0cellpadding=0><tr><tdclass=PBeforeParametersnowrap>codec.beforeDecode = function(</td><tdclass=PParameternowrap>dec,</td></tr><tr><td></td><tdclass=PParameternowrap>node,</td></tr><tr><td></td><tdclass=PParameternowrap>obj</td><tdclass=PAfterParametersnowrap>)</td></tr></table></td></tr></table></blockquote>Decodes the any child nodes as using the respective codec from the registry.</div></div><divclass=CToolTipid="tt96"><divclass=CFunction>Decodes the ui-part of the configuration node by reading a sequence of the following child nodes and attributes and passes the control to the default decoding mechanism:</div></div><divclass=CToolTipid="tt97"><divclass=CFunction><blockquote><tableborder=0cellspacing=0cellpadding=0class="Prototype prettyprint"><tr><td><tableborder=0cellspacing=0cellpadding=0><tr><tdclass=PBeforeParametersnowrap>mxObjectCodec.prototype.beforeDecode = function(</td><tdclass=PParameternowrap>dec,</td></tr><tr><td></td><tdclass=PParameternowrap>node,</td></tr><tr><td></td><tdclass=PParameternowrap>obj</td><tdclass=PAfterParametersnowrap>)</td></tr></table></td></tr></table></blockquote>Hook for subclassers to pre-process the node for the specified object and return the node to be used for further processing by decode. </div></div><divclass=CToolTipid="tt98"><divclass=CFunction><blockquote><tableborder=0cellspacing=0cellpadding=0class="Prototype prettyprint"><tr><td><tableborder=0cellspacing=0cellpadding=0><tr><tdclass=PBeforeParametersnowrap>codec.beforeDecode = function(</td><tdclass=PParameternowrap>dec,</td></tr><tr><td></td><tdclass=PParameternowrap>node,</td></tr><tr><td></td><tdclass=PParameternowrap>obj</td><tdclass=PAfterParametersnowrap>)</td></tr></table></td></tr></table></blockquote>Decodes the optional children as cells using the respective decoder.</div></div><divclass=CToolTipid="tt99"><divclass=CFunction><blockquote><tableborder=0cellspacing=0cellpadding=0class="Prototype prettyprint"><tr><td><tableborder=0cellspacing=0cellpadding=0><tr><tdclass=PBeforeParametersnowrap>mxObjectCodec.prototype.beforeEncode = function(</td><tdclass=PParameternowrap>enc,</td></tr><tr><td></td><tdclass=PParameternowrap>obj,</td></tr><tr><td></td><tdclass=PParameternowrap>node</td><tdclass=PAfterParametersnowrap>)</td></tr></table></td></tr></table></blockquote>Hook for subclassers to pre-process the object before encoding. </div></div><divclass=CToolTipid="tt100"><divclass=CFunction><blockquote><tableborder=0cellspacing=0cellpadding=0class="Prototype prettyprint"><tr><td><tableborder=0cellspacing=0cellpadding=0><tr><tdclass=PBeforeParametersnowrap>mxLayoutManager.prototype.beforeUndo = function(</td><tdclass=PParameternowrap>undoableEdit</td><tdclass=PAfterParametersnowrap>)</td></tr></table></td></tr></table></blockquote>Called from the undoHandler.</div></div><divclass=CToolTipid="tt101"><divclass=CFunction><blockquote><tableborder=0cellspacing=0cellpadding=0class="Prototype prettyprint"><tr><td>mxAbstractCanvas2D.prototype.begin = function()</td></tr></table></blockquote>Starts a new path.</div></div><divclass=CToolTipid="tt102"><divclass=CFunction><blockquote><tableborder=0cellspacing=0cellpadding=0class="Prototype prettyprint"><tr><td>mxSvgCanv