godot-start/gdProtocol/packet/NormalObject.gd

88 lines
2.4 KiB
GDScript

# @author jaysunxiao
# @version 3.0
var a # byte
var aaa # byte[]
var b # short
var c # int
var d # long
var e # float
var f # double
var g # boolean
var jj # java.lang.String
var kk # com.zfoo.protocol.packet.ObjectA
var l # java.util.List<java.lang.Integer>
var ll # java.util.List<java.lang.Long>
var lll # java.util.List<com.zfoo.protocol.packet.ObjectA>
var llll # java.util.List<java.lang.String>
var m # java.util.Map<java.lang.Integer, java.lang.String>
var mm # java.util.Map<java.lang.Integer, com.zfoo.protocol.packet.ObjectA>
var s # java.util.Set<java.lang.Integer>
var ssss # java.util.Set<java.lang.String>
const PROTOCOL_ID = 101
static func write(buffer, packet):
if (buffer.writePacketFlag(packet)):
return
buffer.writeByte(packet.a)
buffer.writeByteArray(packet.aaa)
buffer.writeShort(packet.b)
buffer.writeInt(packet.c)
buffer.writeLong(packet.d)
buffer.writeFloat(packet.e)
buffer.writeDouble(packet.f)
buffer.writeBool(packet.g)
buffer.writeString(packet.jj)
buffer.writePacket(packet.kk, 102)
buffer.writeIntArray(packet.l)
buffer.writeLongArray(packet.ll)
buffer.writePacketArray(packet.lll, 102)
buffer.writeStringArray(packet.llll)
buffer.writeIntStringMap(packet.m)
buffer.writeIntPacketMap(packet.mm, 102)
buffer.writeIntArray(packet.s)
buffer.writeStringArray(packet.ssss)
static func read(buffer):
if (!buffer.readBool()):
return null
var packet = buffer.newInstance(101)
var result0 = buffer.readByte()
packet.a = result0
var array1 = buffer.readByteArray()
packet.aaa = array1
var result2 = buffer.readShort()
packet.b = result2
var result3 = buffer.readInt()
packet.c = result3
var result4 = buffer.readLong()
packet.d = result4
var result5 = buffer.readFloat()
packet.e = result5
var result6 = buffer.readDouble()
packet.f = result6
var result7 = buffer.readBool()
packet.g = result7
var result8 = buffer.readString()
packet.jj = result8
var result9 = buffer.readPacket(102)
packet.kk = result9
var list10 = buffer.readIntArray()
packet.l = list10
var list11 = buffer.readLongArray()
packet.ll = list11
var list12 = buffer.readPacketArray(102)
packet.lll = list12
var list13 = buffer.readStringArray()
packet.llll = list13
var map14 = buffer.readIntStringMap()
packet.m = map14
var map15 = buffer.readIntPacketMap(102)
packet.mm = map15
var set16 = buffer.readIntArray()
packet.s = set16
var set17 = buffer.readStringArray()
packet.ssss = set17
return packet