[gd_scene load_steps=5 format=3 uid="uid://d25tq5jun4vv3"] [ext_resource type="Texture2D" uid="uid://c7gp2gicvrsyx" path="res://scene/demo11_particle_light/image/white_square.png" id="1_ux0kf"] [sub_resource type="Gradient" id="Gradient_i2rdc"] [sub_resource type="GradientTexture1D" id="GradientTexture1D_mu0kg"] gradient = SubResource("Gradient_i2rdc") [sub_resource type="ParticleProcessMaterial" id="ParticleProcessMaterial_j8287"] particle_flag_disable_z = true direction = Vector3(0, -1, 0) initial_velocity_max = 882.05 gravity = Vector3(0, 98, 0) scale_min = 0.1 scale_max = 0.3 color = Color(0.772549, 0.101961, 0.27451, 1) color_ramp = SubResource("GradientTexture1D_mu0kg") [node name="Node2D" type="Node2D"] [node name="GPUParticles2D" type="GPUParticles2D" parent="."] position = Vector2(493, 458) amount = 60 process_material = SubResource("ParticleProcessMaterial_j8287") texture = ExtResource("1_ux0kf")