no message

master
zcy 2023-06-30 00:10:22 +08:00
parent cb049223fc
commit 18ef368c38
7 changed files with 910 additions and 66 deletions

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cmake_minimum_required(VERSION 3.11)
project(websocket_bench)
message("cmake module " $ENV{CMAKE_MODULE_PATH})
message("project dir " ${PROJECT_SOURCE_DIR})
include_directories(${CMAKE_CURRENT_SOURCE_DIR}/third/include)
include_directories(${CMAKE_CURRENT_SOURCE_DIR}/third/include/boost171)
include_directories(${CMAKE_CURRENT_SOURCE_DIR}/third/include)
include_directories(${CMAKE_CURRENT_SOURCE_DIR}/../../../obj/inc)
link_directories(${CMAKE_CURRENT_SOURCE_DIR}/../../../build)
link_directories(${CMAKE_CURRENT_SOURCE_DIR}/../../../obj)
link_directories(${CMAKE_CURRENT_SOURCE_DIR}/third/lib)
link_libraries(ws2_32)
link_libraries(bcrypt)
link_libraries(Iphlpapi.lib ssleay32.lib libeay32.lib Bcrypt.lib )
add_definitions("-D_WEBSOCKETPP_CPP11_TYPE_TRAITS_ -D_WEBSOCKETPP_CPP11_RANDOM_DEVICE_ -DASIO_STANDALONE")
add_executable(websocket_bench websocket_bench.cpp websocket_client.cpp)
target_include_directories(websocket_bench SYSTEM PUBLIC ${CMAKE_CURRENT_SOURCE_DIR}/../../../obj/inc/third/include)

14
test/src/deamon/readme.md Normal file
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# 一个c++ websocket benchmark工具
目的: 用于测试websocket服务器的性能
性能指标:</br>
- 每秒吞吐量。
- 并发数。
- 请求延迟。
功能:</br>
- 自定义数据包。
- 报表生成功能。

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// #include "websocket_client.h"
// #include <iostream>
// int main(int argc,char **argv) {
// std::cout<<"dfasdfasd"<<std::endl;
// for(int i = 0; i < 500;i++) {
// WebsocketClient *p = new WebsocketClient(false);
// p->Connect("ws://127.0.0.1:9001/ws");
// }
// while(1) {
// Sleep(1000);
// }
// return 0;
// }
#include <Windows.h>
#include <stdio.h>
#include <tchar.h>
#include <iostream>
#include <vector>
#include <algorithm>
using namespace std;
#define BUF_SIZE 4096
std::wstring String2WString(const std::string& str_in)
{
if (str_in.empty())
{
std::cout << "str_in is empty" << std::endl;
return L"";
}
// 获取待转换的数据的长度
int len_in = MultiByteToWideChar(CP_UTF8, 0, (LPCSTR)str_in.c_str(), -1, NULL, 0);
if (len_in <= 0)
{
std::cout << "The result of WideCharToMultiByte is Invalid!" << std::endl;
return L"";
}
// 为输出数据申请空间
std::wstring wstr_out;
wstr_out.resize(len_in - 1, L'\0');
// 数据格式转换
int to_result = MultiByteToWideChar(CP_UTF8, 0, (LPCSTR)str_in.c_str(), -1, (LPWSTR)wstr_out.c_str(), len_in);
// 判断转换结果
if (0 == to_result)
{
std::cout << "Can't transfer String to WString" << std::endl;
}
return wstr_out;
}
std::vector<std::string> splitString(std::string srcStr, std::string delimStr,bool repeatedCharIgnored)
{
std::vector<std::string> resultStringVector;
std::replace_if(srcStr.begin(), srcStr.end(), [&](const char& c){if(delimStr.find(c)!=std::string::npos){return true;}else{return false;}}/*pred*/, delimStr.at(0));//将出现的所有分隔符都替换成为一个相同的字符(分隔符字符串的第一个)
size_t pos=srcStr.find(delimStr.at(0));
std::string addedString="";
while (pos!=std::string::npos) {
addedString=srcStr.substr(0,pos);
if (!addedString.empty()||!repeatedCharIgnored) {
resultStringVector.push_back(addedString);
}
srcStr.erase(srcStr.begin(), srcStr.begin()+pos+1);
pos=srcStr.find(delimStr.at(0));
}
addedString=srcStr;
if (!addedString.empty()||!repeatedCharIgnored) {
resultStringVector.push_back(addedString);
}
return resultStringVector;
}
int StartProcessCommand(std::string path)
{
HANDLE PipeReadHandle;
HANDLE PipeWriteHandle;
PROCESS_INFORMATION ProcessInfo;
SECURITY_ATTRIBUTES SecurityAttributes;
STARTUPINFO StartupInfo;
BOOL Success;
auto pos = path.find(".exe");
if(pos != std::string::npos)
{
std::cout << "find it" << std::endl;
}else{
return -1;
}
auto tmp = splitString(path,"\\",true);
std::string path1;
for (auto itr = tmp.begin();itr != tmp.end();itr++){
if(itr->find(".exe") == std::string::npos ){
path1 += *itr +"\\";
}
}
//--------------------------------------------------------------------------
// Zero the structures.
//--------------------------------------------------------------------------
ZeroMemory( &StartupInfo, sizeof( StartupInfo ));
ZeroMemory( &ProcessInfo, sizeof( ProcessInfo ));
ZeroMemory( &SecurityAttributes, sizeof( SecurityAttributes ));
//--------------------------------------------------------------------------
// Create a pipe for the child's STDOUT.
//--------------------------------------------------------------------------
SecurityAttributes.nLength = sizeof(SECURITY_ATTRIBUTES);
SecurityAttributes.bInheritHandle = TRUE;
SecurityAttributes.lpSecurityDescriptor = NULL;
Success = CreatePipe
(
&PipeReadHandle, // address of variable for read handle
&PipeWriteHandle, // address of variable for write handle
&SecurityAttributes, // pointer to security attributes
0 // number of bytes reserved for pipe (use default size)
);
if ( !Success )
{
//ShowLastError(_T("Error creating pipe"));
return -1;
}
//--------------------------------------------------------------------------
// Set up members of STARTUPINFO structure.
//--------------------------------------------------------------------------
StartupInfo.cb = sizeof(STARTUPINFO);
StartupInfo.dwFlags = STARTF_USESHOWWINDOW | STARTF_USESTDHANDLES;
StartupInfo.wShowWindow = SW_HIDE;
StartupInfo.hStdOutput = PipeWriteHandle;
StartupInfo.hStdError = PipeWriteHandle;
//----------------------------------------------------------------------------
// Create the child process.
//----------------------------------------------------------------------------
Success = CreateProcess
(
NULL, // pointer to name of executable module
LPSTR(path.c_str()), // command line
NULL, // pointer to process security attributes
NULL, // pointer to thread security attributes (use primary thread security attributes)
TRUE, // inherit handles
0, // creation flags
NULL, // pointer to new environment block (use parent's)
path1.c_str(), // pointer to current directory name
&StartupInfo, // pointer to STARTUPINFO
&ProcessInfo // pointer to PROCESS_INFORMATION
);
if ( !Success )
{
//ShowLastError(_T("Error creating process"));
return -1;
}
DWORD BytesLeftThisMessage = 0;
DWORD NumBytesRead;
TCHAR PipeData[BUF_SIZE] = {0};
DWORD TotalBytesAvailable = 0;
for ( ; ; )
{
NumBytesRead = 0;
Success = PeekNamedPipe
(
PipeReadHandle, // handle to pipe to copy from
PipeData, // pointer to data buffer
1, // size, in bytes, of data buffer
&NumBytesRead, // pointer to number of bytes read
&TotalBytesAvailable, // pointer to total number of bytes available
&BytesLeftThisMessage // pointer to unread bytes in this message
);
if ( !Success )
{
break;
}
if ( NumBytesRead )
{
Success = ReadFile
(
PipeReadHandle, // handle to pipe to copy from
PipeData, // address of buffer that receives data
BUF_SIZE - 1, // number of bytes to read
&NumBytesRead, // address of number of bytes read
NULL // address of structure for data for overlapped I/O
);
if ( !Success )
{
break;
}
//------------------------------------------------------------------
// Zero-terminate the data.
//------------------------------------------------------------------
PipeData[NumBytesRead] = '\0';
//------------------------------------------------------------------
// Replace backspaces with spaces.
//------------------------------------------------------------------
for ( DWORD ii = 0; ii < NumBytesRead; ii++ )
{
if ( PipeData[ii] == _T('\b') )
{
PipeData[ii] = ' ';
}
}
//------------------------------------------------------------------
// If we're running a batch file that contains a pause command,
// assume it is the last output from the batch file and remove it.
//------------------------------------------------------------------
TCHAR *ptr = _tcsstr(PipeData, _T("Press any key to continue . . ."));
if ( ptr )
{
*ptr = '\0';
}
// wstring data = String2WString(std::string(PipeData));
std::cout << (PipeData);
}
else
{
//------------------------------------------------------------------
// If the child process has completed, break out.
//------------------------------------------------------------------
if ( WaitForSingleObject(ProcessInfo.hProcess, 0) == WAIT_OBJECT_0 ) //lint !e1924 (warning about C-style cast)
{
break;
}
}
}
//--------------------------------------------------------------------------
// Close handles.
//--------------------------------------------------------------------------
Success = CloseHandle(ProcessInfo.hThread);
if ( !Success )
{
}
Success = CloseHandle(ProcessInfo.hProcess);
if ( !Success )
{
}
Success = CloseHandle(PipeReadHandle);
if ( !Success )
{
}
Success = CloseHandle(PipeWriteHandle);
if ( !Success )
{
}
}
int main(int argc, wchar_t* argv[])
{
StartProcessCommand(std::string("G:\\project\\golang\\src\\background\\background.exe"));
}

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#include "websocket_client.h"
// This message handler will be invoked once for each incoming message. It
// prints the message and then sends a copy of the message back to the server.
void on_message(WebsocketClient* c, websocketpp::connection_hdl hdl, message_ptr msg) {
std::cout << "on_message called with hdl: " << hdl.lock().get()
<< " and message: " << msg->get_payload()
<< std::endl;
websocketpp::lib::error_code ec;
// c->send(hdl, msg->get_payload(), msg->get_opcode(), ec);
if (ec) {
std::cout << "Echo failed because: " << ec.message() << std::endl;
}
if (c->m_onread != nullptr) {
c->m_onread(c, msg->get_payload());
}
}
int WebsocketClient::SendMsg(const char* str, uint32_t len,
websocketpp::frame::opcode::value opcode)
{
if (this->m_status != WebsocketClient::CONNECTED)
return -1;
if (m_tls) {
websocketpp::lib::error_code ec;
this->m_client_tls.send(m_conn_tls, str, len, opcode, ec);
if (ec) {
std::cout << "Echo failed because: " << ec.message() << std::endl;
return -1;
}
}
else {
websocketpp::lib::error_code ec;
this->m_client.send(m_conn, str, len, opcode, ec);
if (ec) {
std::cout << "Echo failed because: " << ec.message() << std::endl;
return -1;
}
}
return 0;
}
void on_open(WebsocketClient* c, websocketpp::connection_hdl hdl) {
if (c->m_tls) {
TlsClient::connection_ptr con = c->m_client_tls.get_con_from_hdl(hdl);
uint32_t usocket = con->get_raw_socket().native_handle();
auto m_server = con->get_response_header("Server");
std::cout << "open from server" << m_server << std::endl;
c->m_status = WebsocketClient::CONNECTED;
if (c->m_on_connected != nullptr) {
c->m_on_connected(c);
}
}
else {
Client::connection_ptr con = c->m_client.get_con_from_hdl(hdl);
uint32_t usocket = con->get_raw_socket().native_handle();
auto m_server = con->get_response_header("Server");
std::cout << "open from server" << m_server << std::endl;
c->m_status = WebsocketClient::CONNECTED;
if (c->m_on_connected != nullptr) {
c->m_on_connected(c);
}
}
}
void on_close(WebsocketClient* c, websocketpp::connection_hdl hdl) {
// m_status = "Open";
// client::connection_ptr con = c->get_con_from_hdl(hdl);
// m_server = con->get_response_header("Server");
c->m_status = WebsocketClient::CLOSED;
std::cout << "on_close" << std::endl;
if (c->m_on_disconnected != nullptr) {
c->m_on_disconnected(c, WebsocketClient::CloseReason::LOCAL_CLOSED);
}
}
void on_fail(WebsocketClient* c, websocketpp::connection_hdl hdl) {
std::cout << "on_fail" << std::endl;
Client::connection_ptr con = c->m_client.get_con_from_hdl(hdl);
auto state = con->get_state();
if (state == websocketpp::session::state::closed)
std::cout << state << " on_fail " << std::endl;
c->m_status = WebsocketClient::FAIL;
if (c->m_on_disconnected != nullptr) {
c->m_on_disconnected(c, WebsocketClient::CloseReason::PEER_CLOSED);
}
}
WebsocketClient::~WebsocketClient() {
this->m_status = WebsocketClient::STOP;
if(m_tls)
m_client_tls.stop();
else
m_client.stop();
m_thread->join();
}
void WebsocketClient::Close()
{
this->m_status = STOP;
}
std::string WebsocketClient::Url()
{
return this->m_url;
}
WebsocketClient::WebsocketClient( bool tls){
m_tls = tls;
m_auto_reconn = false;
this->m_status = WebsocketClient::STOP;
}
WebsocketClient::WebsocketClient(std::string url, bool tls) {
m_tls = tls;
m_auto_reconn = false;
m_url = url;
this->m_status = WebsocketClient::CONNECTING;
if (m_tls) {
// Set logging to be pretty verbose (everything except message payloads)
m_client_tls.set_access_channels(websocketpp::log::alevel::all);
m_client_tls.clear_access_channels(websocketpp::log::alevel::frame_payload);
m_client_tls.set_tls_init_handler([this](websocketpp::connection_hdl) {
return websocketpp::lib::make_shared<asio::ssl::context>(asio::ssl::context::tlsv1);
});
// Initialize ASIO
m_client_tls.init_asio();
m_thread = new std::thread([this]() {
while (this->m_status != STOP)
{
m_client_tls.set_message_handler(bind(&on_message, this, ::_1, ::_2));
websocketpp::lib::error_code ec;
std::cout << "1" << std::endl;
m_conn_tls = m_client_tls.get_connection(this->m_url, ec);
if (ec) {
std::cout << "could not create connection because: " << ec.message() << std::endl;
this->m_status = Status::FAIL;
break;
}
m_conn_tls->set_open_handler(websocketpp::lib::bind(
&on_open,
this,
websocketpp::lib::placeholders::_1
));
m_conn_tls->set_fail_handler(websocketpp::lib::bind(
&on_fail,
this,
websocketpp::lib::placeholders::_1
));
m_conn_tls->set_close_handler(websocketpp::lib::bind(
&on_close,
this,
websocketpp::lib::placeholders::_1
));
std::cout << "2" << std::endl;
// Note that connect here only requests a connection. No network messages are
// exchanged until the event loop starts running in the next line.
TlsClient::connection_ptr ptr = m_client_tls.connect(m_conn_tls);
if (ptr->get_state() != websocketpp::session::state::open)
std::cout << ptr->get_state() << " websocketpp::session::state " << std::endl;
// Start the ASIO io_service run loop
// this will cause a single connection to be made to the server. c.run()
// will exit when this connection is closed.
std::cout << "3 " << ptr << " " << m_conn_tls << std::endl;
this->m_status = WebsocketClient::CONNECTING;
while ((this->m_status != WebsocketClient::FAIL) &&
(this->m_status != WebsocketClient::CLOSED)
&& (this->m_status != WebsocketClient::STOP)
) {
try {
int count_of_handler = this->m_client_tls.run();
std::cout << "4 " << std::endl;
// run应该只执行一次就会退出
}
catch (std::exception e) {
std::cout << "run exception" << e.what();
}
}
Sleep(1000);
}
std::cout << "close";
if(m_on_disconnected)
this->m_on_disconnected(this, WebsocketClient::CloseReason::LOCAL_CLOSED);
});
}
else {
// Set logging to be pretty verbose (everything except message payloads)
m_client.set_access_channels(websocketpp::log::alevel::all);
m_client.clear_access_channels(websocketpp::log::alevel::frame_payload);
// Initialize ASIO
this->m_client.init_asio();
m_thread = new std::thread([this]()
{
while (this->m_status != STOP)
{
this->m_client.set_message_handler(bind(&on_message, this, ::_1, ::_2));
websocketpp::lib::error_code ec;
std::cout << "1" << std::endl;
m_conn = m_client.get_connection(this->m_url, ec);
if (m_conn != nullptr) {
m_conn->set_open_handler(websocketpp::lib::bind(
&on_open,
this,
websocketpp::lib::placeholders::_1
));
m_conn->set_fail_handler(websocketpp::lib::bind(
&on_fail,
this,
websocketpp::lib::placeholders::_1
));
m_conn->set_close_handler(websocketpp::lib::bind(
&on_close,
this,
websocketpp::lib::placeholders::_1
));
}
if (ec) {
std::cout << "could not create connection because: " << ec.message() << std::endl;
this->m_status = Status::FAIL;
if (m_on_disconnected)
m_on_disconnected(this,
WebsocketClient::CloseReason::LOCAL_CLOSED);
break;
}
// Note that connect here only requests a connection. No network messages are
// exchanged until the event loop starts running in the next line.
Client::connection_ptr ptr = this->m_client.connect(m_conn);
if (ptr->get_state() != websocketpp::session::state::open)
std::cout << ptr->get_state() << " websocketpp::session::state " << std::endl;
// Start the ASIO io_service run loop
// this will cause a single connection to be made to the server. c.run()
// will exit when this connection is closed.
std::cout << "3 " << ptr << " " << m_conn_tls << std::endl;
this->m_status = WebsocketClient::CONNECTING;
while ((this->m_status != WebsocketClient::FAIL) &&
(this->m_status != WebsocketClient::CLOSED)
&& (this->m_status != WebsocketClient::STOP)
)
{
try {
// while(this->m_status == WebsocketClient::CONNECTED){
int count_of_handler = this->m_client.run();
// std::cout<<"count_of_handler: " << count_of_handler<<std::endl;
// }
// run应该只执行一次就会退出
}
catch (std::exception e) {
std::cout << "run exception" << e.what();
}
}
Sleep(1000);
}
std::cout << "close";
if(m_on_disconnected)
m_on_disconnected(this, WebsocketClient::CloseReason::LOCAL_CLOSED);
});
}
}
int WebsocketClient::Connect(std::string url) {
m_url = url;
this->m_status = WebsocketClient::CONNECTING;
if (m_tls) {
// Set logging to be pretty verbose (everything except message payloads)
m_client_tls.set_access_channels(websocketpp::log::alevel::all);
m_client_tls.clear_access_channels(websocketpp::log::alevel::frame_payload);
m_client_tls.set_tls_init_handler([this](websocketpp::connection_hdl) {
return websocketpp::lib::make_shared<asio::ssl::context>(asio::ssl::context::tlsv1);
});
// Initialize ASIO
m_client_tls.init_asio();
m_thread = new std::thread([this]() {
while (this->m_status != STOP)
{
m_client_tls.set_message_handler(bind(&on_message, this, ::_1, ::_2));
websocketpp::lib::error_code ec;
std::cout << "1" << std::endl;
m_conn_tls = m_client_tls.get_connection(this->m_url, ec);
if (ec) {
std::cout << "could not create connection because: " << ec.message() << std::endl;
this->m_status = Status::FAIL;
break;
}
m_conn_tls->set_open_handler(websocketpp::lib::bind(
&on_open,
this,
websocketpp::lib::placeholders::_1
));
m_conn_tls->set_fail_handler(websocketpp::lib::bind(
&on_fail,
this,
websocketpp::lib::placeholders::_1
));
m_conn_tls->set_close_handler(websocketpp::lib::bind(
&on_close,
this,
websocketpp::lib::placeholders::_1
));
std::cout << "2" << std::endl;
// Note that connect here only requests a connection. No network messages are
// exchanged until the event loop starts running in the next line.
TlsClient::connection_ptr ptr = m_client_tls.connect(m_conn_tls);
if (ptr->get_state() != websocketpp::session::state::open)
std::cout << ptr->get_state() << " websocketpp::session::state " << std::endl;
// Start the ASIO io_service run loop
// this will cause a single connection to be made to the server. c.run()
// will exit when this connection is closed.
std::cout << "3 " << ptr << " " << m_conn_tls << std::endl;
this->m_status = WebsocketClient::CONNECTING;
while ((this->m_status != WebsocketClient::FAIL) &&
(this->m_status != WebsocketClient::CLOSED)
&& (this->m_status != WebsocketClient::STOP)
) {
try {
int count_of_handler = this->m_client_tls.run();
std::cout << "4 " << std::endl;
// run应该只执行一次就会退出
}
catch (std::exception e) {
std::cout << "run exception" << e.what();
}
}
Sleep(1000);
}
std::cout << "close";
if(m_on_disconnected)
this->m_on_disconnected(this, WebsocketClient::CloseReason::LOCAL_CLOSED);
});
}
else {
// Set logging to be pretty verbose (everything except message payloads)
m_client.set_access_channels(websocketpp::log::alevel::all);
m_client.clear_access_channels(websocketpp::log::alevel::frame_payload);
// Initialize ASIO
this->m_client.init_asio();
m_thread = new std::thread([this]()
{
while (this->m_status != STOP)
{
this->m_client.set_message_handler(bind(&on_message, this, ::_1, ::_2));
websocketpp::lib::error_code ec;
std::cout << "1" << std::endl;
m_conn = m_client.get_connection(this->m_url, ec);
if (m_conn != nullptr) {
m_conn->set_open_handler(websocketpp::lib::bind(
&on_open,
this,
websocketpp::lib::placeholders::_1
));
m_conn->set_fail_handler(websocketpp::lib::bind(
&on_fail,
this,
websocketpp::lib::placeholders::_1
));
m_conn->set_close_handler(websocketpp::lib::bind(
&on_close,
this,
websocketpp::lib::placeholders::_1
));
}
if (ec) {
std::cout << "could not create connection because: " << ec.message() << std::endl;
this->m_status = Status::FAIL;
if (m_on_disconnected)
m_on_disconnected(this,
WebsocketClient::CloseReason::LOCAL_CLOSED);
break;
}
// Note that connect here only requests a connection. No network messages are
// exchanged until the event loop starts running in the next line.
Client::connection_ptr ptr = this->m_client.connect(m_conn);
if (ptr->get_state() != websocketpp::session::state::open)
std::cout << ptr->get_state() << " websocketpp::session::state " << std::endl;
// Start the ASIO io_service run loop
// this will cause a single connection to be made to the server. c.run()
// will exit when this connection is closed.
std::cout << "3 " << ptr << " " << m_conn_tls << std::endl;
this->m_status = WebsocketClient::CONNECTING;
while ((this->m_status != WebsocketClient::FAIL) &&
(this->m_status != WebsocketClient::CLOSED)
&& (this->m_status != WebsocketClient::STOP)
)
{
try {
// while(this->m_status == WebsocketClient::CONNECTED){
int count_of_handler = this->m_client.run();
// std::cout<<"count_of_handler: " << count_of_handler<<std::endl;
// }
// run应该只执行一次就会退出
}
catch (std::exception e) {
std::cout << "run exception" << e.what();
}
}
Sleep(1000);
}
std::cout << "close";
if(m_on_disconnected)
m_on_disconnected(this, WebsocketClient::CloseReason::LOCAL_CLOSED);
});
}
return 0;
}
int WebsocketClient::SetOnConnectedHandler(OnConnectedHandler on_connected) {
this->m_on_connected = on_connected;
return 0;
}
int WebsocketClient::SetOnDisConnectedHandler(OnDisConnectedHandler on_disconnected) {
this->m_on_disconnected = on_disconnected;
return 0;
}
int WebsocketClient::SetOnReadHandler(OnReadHandler onread) {
this->m_onread = onread;
return 0;
}

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/*
* @Author: your name
* @Date: 2022-02-25 22:06:57
* @LastEditTime: 2022-03-06 22:42:35
* @LastEditors: Please set LastEditors
* @Description: koroFileHeader : https://github.com/OBKoro1/koro1FileHeader/wiki/%E9%85%8D%E7%BD%AE
* @FilePath: \test\websocket_client.h
*/
#pragma once
#include <websocketpp/config/asio_client.hpp>
#include <websocketpp/config/asio_no_tls_client.hpp>
#include <websocketpp/client.hpp>
#include <iostream>
#include <string>
#include <functional>
#include <string.h>
typedef websocketpp::client<websocketpp::config::asio_client> Client;
typedef websocketpp::client<websocketpp::config::asio_tls_client> TlsClient;
using websocketpp::lib::placeholders::_1;
using websocketpp::lib::placeholders::_2;
using websocketpp::lib::bind;
// pull out the type of messages sent by our config
typedef websocketpp::config::asio_client::message_type::ptr message_ptr;
class WebsocketClient {
public:
enum CloseReason{
PEER_CLOSED = 1,
LOCAL_CLOSED = 2
};
typedef std::function<void (WebsocketClient *)> OnConnectedHandler;
typedef std::function<void (WebsocketClient *,CloseReason)> OnDisConnectedHandler;
typedef std::function<void(WebsocketClient *, std::string )> OnReadHandler;
enum Status
{
STOP = 0,
CONNECTING = 1,
CONNECTED = 2,
FAIL = 3,
CLOSED = 4,
};
Status State(){
return m_status;
}
std::string Url();
WebsocketClient(bool tls);
WebsocketClient(std::string url,bool tls);
int Connect(std::string);
~WebsocketClient();
void Close();
int SendMsg(const char * str,uint32_t len,websocketpp::frame::opcode::value);
friend void on_fail(WebsocketClient * c, websocketpp::connection_hdl hdl);
friend void on_close(WebsocketClient * c, websocketpp::connection_hdl hdl);
friend void on_open(WebsocketClient * c, websocketpp::connection_hdl hdl);
friend void on_message(WebsocketClient* c, websocketpp::connection_hdl hdl, message_ptr msg);
int SetOnConnectedHandler(OnConnectedHandler on_connected);
int SetOnDisConnectedHandler(OnDisConnectedHandler on_disconnected);
int SetOnReadHandler(OnReadHandler onread);
private:
uint32_t m_socketfd;
Status m_status; // 当前服务器状态
std::string m_url; // url
Client m_client; // 客户端
TlsClient m_client_tls;
std::thread *m_thread; // 当前活动线程
Client::connection_ptr m_conn;
TlsClient::connection_ptr m_conn_tls; // 客户端
bool m_auto_reconn;
bool m_tls;
OnReadHandler m_onread;
OnConnectedHandler m_on_connected;
OnDisConnectedHandler m_on_disconnected;
};

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@ -272,7 +272,7 @@ WebsocketClient::WebsocketClient(std::string url, bool tls) {
} }
int WebsocketClient::Connect(std::string url){ int WebsocketClient::Connect(std::string url) {
m_url = url; m_url = url;
this->m_status = WebsocketClient::CONNECTING; this->m_status = WebsocketClient::CONNECTING;
@ -420,7 +420,6 @@ int WebsocketClient::Connect(std::string url){
m_on_disconnected(this, WebsocketClient::CloseReason::LOCAL_CLOSED); m_on_disconnected(this, WebsocketClient::CloseReason::LOCAL_CLOSED);
}); });
} }
return 0; return 0;
} }