airpump/esp32_air_pump/esp32_air_pump_main.h

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void StartWebServer();
unsigned char RelayPin[LIGHT_NUMBER]; // = {RELAY1,RELAY2};
unsigned char TOUCHLED_PIN[LIGHT_NUMBER]; //触摸按键pin
unsigned char CONTROL_PIN[LIGHT_NUMBER]; //按键开关pin
unsigned char CONTROL_STAT[LIGHT_NUMBER]; //按键开关状态处理
const int threshold_top = 20; //触摸顶部阈值
const int threshold_bottom = 1; //触摸底部阈值,越接近数值越小
const int threshold_count = 4; //触摸计数器有效值,通常会有意外的自动触发
int touchread[4] = {100, 100, 100, 100}; //初始化触摸读取值为100无触摸
int touchDetected[4] = {}; //通过touchdetected持续计数判断是否按键防止无触碰触发
bool touch_touched[4] = {}; //单击判断,作为灯开关的判断
int touch_touched_times[4] = {}; //单击次数,单击切换模式,双击
int touch_touching_time[4] = {}; //持续触摸秒数,用于判断长按事件,长按关闭,长按开启,开启状态长按调光,
bool touch_STATE[4] = {0, 0, 0, 0}; // 定义按键触发对象状态变量初始值true开启
const double min_voltage = 6; //电池检测最低电压
double bat_voltage;
double pressure_val = 0; //气压数据 如果设置初始值为-1则不检测气压 传感器强制执行
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int running_type = 0; //运行状态 0不运行 1篮球 2摩托车 3汽车 4自行车 5自定义
uint32_t running_time;
int pressure_type[6] = {600000, 1305485, 3762277, 3839579, 5691781, 1305485}; //气压类型 0不运行 1篮球 2摩托车 3汽车 4自行车
float running_pressure_type;
int ndrdy = SDA_PIN; //SDA
int clck = SCL_PIN; //SCL
unsigned long TenthSecondsSinceStart = 0;
void TenthSecondsSinceStartTask();
void OnTenthSecond();
void OnSecond();
WebServer ESP32Server(80);
double return_voltage_value(int pin_no)
{
double tmp = 0;
double ADCVoltage = 0;
double inputVoltage = 0;
double avg = 0;
for (int i = 0; i < 50; i++)
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{
tmp = tmp + analogRead(pin_no);
}
avg = tmp / 50;
ADCVoltage = ((avg * 3.3) / (4095)) + 0.138;
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inputVoltage = ADCVoltage / (R2_VOLTAGE / (R1_VOLTAGE + R2_VOLTAGE)); // formula for calculating voltage in i.e. GND
return inputVoltage;
}
//触摸感应处理
void touchAttach(int touchID, uint8_t touchPin) {
touchread[touchID] = touchRead(touchPin);
if ( touchread[touchID] <= threshold_top && touchread[touchID] > threshold_bottom ) { //达到触发值的计数
delay(38); // 0.038秒
touchDetected[touchID]++; //持续触摸计数
if ( (touchDetected[touchID] >= threshold_count) && digitalRead(TOUCHLED_PIN[touchID]) == HIGH ) { //达到触发值的,灯不亮则亮灯
//digitalWrite(TOUCHLED_PIN[touchID], LOW);
}
} else if (touchread[touchID] > threshold_top) { //无触摸处理
if ( digitalRead(TOUCHLED_PIN[touchID]) == LOW ) { //灭触摸灯
//digitalWrite(TOUCHLED_PIN[touchID], HIGH);
}
if ( touchDetected[touchID] >= threshold_count ) { //检测无触摸之前的有效计数,触摸过则标记
touch_touched[touchID] = true;
touch_touched_times[touchID]++; //触摸计数+1
}
touch_touching_time[touchID] = 0; //持续触摸时间清零
touchDetected[touchID] = 0; //持续触摸计数清零
}
}
//按键开关的防抖处理判断
void controlAttach(int touchID, int touch_type = 0) { // 0 常开或常闭开关 1 轻触开关
//按键开关,根据是否跟上一次状态相同作出判断,如果当前相同则不动作
if ( CONTROL_STAT[touchID] == !digitalRead(CONTROL_PIN[touchID])) {
int val1 = digitalRead(CONTROL_PIN[touchID]);
delay(38); // 0.038秒
int val11 = digitalRead(CONTROL_PIN[touchID]);
if (val11 != val1) {
delay(15);
val11 = digitalRead(CONTROL_PIN[touchID]);
}
delay(168); // 故意不要连续读取
if (val1 == val11) { // 确定不是抖动
if ( CONTROL_STAT[touchID] == !digitalRead(CONTROL_PIN[touchID])) {
touch_touched[touchID] = true;
touch_touched_times[touchID]++;
if (touch_type == 0) //常开或常闭开关更新状态,轻触开关则不更新
CONTROL_STAT[touchID] = digitalRead(CONTROL_PIN[touchID]);
}
}
}
}
long readADC()
{
if (digitalRead(ndrdy))
return -1;
long result = 0;
for (int i = 0; i < 24; i++)
{
digitalWrite(clck, HIGH);
delayMicroseconds(1);
int new_bit = digitalRead(ndrdy);
digitalWrite(clck, LOW);
delayMicroseconds(1);
result <<= 1;
result |= new_bit;
}
for (int i = 0; i < 3; i++)
{
digitalWrite(clck, HIGH);
delayMicroseconds(1);
digitalWrite(clck, LOW);
delayMicroseconds(1);
}
return result;
}
String TimeString(int TimeMillis) {
String stringTime;
stringTime += int(TimeMillis / 60 / 60);
stringTime += ":";
stringTime += int(TimeMillis / 60 % 60);
stringTime += ":";
stringTime += TimeMillis % 60;
return stringTime;
}
String ProcessUpdate() //页面更新
{
//自动生成一串用“,”隔开的字符串。
//HTML脚本会按照“, ”分割,形成一个字符串数组。
//并把这个数组填个表格的相应部分。
String ReturnString;
if (touch_STATE[0]) {
ReturnString += TimeString((millis() - running_time) / 1000);
} else {
ReturnString += "0";
}
ReturnString += ",";
ReturnString += bat_voltage; //电压值
ReturnString += ",";
ReturnString += pressure_val; //气压值
ReturnString += ",";
ReturnString += touch_STATE[0]; //运行状态
ReturnString += ",";
ReturnString += running_type; //运行方式
ReturnString += ",";
ReturnString += running_pressure_type; //运行气压自定义
ReturnString += ",";
ReturnString += TimeString(millis() / 1000); //系统运行时间
Serial.println(ReturnString);
return ReturnString;
}
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void setup()
{
delay(50);
Serial.begin(115200);
Serial.println("");
while (!Serial) {}
if (pressure_val != -1) {
pinMode(ndrdy, INPUT);
digitalWrite(ndrdy, LOW);
pinMode(clck, OUTPUT);
digitalWrite(clck, LOW);
while (digitalRead(ndrdy)) {}
while (!digitalRead(ndrdy)) {}
}
CONTROL_PIN[0] = CONTROL_1_PIN; //按键
CONTROL_PIN[1] = CONTROL_2_PIN;
CONTROL_PIN[2] = CONTROL_3_PIN;
TOUCHLED_PIN[0] = TOUCHLED_1_PIN; //指示灯
TOUCHLED_PIN[1] = TOUCHLED_2_PIN;
TOUCHLED_PIN[2] = TOUCHLED_3_PIN;
for (byte i = 0; i < LIGHT_NUMBER; i++)
{
//机械开关 接地 低电平触发
pinMode(CONTROL_PIN[i], INPUT_PULLUP); //设置按键管脚上拉输入模式
pinMode(TOUCHLED_PIN[i], OUTPUT);
digitalWrite(TOUCHLED_PIN[i], HIGH); //低电平有效
CONTROL_STAT[i] = digitalRead(CONTROL_PIN[i]); //开关所在状态读取,当前可能为高或者低
}
RelayPin[0] = LIGHT_1_PIN;
RelayPin[1] = LIGHT_2_PIN;
RelayPin[2] = LIGHT_3_PIN;
for (byte i = 0; i < LIGHT_NUMBER; i++)
{
pinMode(RelayPin[i], OUTPUT);
digitalWrite(RelayPin[i], HIGH); //低电平有效
}
uint32_t chipId = 0;
for (int i = 0; i < 17; i = i + 8) {
chipId |= ((ESP.getEfuseMac() >> (40 - i)) & 0xff) << i;
}
Serial.printf("Chip ID: %d\r\n", chipId);
Serial.printf("ESP32 Chip ID = %04X", (uint16_t)(ESP.getEfuseMac() >> 32)); //print High 2 bytes
Serial.printf("%08X\r\n", (uint32_t)ESP.getEfuseMac()); //print Low 4bytes.
Serial.printf("Chip model = %s Rev %d\r\n", ESP.getChipModel(), ESP.getChipRevision());
Serial.printf("This chip has %d cores CpuFreqMHz = %u\r\n", ESP.getChipCores(), ESP.getCpuFreqMHz());
Serial.printf("get Cycle Count = %u\r\n", ESP.getCycleCount());
Serial.printf("SDK version:%s\r\n", ESP.getSdkVersion()); //获取IDF版本
//获取片内内存 Internal RAM
Serial.printf("Total heap size = %u\t", ESP.getHeapSize());
Serial.printf("Available heap = %u\r\n", ESP.getFreeHeap());
Serial.printf("Lowest level of free heap since boot = %u\r\n", ESP.getMinFreeHeap());
Serial.printf("Largest block of heap that can be allocated at once = %u\r\n", ESP.getMaxAllocHeap());
//SPI RAM
Serial.printf("Total Psram size = %u\t", ESP.getPsramSize());
Serial.printf("Available Psram = %u\r\n", ESP.getFreePsram());
Serial.printf("Lowest level of free Psram since boot = %u\r\n", ESP.getMinFreePsram());
Serial.printf("Largest block of Psram that can be allocated at once = %u\r\n", ESP.getMinFreePsram());
sprintf(mac_tmp, "%02X\r\n", (uint32_t)(ESP.getEfuseMac() >> (24) ));
sprintf(mac_tmp, "ESP32-%c%c%c%c%c%c", mac_tmp[4], mac_tmp[5], mac_tmp[2], mac_tmp[3], mac_tmp[0], mac_tmp[1] );
//wifi初始化
WiFi.mode(WIFI_AP);
while (!WiFi.softAP(ssid, password)) {}; //启动AP
Serial.println("AP启动成功");
Serial.println("Ready");
Serial.print("IP address: ");
Serial.println(WiFi.softAPIP());
byte mac[6];
WiFi.macAddress(mac);
WiFi.setHostname(ServerName);
Serial.printf("macAddress 0x%02X:0x%02X:0x%02X:0x%02X:0x%02X:0x%02X\r\n", mac[0], mac[1], mac[2], mac[3], mac[4], mac[5]);
//以下是启动OTA可以通过WiFi刷新固件
ArduinoOTA.setHostname(ServerName);
ArduinoOTA.onStart([]() {
String type;
if (ArduinoOTA.getCommand() == U_FLASH) {
type = "sketch";
} else { // U_SPIFFS
type = "filesystem";
}
// NOTE: if updating SPIFFS this would be the place to unmount SPIFFS using SPIFFS.end()
Serial.println("Start updating " + type);
});
ArduinoOTA.onEnd([]() {
Serial.println("\nEnd");
});
ArduinoOTA.onProgress([](unsigned int progress, unsigned int total) {
Serial.printf("Progress: %u%%\r", (progress / (total / 100)));
});
ArduinoOTA.onError([](ota_error_t error) {
Serial.printf("Error[%u]: ", error);
if (error == OTA_AUTH_ERROR) {
Serial.println("Auth Failed");
} else if (error == OTA_BEGIN_ERROR) {
Serial.println("Begin Failed");
} else if (error == OTA_CONNECT_ERROR) {
Serial.println("Connect Failed");
} else if (error == OTA_RECEIVE_ERROR) {
Serial.println("Receive Failed");
} else if (error == OTA_END_ERROR) {
Serial.println("End Failed");
}
});
ArduinoOTA.begin();
Serial.println("ATO Ready");
Serial.println("");
// 启动闪存文件系统
if (SPIFFS.begin())
{
Serial.println("SPIFFS Started.");
}
else
{
Serial.println("SPIFFS Failed to Start.");
}
StartWebServer();
Serial.println("System ready");
Serial.println("-----------------------------------------------");
}
void loop()
{
ArduinoOTA.handle();
//触摸感应处理
touchAttach(0, T4);
touchAttach(1, T3);
touchAttach(2, T2);
for (byte i = 0; i < LIGHT_NUMBER; i++)
{
controlAttach(i, 1); //按键开关处理
if (touch_touched[i]) {
Serial.print(i);
Serial.print(" control touched\t");
running_type = touch_touched_times[1] % 6;
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Serial.println(running_type);
switch (i) {
case 0: //启停控制
if ( running_type > 0 && !touch_STATE[i]) { //有类型选择且未运行
touch_STATE[i] = 1; //启动状态修改
digitalWrite(RelayPin[i], LOW);
running_time = millis();
Serial.println(" Start Running ");
} else {
touch_STATE[i] = 0;
digitalWrite(RelayPin[i], HIGH);
Serial.println(" Sop Running ");
}
break;
case 1: //灯控制
switch (running_type) {
case 0: // 全暗不启动
digitalWrite(TOUCHLED_PIN[2], HIGH);
digitalWrite(TOUCHLED_PIN[1], HIGH);
digitalWrite(TOUCHLED_PIN[0], HIGH);
break;
case 1: //篮球 0.6bar
digitalWrite(TOUCHLED_PIN[2], LOW);
digitalWrite(TOUCHLED_PIN[1], HIGH);
digitalWrite(TOUCHLED_PIN[0], HIGH);
break;
case 2: //汽车2.5
digitalWrite(TOUCHLED_PIN[2], HIGH);
digitalWrite(TOUCHLED_PIN[1], LOW);
digitalWrite(TOUCHLED_PIN[0], HIGH);
break;
case 3: //摩托车
digitalWrite(TOUCHLED_PIN[2], LOW);
digitalWrite(TOUCHLED_PIN[1], LOW);
digitalWrite(TOUCHLED_PIN[0], HIGH);
break;
case 4: //自行车
digitalWrite(TOUCHLED_PIN[2], HIGH);
digitalWrite(TOUCHLED_PIN[1], HIGH);
digitalWrite(TOUCHLED_PIN[0], LOW);
break;
case 5: //自定义
digitalWrite(TOUCHLED_PIN[2], LOW);
digitalWrite(TOUCHLED_PIN[1], LOW);
digitalWrite(TOUCHLED_PIN[0], LOW);
break;
}
break;
case 2:
break;
}
touch_touched[i] = false;
}
}
if ( pressure_val != -1) { //传感器正常
long adcValue = readADC();
if(adcValue!=-1){
pressure_val = adcValue/100000 * 0.0689476 - 0.23;
}
pressure_type[5] = (running_pressure_type + 0.23) * 100000 / 0.0689476;
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if (adcValue > 520000 ) {
Serial.print("ADC reading:");
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Serial.print(adcValue);
Serial.print("\t");
Serial.print(pressure_val);
Serial.print(" bar\t");
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Serial.println(pressure_type[5]);
}
if (touch_STATE[0]) { //启动 充气执行超过3分钟自动停止
if (adcValue >= pressure_type[running_type] || ((millis() - running_time) / 1000) > 180 ) //气压达到设定值则停机
{
touch_STATE[0] = 0;
delay(500);
digitalWrite(RelayPin[0], HIGH);
Serial.println(" End of Run ");
delay(500);
}
}
} else { //无传感器强制启动设定时间1分钟停机
if (touch_STATE[0]) {
if ( ((millis() - running_time) / 1000) > 60 ) {
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touch_STATE[0] = 0;
delay(500);
digitalWrite(RelayPin[0], HIGH);
Serial.println(" End of Run ");
delay(500);
}
}
}
TenthSecondsSinceStartTask();
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}
unsigned long LastMillis = 0;
void TenthSecondsSinceStartTask() //100ms
{
ESP32Server.handleClient();
delay(2);
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unsigned long CurrentMillis = millis();
if (abs(int(CurrentMillis - LastMillis)) > 100)
{
LastMillis = CurrentMillis;
TenthSecondsSinceStart++;
OnTenthSecond();
}
yield();
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}
bool battery_low = 0;
void OnSecond()
{
#if defined(INPUT_VOLTAGE_SENSE_PIN) //电池电压检测
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bat_voltage = return_voltage_value(INPUT_VOLTAGE_SENSE_PIN);
if (bat_voltage < min_voltage && !battery_low) {
battery_low = 1;
digitalWrite(RelayPin[0], HIGH); //关闭电机
while (battery_low) { //电池电压低闪灯
if (millis() % 500 < 250) {
digitalWrite(TOUCHLED_PIN[2], HIGH);
digitalWrite(TOUCHLED_PIN[1], HIGH);
digitalWrite(TOUCHLED_PIN[0], HIGH);
} else {
digitalWrite(TOUCHLED_PIN[2], LOW);
digitalWrite(TOUCHLED_PIN[1], LOW);
digitalWrite(TOUCHLED_PIN[0], LOW);
}
}
}
#endif
}
void OnTenthSecond() // 100ms 十分之一秒
{
if (TenthSecondsSinceStart % 10 == 0) //10次为1秒
{
OnSecond();
}
}
void PocessControl(int DeviceType, int DeviceIndex, int Operation, float Operation2)
{
String ReturnString;
if (DeviceType == 0)
{
int SysIndex = Operation / 3;
if (Operation % 3 == 0)
{ //重新设置传感器
pressure_val = 0;
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pinMode(ndrdy, INPUT);
digitalWrite(ndrdy, LOW);
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pinMode(clck, OUTPUT);
digitalWrite(clck, LOW);
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while (digitalRead(ndrdy)) {}
while (!digitalRead(ndrdy)) {}
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}
else if (Operation % 3 == 1)
{
}
else if (Operation % 3 == 2)
{
ReturnString += "系统重启,请等待重新连接";
printf("Reboot...");
esp_restart();
}
}
if (DeviceType == 1) //启停
{
if (Operation == 0)
{
running_pressure_type = Operation2;
touch_touched[0] = 1; //启停按过
touch_touched_times[0] = DeviceIndex;
touch_touched[1] = 1;
touch_touched_times[1] = DeviceIndex;
}
}
if (DeviceType == 2) //类型选择
{
running_pressure_type = Operation2;
touch_touched[1] = 1;
touch_touched_times[1] = DeviceIndex;
}
}
bool handleFileRead(String path) { //处理主页访问
String contentType = "text/html";
if (SPIFFS.exists(path)) { // 如果访问的文件可以在SPIFFS中找到
File file = SPIFFS.open(path, "r"); // 则尝试打开该文件
ESP32Server.streamFile(file, contentType); // 并且将该文件返回给浏览器
file.close(); // 并且关闭文件
return true; // 返回true
}
return false; // 如果文件未找到则返回false
}
void handleNotFound()
{
// 获取用户请求网址信息
String webAddress = ESP32Server.uri();
int AutheTimes = 0;
//Serial.println(pressure_val);
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if (!ESP32Server.authenticate(username, userpassword)) //校验用户是否登录
{
if (AutheTimes == 3) {
ESP32Server.send(404, "text/plain", "Bye");
} else {
AutheTimes++;
return ESP32Server.requestAuthentication(); //请求进行用户登录认证
}
}
//打印出请求
if (webAddress != "/update")
{
printf("%s\n", webAddress.c_str());
}
//如果是主页请求则发送FLASH中的index.html文件
if (webAddress.endsWith("/")) { // 如果访问地址以"/"为结尾
webAddress = "/index.html"; // 则将访问地址修改为/index.html便于SPIFFS访问
// 通过handleFileRead函数处处理用户访问
handleFileRead(webAddress);
}
else if (webAddress.endsWith("update"))
{
ESP32Server.send(200, "text/plain", ProcessUpdate());
}
else if (webAddress.startsWith("/Control"))
{
if (ESP32Server.args() == 3)
{
int DeviceType = ESP32Server.arg(0).toInt();
int DeviceIndex = ESP32Server.arg(1).toInt();
int Operation = ESP32Server.arg(2).toInt();
float Operation2 = ESP32Server.arg(2).toFloat();
if (DeviceType == 1) {
Operation = 0;
}
printf("DeviceType:%d DeviceIndex:%d Operation:%d Operation2:%.2f\n", DeviceType, DeviceIndex, Operation, Operation2 );
PocessControl(DeviceType, DeviceIndex, Operation, Operation2);
}
else
{
ESP32Server.send(404, "text/plain", "404 Not Found");
}
}
else
{
ESP32Server.send(404, "text/plain", "404 Not Found");
}
}
void StartWebServer()
{
ESP32Server.begin();
ESP32Server.onNotFound(handleNotFound);//将所有请求导向自己处理的代码
}