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Microsoft Visual Studio Solution File, Format Version 12.00
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# Visual Studio 2013
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VisualStudioVersion = 12.0.21005.1
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MinimumVisualStudioVersion = 10.0.40219.1
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Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "SimpleFactoryPattern", "SimpleFactoryPattern\SimpleFactoryPattern.vcxproj", "{35201E6A-CB1C-44B8-84FF-2112D2F2D6EC}"
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EndProject
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Global
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GlobalSection(SolutionConfigurationPlatforms) = preSolution
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Debug|Win32 = Debug|Win32
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Release|Win32 = Release|Win32
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EndGlobalSection
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GlobalSection(ProjectConfigurationPlatforms) = postSolution
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{35201E6A-CB1C-44B8-84FF-2112D2F2D6EC}.Debug|Win32.ActiveCfg = Debug|Win32
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{35201E6A-CB1C-44B8-84FF-2112D2F2D6EC}.Debug|Win32.Build.0 = Debug|Win32
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{35201E6A-CB1C-44B8-84FF-2112D2F2D6EC}.Release|Win32.ActiveCfg = Release|Win32
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{35201E6A-CB1C-44B8-84FF-2112D2F2D6EC}.Release|Win32.Build.0 = Release|Win32
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EndGlobalSection
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GlobalSection(SolutionProperties) = preSolution
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HideSolutionNode = FALSE
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EndGlobalSection
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EndGlobal
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#TargetFrameworkVersion=v4.0:PlatformToolSet=v120:EnableManagedIncrementalBuild=false:VCToolArchitecture=Native32Bit
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Debug|Win32|G:\8.New_cd\3.Study\8.Design Pattern\1.SimpleFactory\2.Code\SimpleFactoryPattern\|
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生成启动时间为 2019/10/17 21:34:36。
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1>项目“G:\8.New_cd\3.Study\8.Design Pattern\1.SimpleFactory\2.Code\SimpleFactoryPattern\SimpleFactoryPattern\SimpleFactoryPattern.vcxproj”在节点 2 上(Build 个目标)。
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1>ClCompile:
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E:\Microsoft Visual Studio 12.0\VC\bin\CL.exe /c /ZI /nologo /W3 /WX- /Od /Oy- /D WIN32 /D _DEBUG /D _CONSOLE /D _LIB /D _UNICODE /D UNICODE /Gm /EHsc /RTC1 /MDd /GS /fp:precise /Zc:wchar_t /Zc:forScope /Fo"Debug\\" /Fd"Debug\vc120.pdb" /Gd /TP /analyze- /errorReport:prompt main.cpp
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main.cpp
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Link:
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E:\Microsoft Visual Studio 12.0\VC\bin\link.exe /ERRORREPORT:PROMPT /OUT:"G:\8.New_cd\3.Study\8.Design Pattern\1.SimpleFactory\2.Code\SimpleFactoryPattern\Debug\SimpleFactoryPattern.exe" /INCREMENTAL /NOLOGO kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /MANIFEST /MANIFESTUAC:"level='asInvoker' uiAccess='false'" /manifest:embed /DEBUG /PDB:"G:\8.New_cd\3.Study\8.Design Pattern\1.SimpleFactory\2.Code\SimpleFactoryPattern\Debug\SimpleFactoryPattern.pdb" /SUBSYSTEM:CONSOLE /TLBID:1 /DYNAMICBASE /NXCOMPAT /IMPLIB:"G:\8.New_cd\3.Study\8.Design Pattern\1.SimpleFactory\2.Code\SimpleFactoryPattern\Debug\SimpleFactoryPattern.lib" /MACHINE:X86 Debug\main.obj
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SimpleFactoryPattern.vcxproj -> G:\8.New_cd\3.Study\8.Design Pattern\1.SimpleFactory\2.Code\SimpleFactoryPattern\Debug\SimpleFactoryPattern.exe
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1>已完成生成项目“G:\8.New_cd\3.Study\8.Design Pattern\1.SimpleFactory\2.Code\SimpleFactoryPattern\SimpleFactoryPattern\SimpleFactoryPattern.vcxproj”(Build 个目标)的操作。
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生成成功。
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已用时间 00:00:00.98
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#ifndef __SIMPLE_FACTORY__
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#define __SIMPLE_FACTORY__
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#include <iostream>
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#include <string.h>
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using namespace std;
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//抽象产品类AbstractProduct
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class AbstractSportProduct
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{
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public:
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AbstractSportProduct(){
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}
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//抽象方法:
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void printName(){};
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void play(){};
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};
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//具体产品类Basketball
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class Basketball :public AbstractSportProduct
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{
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public:
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Basketball(){
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printName();
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play();
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}
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//具体实现方法
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void printName(){
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printf("Jungle get Basketball\n");
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}
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void play(){
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printf("Jungle play Basketball\n");
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}
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};
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//具体产品类Football
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class Football :public AbstractSportProduct
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{
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public:
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Football(){
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printName();
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play();
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}
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//具体实现方法
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void printName(){
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printf("Jungle get Football\n");
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}
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void play(){
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printf("Jungle play Football\n");
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}
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};
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//具体产品类Volleyball
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class Volleyball :public AbstractSportProduct
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{
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public:
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Volleyball(){
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printName();
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play();
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}
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//具体实现方法
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void printName(){
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printf("Jungle get Volleyball\n");
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}
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void play(){
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printf("Jungle play Volleyball\n");
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}
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};
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class Factory
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{
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public:
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AbstractSportProduct *getSportProduct(string productName)
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{
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AbstractSportProduct *pro = NULL;
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if (productName == "Basketball"){
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pro = new Basketball();
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}
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else if (productName == "Football"){
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pro = new Football();
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}
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else if (productName == "Volleyball"){
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pro = new Volleyball();
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}
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return pro;
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}
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};
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#endif //__SIMPLE_FACTORY__
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<?xml version="1.0" encoding="utf-8"?>
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<Project DefaultTargets="Build" ToolsVersion="12.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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<ItemGroup Label="ProjectConfigurations">
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<ProjectConfiguration Include="Debug|Win32">
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<Configuration>Debug</Configuration>
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<Platform>Win32</Platform>
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</ProjectConfiguration>
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<ProjectConfiguration Include="Release|Win32">
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<Configuration>Release</Configuration>
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<Platform>Win32</Platform>
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</ProjectConfiguration>
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</ItemGroup>
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<PropertyGroup Label="Globals">
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<ProjectGuid>{35201E6A-CB1C-44B8-84FF-2112D2F2D6EC}</ProjectGuid>
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<Keyword>Win32Proj</Keyword>
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<RootNamespace>SimpleFactoryPattern</RootNamespace>
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</PropertyGroup>
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
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<ConfigurationType>Application</ConfigurationType>
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<UseDebugLibraries>true</UseDebugLibraries>
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<PlatformToolset>v120</PlatformToolset>
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<CharacterSet>Unicode</CharacterSet>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
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<ConfigurationType>Application</ConfigurationType>
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<UseDebugLibraries>false</UseDebugLibraries>
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<PlatformToolset>v120</PlatformToolset>
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<WholeProgramOptimization>true</WholeProgramOptimization>
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||||||
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<CharacterSet>Unicode</CharacterSet>
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||||||
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</PropertyGroup>
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||||||
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
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||||||
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<ImportGroup Label="ExtensionSettings">
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</ImportGroup>
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||||||
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<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
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<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
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</ImportGroup>
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<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
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<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
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</ImportGroup>
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<PropertyGroup Label="UserMacros" />
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||||||
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
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<LinkIncremental>true</LinkIncremental>
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||||||
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</PropertyGroup>
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||||||
|
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
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<LinkIncremental>false</LinkIncremental>
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</PropertyGroup>
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||||||
|
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
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<ClCompile>
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<PrecompiledHeader>
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</PrecompiledHeader>
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<WarningLevel>Level3</WarningLevel>
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<Optimization>Disabled</Optimization>
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<PreprocessorDefinitions>WIN32;_DEBUG;_CONSOLE;_LIB;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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</ClCompile>
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<Link>
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<SubSystem>Console</SubSystem>
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<GenerateDebugInformation>true</GenerateDebugInformation>
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||||||
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</Link>
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||||||
|
</ItemDefinitionGroup>
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||||||
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
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<ClCompile>
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||||||
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<WarningLevel>Level3</WarningLevel>
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||||||
|
<PrecompiledHeader>
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||||||
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</PrecompiledHeader>
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<Optimization>MaxSpeed</Optimization>
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||||||
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<FunctionLevelLinking>true</FunctionLevelLinking>
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||||||
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<IntrinsicFunctions>true</IntrinsicFunctions>
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||||||
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<PreprocessorDefinitions>WIN32;NDEBUG;_CONSOLE;_LIB;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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</ClCompile>
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<Link>
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||||||
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<SubSystem>Console</SubSystem>
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||||||
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<GenerateDebugInformation>true</GenerateDebugInformation>
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||||||
|
<EnableCOMDATFolding>true</EnableCOMDATFolding>
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||||||
|
<OptimizeReferences>true</OptimizeReferences>
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||||||
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</Link>
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||||||
|
</ItemDefinitionGroup>
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||||||
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<ItemGroup>
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<ClInclude Include="SimpleFactory.h" />
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</ItemGroup>
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<ItemGroup>
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<ClCompile Include="main.cpp" />
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||||||
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</ItemGroup>
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||||||
|
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
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||||||
|
<ImportGroup Label="ExtensionTargets">
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||||||
|
</ImportGroup>
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||||||
|
</Project>
|
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||||||
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<?xml version="1.0" encoding="utf-8"?>
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||||||
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<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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||||||
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<ItemGroup>
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||||||
|
<Filter Include="源文件">
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||||||
|
<UniqueIdentifier>{4FC737F1-C7A5-4376-A066-2A32D752A2FF}</UniqueIdentifier>
|
||||||
|
<Extensions>cpp;c;cc;cxx;def;odl;idl;hpj;bat;asm;asmx</Extensions>
|
||||||
|
</Filter>
|
||||||
|
<Filter Include="头文件">
|
||||||
|
<UniqueIdentifier>{93995380-89BD-4b04-88EB-625FBE52EBFB}</UniqueIdentifier>
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||||||
|
<Extensions>h;hh;hpp;hxx;hm;inl;inc;xsd</Extensions>
|
||||||
|
</Filter>
|
||||||
|
<Filter Include="资源文件">
|
||||||
|
<UniqueIdentifier>{67DA6AB6-F800-4c08-8B7A-83BB121AAD01}</UniqueIdentifier>
|
||||||
|
<Extensions>rc;ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe;resx;tiff;tif;png;wav;mfcribbon-ms</Extensions>
|
||||||
|
</Filter>
|
||||||
|
</ItemGroup>
|
||||||
|
<ItemGroup>
|
||||||
|
<ClInclude Include="SimpleFactory.h">
|
||||||
|
<Filter>头文件</Filter>
|
||||||
|
</ClInclude>
|
||||||
|
</ItemGroup>
|
||||||
|
<ItemGroup>
|
||||||
|
<ClCompile Include="main.cpp">
|
||||||
|
<Filter>源文件</Filter>
|
||||||
|
</ClCompile>
|
||||||
|
</ItemGroup>
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||||||
|
</Project>
|
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@ -0,0 +1,20 @@
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#include <iostream>
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||||||
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#include "SimpleFactory.h"
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int main()
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{
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printf("简单工厂模式\n");
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||||||
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//定义工厂类对象
|
||||||
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Factory *fac = new Factory();
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AbstractSportProduct *product = NULL;
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product = fac->getSportProduct("Basketball");
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product = fac->getSportProduct("Football");
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product = fac->getSportProduct("Volleyball");
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||||||
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system("pause");
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||||||
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return 0;
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||||||
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}
|
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