DesignPattern/05.PrototypePattern/2.Code/PrototypePattern.h

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2019-10-20 03:06:41 +00:00
#ifndef __PROTOTYPE_PATTERN__
#define __PROTOTYPE_PATTERN__
#include <iostream>
#include <string.h>
using namespace std;
//work model<65><6C>
class WorkModel
{
public:
char *modelName;
void setWorkModelName(char *iName){
this->modelName = iName;
}
};
//<2F><><EFBFBD><EFBFBD>ԭ<EFBFBD><D4AD><EFBFBD><EFBFBD>PrototypeWork
class PrototypeWork
{
public:
PrototypeWork(){}
virtual ~PrototypeWork(){}
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virtual PrototypeWork *clone() = 0;
private:
};
//<2F><><EFBFBD><EFBFBD>ԭ<EFBFBD><D4AD><EFBFBD><EFBFBD>ConcreteWork
class ConcreteWork :public PrototypeWork
{
public:
ConcreteWork(){}
ConcreteWork(char* iName, int iIdNum, char* modelName){
this->name = iName;
this->idNum = iIdNum;
this->workModel = new WorkModel();
this->workModel->setWorkModelName(modelName);
}
ConcreteWork *clone(){
ConcreteWork *work = new ConcreteWork();
work->setName(this->name);
work->setIdNum(this->idNum);
work->workModel = this->workModel;
return work;
}
void setName(char* iName){
this->name = iName;
}
void setIdNum(int iIdNum){
this->idNum = iIdNum;
}
void setModel(WorkModel *iWorkModel){
this->workModel = iWorkModel;
}
//<2F><>ӡwork<72><6B>Ϣ
void printWorkInfo(){
printf("name:%s\t\n", this->name);
printf("idNum:%d\t\n", this->idNum);
printf("modelName:%s\t\n", this->workModel->modelName);
}
private:
char* name;
int idNum;
WorkModel *workModel;
};
#endif //__PROTOTYPE_PATTERN__