91 lines
1.4 KiB
C
91 lines
1.4 KiB
C
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#ifndef __SIMPLE_FACTORY__
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#define __SIMPLE_FACTORY__
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#include <iostream>
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#include <string.h>
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using namespace std;
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//<2F><><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ʒ<EFBFBD><C6B7>AbstractProduct
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class AbstractSportProduct
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{
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public:
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AbstractSportProduct(){
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}
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//<2F><><EFBFBD><EFBFBD><F3B7BDB7><EFBFBD>
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void printName(){};
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void play(){};
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};
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//<2F><><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ʒ<EFBFBD><C6B7>Basketball
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class Basketball :public AbstractSportProduct
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{
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public:
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Basketball(){
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printName();
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play();
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}
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//<2F><><EFBFBD><EFBFBD>ʵ<EFBFBD>ַ<EFBFBD><D6B7><EFBFBD>
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void printName(){
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printf("Jungle get Basketball\n");
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}
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void play(){
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printf("Jungle play Basketball\n");
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}
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};
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//<2F><><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ʒ<EFBFBD><C6B7>Football
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class Football :public AbstractSportProduct
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{
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public:
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Football(){
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printName();
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play();
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}
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//<2F><><EFBFBD><EFBFBD>ʵ<EFBFBD>ַ<EFBFBD><D6B7><EFBFBD>
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void printName(){
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printf("Jungle get Football\n");
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}
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void play(){
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printf("Jungle play Football\n");
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}
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};
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//<2F><><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ʒ<EFBFBD><C6B7>Volleyball
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class Volleyball :public AbstractSportProduct
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{
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public:
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Volleyball(){
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printName();
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play();
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}
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//<2F><><EFBFBD><EFBFBD>ʵ<EFBFBD>ַ<EFBFBD><D6B7><EFBFBD>
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void printName(){
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printf("Jungle get Volleyball\n");
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}
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void play(){
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printf("Jungle play Volleyball\n");
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}
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};
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class Factory
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{
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public:
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AbstractSportProduct *getSportProduct(string productName)
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{
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AbstractSportProduct *pro = NULL;
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if (productName == "Basketball"){
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pro = new Basketball();
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}
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else if (productName == "Football"){
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pro = new Football();
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}
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else if (productName == "Volleyball"){
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pro = new Volleyball();
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}
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return pro;
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}
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};
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#endif //__SIMPLE_FACTORY__
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