1652 lines
60 KiB
Python
1652 lines
60 KiB
Python
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#!/usr/bin/env python
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#
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# The MIT License (MIT)
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#
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# Copyright (c) <2022-Present> <Alex Huszagh>
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#
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# Permission is hereby granted, free of charge, to any person obtaining a copy
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# of this software and associated documentation files (the 'Software'), to deal
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# in the Software without restriction, including without limitation the rights
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# to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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# copies of the Software, and to permit persons to whom the Software is
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# furnished to do so, subject to the following conditions:
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#
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# The above copyright notice and this permission notice shall be included in
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# all copies or substantial portions of the Software.
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#
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# THE SOFTWARE IS PROVIDED 'AS IS', WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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# IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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# FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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# AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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# LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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# OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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# THE SOFTWARE.
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'''
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titlebar
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========
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A full-featured, custom titlebar for a subwindow in an MDI area. This
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uses a frameless window hint with a custom titlebar, and event filter
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to capture titlebar and frame events. This example can also be easily applied to a top-level window.
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The custom titlebar supports the following:
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- Title text
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- Title bar with menu, help, min, max, restore, close, shade, and unshade.
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- Help, shade, and unshade are optional.
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- Menu contains restore, min, max, move, resize, stay on top, and close.
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- Custom window minimization.
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- Minimized windows can be placed in any corner.
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- Windows reposition on resize events to avoid truncating windows.
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- Dynamically toggle window state to keep windows above others.
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- Drag titlebar to move window
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- Double click titlebar to change window state.
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- Restores if maximized or minimized.
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- Shades or unshades if in normal state and applicable.
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- Otherwise, maximizes window.
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- Context menu move and resize events.
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- Click "Size" to resize from the bottom right based on cursor.
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- Click "Move" to move bottom-center of titlebar to cursor.
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- Drag to resize on window border with or without size grips.
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- If the window contains size grips, use the default behavior.
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- Otherwise, monitor mouse and hover events on window border.
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- If hovering over window border, draw appropriate resize cursor.
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- If clicked on window border, enter resize mode.
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- Click again to exit resize mode.
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- Custom border width for a window outline.
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The following Qt properties ensure proper styling of the UI:
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- `isTitlebar`: should be set on the title bar. ensures all widgets
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in the title bar have the correct background.
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- `isWindow`: set on the window to ensure there is no default border.
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- `hasWindowFrame`: set on a window with a border to draw the frame.
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The widget choice is very deliberate: any modifications can cause
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unexpected changes. `TitleBar` must be a `QFrame` so the background
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is filled, but must have a `NoFrame` shape. The window frame should
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have `NoFrame` without a border, but should be a `Box` with a border.
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Any other more elaborate style, like a `Panel`, won't be rendered
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correctly.
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'''
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import enum
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import shared
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import sys
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from pathlib import Path
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parser = shared.create_parser()
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parser.add_argument(
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'--minimize-location',
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help='location to minimize windows to in the MDI area',
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default='BottomLeft',
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choices=['TopLeft', 'TopRight', 'BottomLeft', 'BottomRight'],
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)
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parser.add_argument(
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'--border-width',
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help='width of the subwindow borders',
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type=int,
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choices=range(0, 6),
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default=1,
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)
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args, unknown = shared.parse_args(parser)
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QtCore, QtGui, QtWidgets = shared.import_qt(args)
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compat = shared.get_compat_definitions(args)
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colors = shared.get_colors(args, compat)
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ICON_MAP = shared.get_icon_map(args, compat)
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# 100ms between repaints, so we avoid over-repainting.
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# Allows us to avoid glitchy motion during drags/
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REPAINT_TIMER = 100
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CLICK_TIMER = 20
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# Make the titlebar size too large, so we can get the real value with min.
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TITLEBAR_HEIGHT = 2**16
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class MinimizeLocation(enum.IntEnum):
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'''Location where to place minimized widgets.'''
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TopLeft = 0
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TopRight = 1
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BottomLeft = 2
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BottomRight = 3
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class WindowEdge(enum.IntEnum):
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'''Enumerations for window edge positions.'''
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NoEdge = 0
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Top = 1
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Bottom = 2
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Left = 3
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Right = 4
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TopLeft = 5
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TopRight = 6
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BottomLeft = 7
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BottomRight = 8
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MINIMIZE_LOCATION = getattr(MinimizeLocation, args.minimize_location)
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def standard_icon(widget, icon):
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'''Get a standard icon.'''
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return shared.standard_icon(args, widget, icon, ICON_MAP)
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def menu_icon(widget):
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'''Get the menu icon depending on the stylesheet.'''
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return standard_icon(widget, compat.SP_TitleBarMenuButton)
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def minimize_icon(widget):
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'''Get the minimize icon depending on the stylesheet.'''
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return standard_icon(widget, compat.SP_TitleBarMinButton)
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def maximize_icon(widget):
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'''Get the maximize icon depending on the stylesheet.'''
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return standard_icon(widget, compat.SP_TitleBarMaxButton)
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def restore_icon(widget):
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'''Get the restore icon depending on the stylesheet.'''
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return standard_icon(widget, compat.SP_TitleBarNormalButton)
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def help_icon(widget):
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'''Get the help icon depending on the stylesheet.'''
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return standard_icon(widget, compat.SP_TitleBarContextHelpButton)
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def shade_icon(widget):
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'''Get the shade icon depending on the stylesheet.'''
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return standard_icon(widget, compat.SP_TitleBarShadeButton)
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def unshade_icon(widget):
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'''Get the unshade icon depending on the stylesheet.'''
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return standard_icon(widget, compat.SP_TitleBarUnshadeButton)
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def close_icon(widget):
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'''Get the close icon depending on the stylesheet.'''
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return standard_icon(widget, compat.SP_TitleBarCloseButton)
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def transparent_icon(widget):
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'''Create a transparent icon.'''
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return QtGui.QIcon()
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def action(text, parent=None, icon=None, checkable=None):
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'''Create a custom QAction.'''
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value = compat.QAction(text, parent)
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if icon is not None:
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value.setIcon(icon)
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if checkable is not None:
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value.setCheckable(checkable)
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return value
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def size_greater(x, y):
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'''Compare 2 sizes, determining if any bounds of x are greater than y.'''
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return x.width() > y.width() or x.height() > y.height()
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def size_less(x, y):
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'''Compare 2 sizes, determining if any bounds of x are less than y.'''
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return x.width() < y.width() or x.height() < y.height()
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# UI WIDGETS
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# These are just to populate the views: these could be anything.
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class LargeTable(QtWidgets.QTableWidget):
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'''Table with a large number of elements.'''
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def __init__(self, parent=None):
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super().__init__(parent)
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self.setColumnCount(100)
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self.setRowCount(100)
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for index in range(100):
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row = QtWidgets.QTableWidgetItem(f'Row {index + 1}')
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self.setVerticalHeaderItem(index, row)
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column = QtWidgets.QTableWidgetItem(f'Column {index + 1}')
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self.setHorizontalHeaderItem(index, column)
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class SortableTree(QtWidgets.QTreeWidget):
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'''Tree with checkboxes and a sort indicator on the header.'''
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def __init__(self, parent=None):
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super().__init__(parent)
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self.item0 = QtWidgets.QTreeWidgetItem(self)
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self.item1 = QtWidgets.QTreeWidgetItem(self)
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self.item2 = QtWidgets.QTreeWidgetItem(self.item1)
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self.item2.setText(0, 'subitem')
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self.item3 = QtWidgets.QTreeWidgetItem(self.item2, ['Row 2.1'])
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self.item3.setFlags(self.item3.flags() | compat.ItemIsUserCheckable)
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self.item3.setCheckState(0, compat.Unchecked)
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self.item4 = QtWidgets.QTreeWidgetItem(self.item2, ['Row 2.2'])
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self.item5 = QtWidgets.QTreeWidgetItem(self.item4, ['Row 2.2.1'])
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self.item6 = QtWidgets.QTreeWidgetItem(self.item5, ['Row 2.2.1.1'])
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self.item7 = QtWidgets.QTreeWidgetItem(self.item5, ['Row 2.2.1.2'])
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self.item3.setFlags(self.item7.flags() | compat.ItemIsUserCheckable)
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self.item7.setCheckState(0, compat.Checked)
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self.item8 = QtWidgets.QTreeWidgetItem(self.item2, ['Row 2.3'])
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self.item8.setFlags(self.item8.flags() | compat.ItemIsUserTristate)
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self.item8.setCheckState(0, compat.PartiallyChecked)
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self.item9 = QtWidgets.QTreeWidgetItem(self, ['Row 3'])
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self.item10 = QtWidgets.QTreeWidgetItem(self.item9, ['Row 3.1'])
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self.item11 = QtWidgets.QTreeWidgetItem(self, ['Row 4'])
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self.headerItem().setText(0, 'qdz')
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self.setSortingEnabled(False)
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self.topLevelItem(0).setText(0, 'qzd')
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self.topLevelItem(1).setText(0, 'effefe')
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self.setSortingEnabled(True)
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class SettingTabs(QtWidgets.QTabWidget):
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'''Sample setting widget with a tab view.'''
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def __init__(self, parent=None):
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super().__init__(parent)
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self.setTabPosition(compat.North)
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self.general = QtWidgets.QWidget()
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self.addTab(self.general, 'General')
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self.addTab(QtWidgets.QWidget(), 'Colors')
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self.general_layout = QtWidgets.QGridLayout(self.general)
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self.general_layout.setColumnStretch(3, 10)
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for row in range(1, 10):
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self.general_layout.setRowStretch(row, 1)
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self.general_layout.setRowStretch(7, 10)
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# Add the data folder hboxlayout
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self.general_layout.addWidget(QtWidgets.QLabel('Data Folder'), 0, 0)
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self.data_folder = QtWidgets.QLineEdit(str(Path.home()))
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self.general_layout.addWidget(self.data_folder, 0, 1, 1, 3)
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self.file_dialog = QtWidgets.QPushButton('...', checkable=False)
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self.general_layout.addWidget(self.file_dialog, 0, 4)
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self.file_dialog.clicked.connect(self.launch_filedialog)
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# Add default font.
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app = QtWidgets.QApplication.instance()
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self.general_layout.addWidget(QtWidgets.QLabel('Default Font'), 1, 0)
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self.font_value = QtWidgets.QLineEdit(app.font().family())
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self.general_layout.addWidget(self.font_value, 1, 1, 1, 3)
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self.font_dialog = QtWidgets.QPushButton('...', checkable=False)
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self.general_layout.addWidget(self.font_dialog, 1, 4)
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self.font_dialog.clicked.connect(lambda _: self.launch_fontdialog(self.font_value))
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# Add item label font
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self.general_layout.addWidget(QtWidgets.QLabel('Item Label Font'), 2, 0)
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self.item_label_value = QtWidgets.QLineEdit(app.font().family())
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self.general_layout.addWidget(self.item_label_value, 2, 1, 1, 3)
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self.item_label_dialog = QtWidgets.QPushButton('...', checkable=False)
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self.general_layout.addWidget(self.item_label_dialog, 2, 4)
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self.item_label_dialog.clicked.connect(lambda _: self.launch_fontdialog(self.item_label_value))
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# Add the "Show Grid" QCheckbox.
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self.grid = QtWidgets.QCheckBox('Show grid', self.general)
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self.general_layout.addWidget(self.grid, 3, 2, 1, 1)
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# Grid square size.
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self.grid_size = QtWidgets.QLabel('Grid Square Size', self.general)
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self.general_layout.addWidget(self.grid_size, 4, 0, 1, 2)
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self.grid_spin = QtWidgets.QSpinBox(self.general)
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self.grid_spin.setValue(16)
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self.general_layout.addWidget(self.grid_spin, 4, 2, 1, 1)
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# Add units of measurement
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self.units = QtWidgets.QLabel('Default length unit of measurement', self.general)
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self.general_layout.addWidget(self.units, 5, 0, 1, 2)
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self.units_combo = QtWidgets.QComboBox()
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self.units_combo.addItem('Inches')
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self.units_combo.addItem('Foot')
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self.units_combo.addItem('Meter')
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self.general_layout.addWidget(self.units_combo, 5, 2, 1, 1)
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# Add the alignment options
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self.align_combo = QtWidgets.QComboBox()
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self.align_combo.addItem('Align Top')
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self.align_combo.addItem('Align Bottom')
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self.align_combo.addItem('Align Left')
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self.align_combo.addItem('Align Right')
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self.align_combo.addItem('Align Center')
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self.general_layout.addWidget(self.align_combo, 6, 0, 1, 2)
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self.word_wrap = QtWidgets.QCheckBox('Word Wrap', self.general)
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self.general_layout.addWidget(self.word_wrap, 6, 2, 1, 1)
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def launch_filedialog(self):
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'''Launch the file dialog and store the folder.'''
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dialog = QtWidgets.QFileDialog()
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dialog.setFileMode(compat.Directory)
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dialog.setOption(compat.FileDontUseNativeDialog)
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dialog.setDirectory(self.data_folder.text())
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if shared.execute(args, dialog):
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self.data_folder.setText(dialog.selectedFiles()[0])
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def launch_fontdialog(self, edit):
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initial = QtGui.QFont()
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initial.setFamily(edit.text())
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font, ok = QtWidgets.QFontDialog.getFont(initial)
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if ok:
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edit.setText(font.family())
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# WINDOW WIDGETS
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class Label(QtWidgets.QLabel):
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'''Custom QLabel-like class that allows text elision.'''
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def __init__(
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self,
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text='',
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parent=None,
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elide=compat.ElideNone,
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width_cb=None,
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):
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super().__init__(text, parent)
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self._text = text
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self._elide = elide
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self._width_cb = width_cb
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self._timer = QtCore.QTimer()
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self._timer.setSingleShot(True)
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self._timer.timeout.connect(self.elide)
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def text(self):
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'''Get the internal text for the label.'''
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return self._text
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def setText(self, text):
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'''Override the set text event to store the text internally.'''
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# Need to set the text first, otherwise
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# the `width()` might be too small.
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self._text = text
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super().setText(text)
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self.elide()
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def elideMode(self):
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'''Get the elide mode for the label.'''
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return self._elide
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def setElideMode(self, elide):
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self._elide = elide
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def elide(self):
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'''Elide the text in the QLabel.'''
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# The width estimate might not be valid: check the callback.
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width = self.width()
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if self._width_cb is not None:
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width = self._width_cb()
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metrics = QtGui.QFontMetrics(self.font())
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elided = metrics.elidedText(self._text, self._elide, width)
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super().setText(elided)
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class TitleButton(QtWidgets.QToolButton):
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'''An icon-only button, without borders, for the titlebar.'''
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||
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||
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def __init__(self, icon, parent=None):
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super().__init__()
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self.setIcon(icon)
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self.setAutoRaise(True)
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||
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class Titlebar(QtWidgets.QFrame):
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'''Custom instance of a QTitlebar'''
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||
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||
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def __init__(self, subwindow, parent=None, flags=None):
|
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super().__init__(parent)
|
||
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|
||
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# Get and set some properties.
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self.setProperty('isTitlebar', True)
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self._subwindow = subwindow
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self._state = compat.WindowNoState
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self._subwindow_rect = None
|
||
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self._has_help = False
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||
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self._has_shade = False
|
||
|
self._is_shaded = False
|
||
|
self._has_shown = False
|
||
|
self._title_column = None
|
||
|
self._move_timer = QtCore.QTimer()
|
||
|
self._move_timer.setSingleShot(True)
|
||
|
self._move_timer.timeout.connect(self.menu_move)
|
||
|
self._size_timer = QtCore.QTimer()
|
||
|
self._size_timer.setSingleShot(True)
|
||
|
self._size_timer.timeout.connect(self.menu_size)
|
||
|
if flags is not None:
|
||
|
self._has_help = bool(flags & compat.WindowContextHelpButtonHint)
|
||
|
self._has_shade = bool(flags & compat.WindowShadeButtonHint)
|
||
|
|
||
|
# Create our widgets.
|
||
|
self._layout = QtWidgets.QGridLayout(self)
|
||
|
self._menu = TitleButton(menu_icon(self))
|
||
|
self._title = Label('', self, compat.ElideRight, self.title_width)
|
||
|
self._min = TitleButton(minimize_icon(self))
|
||
|
self._max = TitleButton(maximize_icon(self))
|
||
|
self._restore= TitleButton(restore_icon(self))
|
||
|
self._close = TitleButton(close_icon(self))
|
||
|
if self._has_help:
|
||
|
self._help = TitleButton(help_icon(self))
|
||
|
if self._has_shade:
|
||
|
self._shade = TitleButton(shade_icon(self))
|
||
|
self._unshade = TitleButton(unshade_icon(self))
|
||
|
|
||
|
# Add actions to our menu.
|
||
|
self._menu.setPopupMode(compat.InstantPopup)
|
||
|
self._main_menu = menu = QtWidgets.QMenu(self)
|
||
|
self._restore_action = action('&Restore', self, restore_icon(self))
|
||
|
self._restore_action.triggered.connect(self.restore)
|
||
|
self._move_action = action('&Move', self, transparent_icon(self))
|
||
|
self._move_action.triggered.connect(self.move_timer)
|
||
|
self._size_action = action('&Size', self, transparent_icon(self))
|
||
|
self._size_action.triggered.connect(self.size_timer)
|
||
|
self._min_action = action('Mi&nimize', self, minimize_icon(self))
|
||
|
self._min_action.triggered.connect(self.minimize)
|
||
|
self._max_action = action('Ma&ximize', self, maximize_icon(self))
|
||
|
self._max_action.triggered.connect(self.maximize)
|
||
|
self._top_action = action('Stay on &Top', self, checkable=True)
|
||
|
self._top_action.toggled.connect(self.toggle_keep_above)
|
||
|
self._close_action = action('&Close', self, close_icon(self))
|
||
|
self._close_action.triggered.connect(self._subwindow.close)
|
||
|
self._main_menu.addActions([
|
||
|
self._restore_action,
|
||
|
self._move_action,
|
||
|
self._size_action,
|
||
|
self._min_action,
|
||
|
self._max_action,
|
||
|
self._top_action,
|
||
|
])
|
||
|
self._main_menu.addSeparator()
|
||
|
self._main_menu.addAction(self._close_action)
|
||
|
self._menu.setMenu(self._main_menu)
|
||
|
|
||
|
# Customize the enabled items.
|
||
|
self._restore_action.setEnabled(False)
|
||
|
|
||
|
# Create our layout.
|
||
|
col = 0
|
||
|
self._layout.addWidget(self._menu, 0, col)
|
||
|
col += 1
|
||
|
self._layout.addWidget(self._title, 0, col, compat.AlignHCenter)
|
||
|
self._layout.setColumnStretch(col, 1)
|
||
|
self._title_column = col
|
||
|
col += 1
|
||
|
if self._has_help:
|
||
|
self._layout.addWidget(self._help, 0, col)
|
||
|
col += 1
|
||
|
self._layout.addWidget(self._min, 0, col)
|
||
|
col += 1
|
||
|
self._layout.addWidget(self._max, 0, col)
|
||
|
col += 1
|
||
|
if self._has_shade:
|
||
|
self._layout.addWidget(self._shade, 0, col)
|
||
|
col += 1
|
||
|
self._layout.addWidget(self._close, 0, col)
|
||
|
self._restore.hide()
|
||
|
if self._has_shade:
|
||
|
self._unshade.hide()
|
||
|
|
||
|
# Add in our event triggers.
|
||
|
self._min.clicked.connect(self.minimize)
|
||
|
self._max.clicked.connect(self.maximize)
|
||
|
self._restore.clicked.connect(self.restore)
|
||
|
self._close.clicked.connect(self._subwindow.close)
|
||
|
if self._has_help:
|
||
|
self._help.clicked.connect(self.help)
|
||
|
if self._has_shade:
|
||
|
self._shade.clicked.connect(self.shade)
|
||
|
self._unshade.clicked.connect(self.unshade)
|
||
|
|
||
|
# PROPERTIES
|
||
|
|
||
|
@property
|
||
|
def minimum_width(self):
|
||
|
'''Get the height (in pixels) for the minimum title bar width.'''
|
||
|
|
||
|
app = QtWidgets.QApplication.instance()
|
||
|
icon_width = self._menu.iconSize().width()
|
||
|
font_size = app.font().pointSizeF()
|
||
|
|
||
|
# We can have 4-6 icons, which with padding means we need
|
||
|
# room for at least 10 characters.
|
||
|
return 6 * icon_width + int(16 * font_size)
|
||
|
|
||
|
@property
|
||
|
def minimum_height(self):
|
||
|
'''Get the height (in pixels) for the minimum title bar height.'''
|
||
|
return TITLEBAR_HEIGHT
|
||
|
|
||
|
@property
|
||
|
def minimum_size(self):
|
||
|
'''Get the minimum dimensions for the title bar.'''
|
||
|
return QtCore.QSize(self.minimum_width, self.minimum_height)
|
||
|
|
||
|
def title_width(self):
|
||
|
'''Get the width of the title based on the grid layout.'''
|
||
|
return self._layout.cellRect(0, self._title_column).width()
|
||
|
|
||
|
# QT-LIKE PROPERTIES
|
||
|
|
||
|
def windowTitle(self):
|
||
|
'''Get the titlebar's window title.'''
|
||
|
return self._title.text()
|
||
|
|
||
|
def setWindowTitle(self, title):
|
||
|
'''Get the titlebar's window title.'''
|
||
|
self._title.setText(title)
|
||
|
|
||
|
def isNormal(self):
|
||
|
'''Get if the titlebar and therefore subwindow has no state.'''
|
||
|
return self._state == compat.WindowNoState
|
||
|
|
||
|
def isMinimized(self):
|
||
|
'''Get if the titlebar and therefore subwindow is minimized.'''
|
||
|
return self._state == compat.WindowMinimized
|
||
|
|
||
|
def isMaximized(self):
|
||
|
'''Get if the titlebar and therefore subwindow is maximized.'''
|
||
|
return self._state == compat.WindowMaximized
|
||
|
|
||
|
# QT EVENTS
|
||
|
|
||
|
def showEvent(self, event):
|
||
|
'''Set the minimum size policies once the widgets are shown.'''
|
||
|
|
||
|
global TITLEBAR_HEIGHT
|
||
|
if not self._has_shown:
|
||
|
TITLEBAR_HEIGHT = min(self.height(), TITLEBAR_HEIGHT)
|
||
|
self._has_shown = True
|
||
|
|
||
|
# Set some size policies.
|
||
|
self.setMinimumSize(self.minimum_width, self.minimum_height)
|
||
|
|
||
|
super().showEvent(event)
|
||
|
|
||
|
# ACTIONS
|
||
|
|
||
|
def set_minimum_size(self):
|
||
|
'''Set the minimum size of the titlebar.'''
|
||
|
self.setMinimumSize(self.minimum_width, self.minimum_height)
|
||
|
|
||
|
def move_timer(self):
|
||
|
'''Start timer to invoke menu_move.'''
|
||
|
|
||
|
# We use a timer since the clicks on the menu can invoke the
|
||
|
# MousePressEvent, which instantly cancels the move event.
|
||
|
self._move_timer.start(CLICK_TIMER)
|
||
|
|
||
|
def menu_move(self):
|
||
|
'''Start a manually trigger move.'''
|
||
|
self.window().start_move(self)
|
||
|
|
||
|
def menu_move_to(self, global_position):
|
||
|
'''
|
||
|
Move the subwindow so that the position is in the center bottom
|
||
|
of the title bar. The position is given in global coordinates.
|
||
|
'''
|
||
|
|
||
|
# Move it so the position is right below the bottom and the center.
|
||
|
position = self.mapFromGlobal(global_position)
|
||
|
rect = self.geometry()
|
||
|
x = position.x() - rect.width() // 2
|
||
|
y = position.y()
|
||
|
rect.moveBottomLeft(QtCore.QPoint(x, y))
|
||
|
|
||
|
window = self._subwindow
|
||
|
window.move_to(window.mapToParent(rect.topLeft()))
|
||
|
|
||
|
def size_timer(self):
|
||
|
'''Start timer to invoke menu_size.'''
|
||
|
|
||
|
# We use a timer since the clicks on the menu can invoke the
|
||
|
# MousePressEvent, which instantly cancels the size event.
|
||
|
self._size_timer.start(CLICK_TIMER)
|
||
|
|
||
|
def menu_size(self):
|
||
|
'''Start a manually triggered resize event.'''
|
||
|
self.window().start_resize(self)
|
||
|
|
||
|
def menu_size_to(self, global_position):
|
||
|
'''
|
||
|
Size the subwindow so that the position is in the center bottom
|
||
|
of the title bar. The position is given in global coordinates.
|
||
|
'''
|
||
|
|
||
|
window = self._subwindow
|
||
|
position = self.mapFromGlobal(global_position)
|
||
|
rect = window.geometry()
|
||
|
rect.setBottomRight(window.mapToParent(position))
|
||
|
window.resize(rect.size())
|
||
|
|
||
|
# Ensure we trigger the elide resize timer.
|
||
|
self._title._timer.start(REPAINT_TIMER)
|
||
|
|
||
|
def minimize(self):
|
||
|
'''Minimize the current subwindow.'''
|
||
|
|
||
|
if self.isNormal():
|
||
|
self._subwindow_rect = self._subwindow.geometry()
|
||
|
self.set_minimized()
|
||
|
self.set_shaded()
|
||
|
|
||
|
# Toggle state
|
||
|
self._state = compat.WindowMinimized
|
||
|
self._is_shaded = False
|
||
|
self._subwindow.minimize(self._subwindow.minimized_size)
|
||
|
|
||
|
# Toggle the menu actions
|
||
|
# Minimized windows should not be movable, resizable, or minimizable.
|
||
|
self._restore_action.setEnabled(True)
|
||
|
self._move_action.setEnabled(False)
|
||
|
self._size_action.setEnabled(False)
|
||
|
self._min_action.setEnabled(False)
|
||
|
self._max_action.setEnabled(True)
|
||
|
|
||
|
self._subwindow.mdiArea().minimize(self._subwindow)
|
||
|
|
||
|
def maximize(self):
|
||
|
'''Maximize the current subwindow.'''
|
||
|
|
||
|
if self.isNormal():
|
||
|
self._subwindow_rect = self._subwindow.geometry()
|
||
|
elif self.isMinimized() and not self._is_shaded:
|
||
|
self._subwindow.mdiArea().unminimize(self._subwindow)
|
||
|
size = self._subwindow.maximum_size
|
||
|
rect = QtCore.QRect(0, 0, size.width(), size.height())
|
||
|
self.set_maximized()
|
||
|
self.set_unshaded()
|
||
|
|
||
|
# Toggle state
|
||
|
self._state = compat.WindowMaximized
|
||
|
self._is_shaded = False
|
||
|
self._subwindow.maximize(rect)
|
||
|
|
||
|
# Toggle the menu actions
|
||
|
self._restore_action.setEnabled(True)
|
||
|
self._move_action.setEnabled(False)
|
||
|
self._size_action.setEnabled(False)
|
||
|
self._min_action.setEnabled(True)
|
||
|
self._max_action.setEnabled(False)
|
||
|
|
||
|
def restore(self):
|
||
|
'''Restore the current subwindow (set to no state).'''
|
||
|
|
||
|
if self.isMinimized() and not self._is_shaded:
|
||
|
self._subwindow.mdiArea().unminimize(self._subwindow)
|
||
|
self.set_restored()
|
||
|
self.set_unshaded()
|
||
|
|
||
|
# Toggle state
|
||
|
self._state = compat.WindowNoState
|
||
|
self._is_shaded = False
|
||
|
self._subwindow.restore(self._subwindow_rect)
|
||
|
|
||
|
# Toggle the menu actions
|
||
|
self._restore_action.setEnabled(False)
|
||
|
self._move_action.setEnabled(True)
|
||
|
self._size_action.setEnabled(True)
|
||
|
self._min_action.setEnabled(True)
|
||
|
self._max_action.setEnabled(True)
|
||
|
|
||
|
def shade(self):
|
||
|
'''Shade the current subwindow.'''
|
||
|
|
||
|
# Shaded windows are treated as if they have minimized state, and
|
||
|
# if the window is maximized, it sets the previous subwindow rect
|
||
|
# to the maximized geometry.
|
||
|
self.set_shaded()
|
||
|
self.set_minimized()
|
||
|
|
||
|
# Toggle state
|
||
|
self._state = compat.WindowMinimized
|
||
|
self._is_shaded = True
|
||
|
self._subwindow_rect = self._subwindow.geometry()
|
||
|
width = self._subwindow.width()
|
||
|
height = self._subwindow.minimized_size.height()
|
||
|
self._subwindow.shade(QtCore.QSize(width, height))
|
||
|
|
||
|
# Toggle the menu actions
|
||
|
# Shaded windows should be movable, but not resizable or minimizable.
|
||
|
self._restore_action.setEnabled(True)
|
||
|
self._move_action.setEnabled(True)
|
||
|
self._size_action.setEnabled(False)
|
||
|
self._min_action.setEnabled(False)
|
||
|
self._max_action.setEnabled(True)
|
||
|
|
||
|
def unshade(self):
|
||
|
'''Unshade the current subwindow.'''
|
||
|
|
||
|
if self.isMinimized() and not self._is_shaded:
|
||
|
self._subwindow.mdiArea().unminimize(self._subwindow)
|
||
|
|
||
|
# If the window is minimized, it restores to the previous
|
||
|
# window state and position.
|
||
|
self.set_unshaded()
|
||
|
self.set_restored()
|
||
|
|
||
|
# Toggle state
|
||
|
self._state = compat.WindowNoState
|
||
|
self._is_shaded = False
|
||
|
self._subwindow.unshade(self._subwindow_rect)
|
||
|
|
||
|
# Toggle the menu actions
|
||
|
# Unshaded windows have no state: they are restored.
|
||
|
self._restore_action.setEnabled(False)
|
||
|
self._move_action.setEnabled(True)
|
||
|
self._size_action.setEnabled(True)
|
||
|
self._min_action.setEnabled(True)
|
||
|
self._max_action.setEnabled(True)
|
||
|
|
||
|
def toggle_keep_above(self, checked):
|
||
|
'''Toggle whether to keep the window above others.'''
|
||
|
self._subwindow.setWindowFlag(compat.WindowStaysOnTopHint, checked)
|
||
|
|
||
|
def help(self):
|
||
|
'''Enter what's this mode.'''
|
||
|
QtWidgets.QWhatsThis.enterWhatsThisMode()
|
||
|
|
||
|
# VIEW
|
||
|
|
||
|
def set_minimized(self):
|
||
|
'''Show the restore and maximize icons.'''
|
||
|
|
||
|
if self.isNormal():
|
||
|
# Restore hidden, minimize + maximize shown
|
||
|
self._layout.replaceWidget(self._min, self._restore)
|
||
|
self._restore.show()
|
||
|
self._min.hide()
|
||
|
elif self.isMinimized():
|
||
|
return
|
||
|
else:
|
||
|
# Maximize hidden, minimize + restore shown
|
||
|
self._layout.replaceWidget(self._restore, self._max)
|
||
|
self._layout.replaceWidget(self._min, self._restore)
|
||
|
self._max.show()
|
||
|
self._min.hide()
|
||
|
|
||
|
def set_maximized(self):
|
||
|
'''Show the minimize and restore icons.'''
|
||
|
|
||
|
if self.isNormal():
|
||
|
# Restore hidden, minimize + maximize shown
|
||
|
self._layout.replaceWidget(self._max, self._restore)
|
||
|
self._restore.show()
|
||
|
self._max.hide()
|
||
|
elif self.isMinimized():
|
||
|
# Minimize hidden, restore + maximize shown
|
||
|
self._layout.replaceWidget(self._restore, self._min)
|
||
|
self._layout.replaceWidget(self._max, self._restore)
|
||
|
self._min.show()
|
||
|
self._max.hide()
|
||
|
|
||
|
def set_restored(self):
|
||
|
'''Show the minimize and maximize icons.'''
|
||
|
|
||
|
if self.isNormal():
|
||
|
return
|
||
|
elif self.isMinimized():
|
||
|
# Minimize hidden, restore + maximize shown
|
||
|
self._layout.replaceWidget(self._restore, self._min)
|
||
|
self._min.show()
|
||
|
self._restore.hide()
|
||
|
else:
|
||
|
# Maximize hidden, minimize + restore shown
|
||
|
self._layout.replaceWidget(self._restore, self._max)
|
||
|
self._max.show()
|
||
|
self._restore.hide()
|
||
|
|
||
|
def set_shaded(self):
|
||
|
'''Show the unshade icon (and hide the shade icon).'''
|
||
|
|
||
|
if self._has_shade and not (self.isMinimized() or self._is_shaded):
|
||
|
self._layout.replaceWidget(self._shade, self._unshade)
|
||
|
self._shade.hide()
|
||
|
self._unshade.show()
|
||
|
|
||
|
def set_unshaded(self):
|
||
|
'''Show the shade icon (and hide the unshade icon).'''
|
||
|
|
||
|
if self._has_shade and (self.isMinimized() or self._is_shaded):
|
||
|
self._layout.replaceWidget(self._unshade, self._shade)
|
||
|
self._unshade.hide()
|
||
|
self._shade.show()
|
||
|
|
||
|
|
||
|
class SizeFrame(QtCore.QObject):
|
||
|
'''An invisible frame for resizing events around a window.'''
|
||
|
|
||
|
def __init__(self, window=None, border_width=3):
|
||
|
super().__init__(window)
|
||
|
|
||
|
self._window = window
|
||
|
self._border_width = border_width
|
||
|
self._band = QtWidgets.QRubberBand(compat.RubberBandRectangle)
|
||
|
|
||
|
self._pressed = False
|
||
|
self._cursor = None
|
||
|
self._press_edge = WindowEdge.NoEdge
|
||
|
self._move_edge = WindowEdge.NoEdge
|
||
|
|
||
|
self._window.setMouseTracking(True)
|
||
|
self._window.setWindowFlag(compat.FramelessWindowHint, True)
|
||
|
self._window.setAttribute(compat.WA_Hover)
|
||
|
|
||
|
@property
|
||
|
def is_active(self):
|
||
|
'''Get if the SizeFrame resize event is active.'''
|
||
|
return self._pressed
|
||
|
|
||
|
def is_on_top(self, pos, rect):
|
||
|
'''Determine if the cursor is on the top of the widget.'''
|
||
|
return (
|
||
|
pos.x() >= rect.x() + self._border_width and
|
||
|
pos.x() <= rect.x() + rect.width() - self._border_width and
|
||
|
pos.y() >= rect.y() and
|
||
|
pos.y() <= rect.y() + self._border_width
|
||
|
)
|
||
|
|
||
|
def is_on_bottom(self, pos, rect):
|
||
|
'''Determine if the cursor is on the bottom of the widget.'''
|
||
|
return (
|
||
|
pos.x() >= rect.x() + self._border_width and
|
||
|
pos.x() <= rect.x() + rect.width() - self._border_width and
|
||
|
pos.y() >= rect.y() + rect.height() - self._border_width and
|
||
|
pos.y() <= rect.y() + rect.height()
|
||
|
)
|
||
|
|
||
|
def is_on_left(self, pos, rect):
|
||
|
'''Determine if the cursor is on the left of the widget.'''
|
||
|
return (
|
||
|
pos.x() >= rect.x() - self._border_width and
|
||
|
pos.x() <= rect.x() + self._border_width and
|
||
|
pos.y() >= rect.y() + self._border_width and
|
||
|
pos.y() <= rect.y() + rect.height() - self._border_width
|
||
|
)
|
||
|
|
||
|
def is_on_right(self, pos, rect):
|
||
|
'''Determine if the cursor is on the right of the widget.'''
|
||
|
return (
|
||
|
pos.x() >= rect.x() + rect.width() - self._border_width and
|
||
|
pos.x() <= rect.x() + rect.width() and
|
||
|
pos.y() >= rect.y() + self._border_width and
|
||
|
pos.y() <= rect.y() + rect.height() - self._border_width
|
||
|
)
|
||
|
|
||
|
def is_on_top_left(self, pos, rect):
|
||
|
'''Determine if the cursor is on the top left of the widget.'''
|
||
|
return (
|
||
|
pos.x() >= rect.x() and
|
||
|
pos.x() <= rect.x() + self._border_width and
|
||
|
pos.y() >= rect.y() and
|
||
|
pos.y() <= rect.y() + self._border_width
|
||
|
)
|
||
|
|
||
|
def is_on_top_right(self, pos, rect):
|
||
|
'''Determine if the cursor is on the top right of the widget.'''
|
||
|
return (
|
||
|
pos.x() >= rect.x() + rect.width() - self._border_width and
|
||
|
pos.x() <= rect.x() + rect.width() and
|
||
|
pos.y() >= rect.y() and
|
||
|
pos.y() <= rect.y() + self._border_width
|
||
|
)
|
||
|
|
||
|
def is_on_bottom_left(self, pos, rect):
|
||
|
'''Determine if the cursor is on the bottom left of the widget.'''
|
||
|
return (
|
||
|
pos.x() >= rect.x() and
|
||
|
pos.x() <= rect.x() + self._border_width and
|
||
|
pos.y() >= rect.y() + rect.height() - self._border_width and
|
||
|
pos.y() <= rect.y() + rect.height()
|
||
|
)
|
||
|
|
||
|
def is_on_bottom_right(self, pos, rect):
|
||
|
'''Determine if the cursor is on the bottom right of the widget.'''
|
||
|
return (
|
||
|
pos.x() >= rect.x() + rect.width() - self._border_width and
|
||
|
pos.x() <= rect.x() + rect.width() and
|
||
|
pos.y() >= rect.y() + rect.height() - self._border_width and
|
||
|
pos.y() <= rect.y() + rect.height()
|
||
|
)
|
||
|
|
||
|
def cursor_position(self, pos, rect):
|
||
|
'''Calculate the cursor position inside the window.'''
|
||
|
|
||
|
if self.is_on_left(pos, rect):
|
||
|
return WindowEdge.Left
|
||
|
elif self.is_on_right(pos, rect):
|
||
|
return WindowEdge.Right
|
||
|
elif self.is_on_bottom(pos, rect):
|
||
|
return WindowEdge.Bottom
|
||
|
elif self.is_on_top(pos, rect):
|
||
|
return WindowEdge.Top
|
||
|
elif self.is_on_bottom_left(pos, rect):
|
||
|
return WindowEdge.BottomLeft
|
||
|
elif self.is_on_bottom_right(pos, rect):
|
||
|
return WindowEdge.BottomRight
|
||
|
elif self.is_on_top_right(pos, rect):
|
||
|
return WindowEdge.TopRight
|
||
|
elif self.is_on_top_left(pos, rect):
|
||
|
return WindowEdge.TopLeft
|
||
|
|
||
|
return WindowEdge.NoEdge
|
||
|
|
||
|
def top_left(self):
|
||
|
'''Get the top/left position of the window in global coordinates.'''
|
||
|
|
||
|
# Calculate the top left bounds of our window to get our frame.
|
||
|
# We want our frame in global coordinates, but our window
|
||
|
# might be a subwindow. If it has a parent, then it's a subwindow
|
||
|
# and we need to map our coordinates.
|
||
|
point = QtCore.QPoint(self._window.x(), self._window.y())
|
||
|
if self._window.parent() is not None:
|
||
|
point = self._window.parent().mapToGlobal(point)
|
||
|
|
||
|
return point
|
||
|
|
||
|
def frame_geometry(self):
|
||
|
'''Calculate the frame geometry of our window in global coordinates.'''
|
||
|
return QtCore.QRect(self.top_left(), self._window.frameSize())
|
||
|
|
||
|
def update_cursor(self, position):
|
||
|
'''Update the cursor shape depending on the cursor position.'''
|
||
|
|
||
|
if self._window.isMaximized() or self._window.isFullScreen():
|
||
|
self.unset_cursor()
|
||
|
return
|
||
|
|
||
|
if self._pressed:
|
||
|
return
|
||
|
|
||
|
rect = self.frame_geometry()
|
||
|
self._move_edge = self.cursor_position(position, rect)
|
||
|
if self._move_edge == WindowEdge.NoEdge:
|
||
|
self.unset_cursor()
|
||
|
return
|
||
|
if self._move_edge in (WindowEdge.Top, WindowEdge.Bottom):
|
||
|
self._cursor = compat.SizeVerCursor
|
||
|
elif self._move_edge in (WindowEdge.Left, WindowEdge.Right):
|
||
|
self._cursor = compat.SizeHorCursor
|
||
|
elif self._move_edge in (WindowEdge.TopLeft, WindowEdge.BottomRight):
|
||
|
self._cursor = compat.SizeFDiagCursor
|
||
|
elif self._move_edge in (WindowEdge.TopRight, WindowEdge.BottomLeft):
|
||
|
self._cursor = compat.SizeBDiagCursor
|
||
|
|
||
|
self._window.setCursor(self._cursor)
|
||
|
|
||
|
def unset_cursor(self):
|
||
|
'''Unset the custom cursor.'''
|
||
|
|
||
|
if self._cursor:
|
||
|
self._window.unsetCursor()
|
||
|
self._cursor = None
|
||
|
|
||
|
def enter(self, event):
|
||
|
'''Handle the enterEvent of the window.'''
|
||
|
|
||
|
position = shared.single_point_position(args, event)
|
||
|
self.update_cursor(self._window.mapToGlobal(position))
|
||
|
|
||
|
def leave(self, event):
|
||
|
'''Handle the leaveEvent of the window.'''
|
||
|
|
||
|
if not self._pressed:
|
||
|
self.unset_cursor()
|
||
|
|
||
|
def mouse_move(self, event):
|
||
|
'''Handle the mouseMoveEvent of the window.'''
|
||
|
|
||
|
position = shared.single_point_global_position(args, event)
|
||
|
if not self._pressed:
|
||
|
self.update_cursor(position)
|
||
|
return
|
||
|
|
||
|
# Get our new frame dimensions.
|
||
|
rect = self._band.frameGeometry()
|
||
|
if self._press_edge == WindowEdge.NoEdge:
|
||
|
return
|
||
|
elif self._press_edge == WindowEdge.Top:
|
||
|
rect.setTop(position.y())
|
||
|
elif self._press_edge == WindowEdge.Bottom:
|
||
|
rect.setBottom(position.y())
|
||
|
elif self._press_edge == WindowEdge.Left:
|
||
|
rect.setLeft(position.x())
|
||
|
elif self._press_edge == WindowEdge.Right:
|
||
|
rect.setRight(position.x())
|
||
|
elif self._press_edge == WindowEdge.TopLeft:
|
||
|
rect.setTopLeft(position)
|
||
|
elif self._press_edge == WindowEdge.TopRight:
|
||
|
rect.setTopRight(position)
|
||
|
elif self._press_edge == WindowEdge.BottomLeft:
|
||
|
rect.setBottomLeft(position)
|
||
|
elif self._press_edge == WindowEdge.BottomRight:
|
||
|
rect.setBottomRight(position)
|
||
|
|
||
|
if rect.width() < self._window.minimumWidth():
|
||
|
rect.setLeft(self._window.x())
|
||
|
if rect.height() < self._window.minimumHeight():
|
||
|
rect.setTop(self._window.y())
|
||
|
self._window.setGeometry(rect)
|
||
|
self._band.setGeometry(rect)
|
||
|
|
||
|
def mouse_press(self, event):
|
||
|
'''Handle the mousePressEvent of the window.'''
|
||
|
|
||
|
if event.button() == compat.LeftButton:
|
||
|
position = shared.single_point_global_position(args, event)
|
||
|
rect = self.frame_geometry()
|
||
|
self._press_edge = self.cursor_position(position, rect)
|
||
|
# We want to separately hand drags, so only
|
||
|
# set this if we are pressing on the edge.
|
||
|
if self._press_edge != WindowEdge.NoEdge:
|
||
|
self._pressed = True
|
||
|
self._band.setGeometry(rect)
|
||
|
|
||
|
def mouse_release(self, event):
|
||
|
'''Handle the mouseReleaseEvent of the window.'''
|
||
|
|
||
|
if event.button() == compat.LeftButton:
|
||
|
self._pressed = False
|
||
|
|
||
|
def hover_move(self, event):
|
||
|
'''Handle the hoverMoveEvent of the window.'''
|
||
|
|
||
|
position = shared.single_point_position(args, event)
|
||
|
self.update_cursor(self._window.mapToGlobal(position))
|
||
|
|
||
|
class SubWindow(QtWidgets.QMdiSubWindow):
|
||
|
'''Custom subwindow instance'''
|
||
|
|
||
|
def __init__(
|
||
|
self,
|
||
|
parent=None,
|
||
|
flags=QtCore.Qt.WindowType(0),
|
||
|
sizegrip=False,
|
||
|
):
|
||
|
super().__init__(parent)
|
||
|
self.setWindowFlags(self.windowFlags() | flags)
|
||
|
super().setWidget(QtWidgets.QWidget())
|
||
|
|
||
|
# Create our widgets. Sizeframe and sizegrip are mutually exclusive.
|
||
|
self._central = QtWidgets.QFrame(super().widget())
|
||
|
self._central.setLayout(QtWidgets.QVBoxLayout())
|
||
|
self._titlebar = Titlebar(self, self._central, flags)
|
||
|
self._widget = QtWidgets.QWidget(self._central)
|
||
|
self._widget.setLayout(QtWidgets.QVBoxLayout())
|
||
|
self._sizeframe = None
|
||
|
self._sizegrip = None
|
||
|
self._border = args.border_width
|
||
|
self._titlebar_size = QtCore.QSize()
|
||
|
self._sizegrip_size = QtCore.QSize()
|
||
|
if sizegrip:
|
||
|
self._sizegrip = QtWidgets.QSizeGrip(self._central)
|
||
|
else:
|
||
|
self._sizeframe = SizeFrame(self, border_width=5)
|
||
|
|
||
|
# Add our titlebar, then our central widgets, etc.
|
||
|
# Make sure we have our titlebar compacted to fit.
|
||
|
# The trick here is quite simple: have no spacing
|
||
|
# on the parent layout (so the titlebar goes on the
|
||
|
# absolute top), and all 3 widgets, with the main
|
||
|
# widget expanding to the view, and make it seem like
|
||
|
# it's the central widget for the layout, as is its layout.
|
||
|
|
||
|
# Align the size grip to the bottom right, without stretch, so
|
||
|
# it compacts and has the natural placement. For the titlebar,
|
||
|
# align it top so when the sizegrip is hidden (as is the widget),
|
||
|
# it does not have a border/padding on the top.
|
||
|
bottom_right = compat.AlignBottom | compat.AlignRight
|
||
|
super().layout().setSpacing(0)
|
||
|
super().layout().addWidget(self._central, 10)
|
||
|
self._central.layout().setSpacing(0)
|
||
|
self._central.layout().addWidget(self._titlebar, 0, compat.AlignTop)
|
||
|
self._central.layout().addWidget(self._widget, 10)
|
||
|
if self._sizegrip is not None:
|
||
|
self._central.layout().addWidget(self._sizegrip, 0, bottom_right)
|
||
|
|
||
|
# Set the border properties.
|
||
|
self._central.layout().setContentsMargins(QtCore.QMargins(0, 0, 0, 0))
|
||
|
self._central.setProperty('isWindow', True)
|
||
|
if self._border > 0:
|
||
|
self._central.setProperty('windowFrame', min(self._border, 5))
|
||
|
self._central.setFrameShape(compat.Box)
|
||
|
self._central.setFrameShadow(compat.Raised)
|
||
|
|
||
|
# Ensure our titlebar gets highest priority.
|
||
|
self._titlebar.raise_()
|
||
|
self._widget.lower()
|
||
|
|
||
|
# PROPERTIES
|
||
|
|
||
|
@property
|
||
|
def border_size(self):
|
||
|
'''Get the size of the border, regardless if present.'''
|
||
|
return QtCore.QSize(2 * self._border, 2 * self._border)
|
||
|
|
||
|
@property
|
||
|
def minimized_content_size(self):
|
||
|
'''Get the minimum content size of the widget.'''
|
||
|
return self._titlebar_size
|
||
|
size = self._titlebar_size
|
||
|
if self._border:
|
||
|
size = size + self.border_size
|
||
|
return size
|
||
|
|
||
|
@property
|
||
|
def minimized_size(self):
|
||
|
'''Get the minimum size of the widget, with the size grips hidden.'''
|
||
|
|
||
|
size = self.minimized_content_size
|
||
|
if self._border:
|
||
|
size = size + self.border_size
|
||
|
return size
|
||
|
|
||
|
@property
|
||
|
def minimum_size(self):
|
||
|
'''Get the minimum size for the widget.'''
|
||
|
|
||
|
size = self.minimized_size
|
||
|
if self._sizegrip is not None and self._sizegrip.isVisible():
|
||
|
# Don't modify in place: percolates later.
|
||
|
size = size + self._sizegrip_size
|
||
|
return size
|
||
|
|
||
|
@property
|
||
|
def maximum_size(self):
|
||
|
'''Get the maximum size for the widget.'''
|
||
|
return self.mdiArea().size()
|
||
|
|
||
|
# RESIZE
|
||
|
|
||
|
def move_to(self, position):
|
||
|
'''Move the window to the desired position'''
|
||
|
|
||
|
# Also updates the stored previous subwindow position, if applicable.
|
||
|
# This means shading/unshading uses the new position of the window,
|
||
|
# but the old sizes, rather than jump the window back.
|
||
|
self.move(position)
|
||
|
rect = self._titlebar._subwindow_rect
|
||
|
if rect is not None:
|
||
|
rect.moveTo(position)
|
||
|
|
||
|
def set_minimum_size(self):
|
||
|
'''Sets the minimum size of the window and the titlebar.'''
|
||
|
|
||
|
self._titlebar.set_minimum_size()
|
||
|
self._titlebar_size = self._titlebar.minimumSize()
|
||
|
self.setMinimumSize(self.minimum_size)
|
||
|
|
||
|
def minimize(self, size):
|
||
|
'''Minimize the window, hiding the main widget and size grip.'''
|
||
|
|
||
|
self._widget.hide()
|
||
|
if self._sizegrip is not None:
|
||
|
self._sizegrip.hide()
|
||
|
self.set_minimum_size()
|
||
|
self.resize(size)
|
||
|
|
||
|
def maximize(self, rect):
|
||
|
'''Maximize the window, showing the main widget and hiding size grip.'''
|
||
|
|
||
|
self._widget.show()
|
||
|
if self._sizegrip is not None:
|
||
|
self._sizegrip.hide()
|
||
|
self.set_minimum_size()
|
||
|
self.setGeometry(rect)
|
||
|
|
||
|
def restore(self, rect):
|
||
|
'''Restore the window, showing the main widget and size grip.'''
|
||
|
|
||
|
self._widget.show()
|
||
|
if self._sizegrip is not None:
|
||
|
self._sizegrip.show()
|
||
|
self.set_minimum_size()
|
||
|
self.setGeometry(rect)
|
||
|
|
||
|
def shade(self, size):
|
||
|
'''Shade the window, hiding the main widget and size grip.'''
|
||
|
|
||
|
self._widget.hide()
|
||
|
if self._sizegrip is not None:
|
||
|
self._sizegrip.hide()
|
||
|
self.set_minimum_size()
|
||
|
self.resize(size)
|
||
|
|
||
|
def unshade(self, rect):
|
||
|
'''Unshade the window, showing the main widget and size grip.'''
|
||
|
|
||
|
self._widget.show()
|
||
|
if self._sizegrip is not None:
|
||
|
self._sizegrip.show()
|
||
|
self.set_minimum_size()
|
||
|
self.setGeometry(rect)
|
||
|
|
||
|
# QT EVENTS
|
||
|
|
||
|
def resizeEvent(self, event):
|
||
|
'''Handle widget resize events here.'''
|
||
|
|
||
|
# Need to trigger the titlebar title resize. Need to handle it
|
||
|
# here, since the SizeFrame resizes won't always trigger a
|
||
|
# Label::resizeEvent, which can cause the text to stay elided.
|
||
|
title_timer = self._titlebar._title._timer
|
||
|
title_timer.start(REPAINT_TIMER)
|
||
|
|
||
|
super().resizeEvent(event)
|
||
|
|
||
|
def showEvent(self, event):
|
||
|
'''Set the minimum size policies once the widgets are shown.'''
|
||
|
|
||
|
# Until shown, the size grip has inaccurate sizes.
|
||
|
# Set the minimum size policy of the widget.
|
||
|
# The show event occurs just after everything is shown,
|
||
|
# so the widget sizes (and isVisible) are accurate.
|
||
|
self._titlebar_size = self._titlebar.minimumSize()
|
||
|
if self._sizegrip is not None:
|
||
|
sizegrip_size = self._sizegrip.sizeHint()
|
||
|
self._sizegrip_size = QtCore.QSize(0, sizegrip_size.height())
|
||
|
self.setMinimumSize(self.minimum_size)
|
||
|
|
||
|
super().showEvent(event)
|
||
|
|
||
|
def mouseDoubleClickEvent(self, event):
|
||
|
'''Override the mouse double click, and don't call the press event.'''
|
||
|
|
||
|
# By default, the flowchart for titlebar double clicks is as follows:
|
||
|
# 1. If minimized, restore
|
||
|
# 2. If maximized, restore
|
||
|
# 3. If no state and can shade, shade
|
||
|
# 4. If no state and cannot shade, maximize
|
||
|
# 5. If shaded, unshade.
|
||
|
widget = self._titlebar
|
||
|
if not widget.underMouse() or event.button() != compat.LeftButton:
|
||
|
return super().mouseDoubleClickEvent(event)
|
||
|
if widget._is_shaded:
|
||
|
widget.unshade()
|
||
|
elif widget.isMinimized() or widget.isMaximized():
|
||
|
widget.restore()
|
||
|
elif widget._has_shade:
|
||
|
widget.shade()
|
||
|
else:
|
||
|
widget.maximize()
|
||
|
|
||
|
def mousePressEvent(self, event):
|
||
|
'''Override a mouse click on the titlebar to allow a move.'''
|
||
|
|
||
|
widget = self._titlebar
|
||
|
window = self.window()
|
||
|
if widget.underMouse():
|
||
|
# `self.window()._move` cannot be set, since we're inside
|
||
|
# the global event filter here. We handle conflicts here,
|
||
|
# so only one of the 4 states can be set. We can't move
|
||
|
# minimized widgets, so don't try.
|
||
|
is_left = event.button() == compat.LeftButton
|
||
|
is_minimized = self.isMinimized() and not self._titlebar._is_shaded
|
||
|
has_frame = window._frame is not None
|
||
|
if is_left and not is_minimized and not has_frame:
|
||
|
self.window().start_drag(event)
|
||
|
elif event.button() == compat.RightButton:
|
||
|
position = shared.single_point_global_position(args, event)
|
||
|
shared.execute(args, widget._main_menu, position)
|
||
|
return super().mousePressEvent(event)
|
||
|
|
||
|
def mouseMoveEvent(self, event):
|
||
|
'''Reposition the window on the move event.'''
|
||
|
|
||
|
window = self.window()
|
||
|
if window._frame is not None:
|
||
|
window.end_drag()
|
||
|
if window._drag is not None:
|
||
|
self.window().handle_drag(self, event)
|
||
|
return super().mouseMoveEvent(event)
|
||
|
|
||
|
def mouseReleaseEvent(self, event):
|
||
|
'''End the drag event.'''
|
||
|
|
||
|
self.window().end_drag()
|
||
|
return super().mouseReleaseEvent(event)
|
||
|
|
||
|
# QT-LIKE PROPERTIES
|
||
|
|
||
|
def windowTitle(self):
|
||
|
'''Get the window title from the titlebar.'''
|
||
|
return self._titlebar.windowTitle()
|
||
|
|
||
|
def setWindowTitle(self, title):
|
||
|
'''Get the window title from the titlebar.'''
|
||
|
self._titlebar.setWindowTitle(title)
|
||
|
|
||
|
def layout(self):
|
||
|
'''Get the subwindow layout (mapped to self._widget)'''
|
||
|
return self._widget.layout()
|
||
|
|
||
|
def setLayout(self, layout):
|
||
|
'''Set the subwindow layout (mapped to self._widget)'''
|
||
|
self._widget.setLayout(layout)
|
||
|
|
||
|
def widget(self):
|
||
|
'''Get the subwindow widget (mapped to self._widget)'''
|
||
|
return self._widget
|
||
|
|
||
|
def setWidget(self, widget):
|
||
|
'''Set the subwindow widget (mapped to self._widget)'''
|
||
|
|
||
|
super().layout().replaceWidget(self._widget, widget)
|
||
|
self._widget = widget
|
||
|
|
||
|
def isMinimized(self):
|
||
|
'''Overload since we use a custom minimized for our subwindow.'''
|
||
|
return self._titlebar.isMinimized()
|
||
|
|
||
|
def isMaximized(self):
|
||
|
'''Overload since we use a custom maximized for our subwindow.'''
|
||
|
return self._titlebar.isMaximized() or super().isMaximized()
|
||
|
|
||
|
class MdiArea(QtWidgets.QMdiArea):
|
||
|
'''Override the QMdiArea for window minimization and background color.'''
|
||
|
|
||
|
def __init__(self, parent=None, location=MINIMIZE_LOCATION):
|
||
|
super().__init__(parent)
|
||
|
self._minimized = []
|
||
|
self._location = location
|
||
|
self._timer = QtCore.QTimer()
|
||
|
self._timer.setSingleShot(True)
|
||
|
self._timer.timeout.connect(self.move_minimized)
|
||
|
|
||
|
# Set the background color
|
||
|
background = self.background()
|
||
|
background.setColor(colors.ViewBackground)
|
||
|
self.setBackground(background)
|
||
|
|
||
|
def resizeEvent(self, event):
|
||
|
'''Handle moving minimized windows without glitchy motion.'''
|
||
|
|
||
|
self._timer.start(REPAINT_TIMER)
|
||
|
super().resizeEvent(event)
|
||
|
|
||
|
def minimize(self, subwindow):
|
||
|
'''Minimize a subwindow and reposition it.'''
|
||
|
|
||
|
self._minimized.append(subwindow)
|
||
|
self.move_minimized()
|
||
|
|
||
|
def unminimize(self, subwindow):
|
||
|
'''Unminimize a subwindow.'''
|
||
|
|
||
|
self._minimized.remove(subwindow)
|
||
|
self.move_minimized()
|
||
|
|
||
|
def move_minimized(self):
|
||
|
'''Move the minimized windows.'''
|
||
|
|
||
|
# No need to set the geometry of our minimized windows.
|
||
|
if not self._minimized:
|
||
|
return
|
||
|
|
||
|
# Get the geometry of the elements, and calculate the windows per row.
|
||
|
window = self._minimized[0]
|
||
|
has_border = any(i._border for i in self._minimized)
|
||
|
size = window.minimized_content_size
|
||
|
if has_border:
|
||
|
size = size + window.border_size
|
||
|
width = size.width()
|
||
|
height = size.height()
|
||
|
width += max(int(0.01 * width), 1)
|
||
|
height += max(int(0.01 * height), 1)
|
||
|
total_size = self.size()
|
||
|
minimized_count = len(self._minimized)
|
||
|
row_count = max(total_size.width() // width, 1)
|
||
|
rows = minimized_count // row_count
|
||
|
if minimized_count % row_count != 0:
|
||
|
rows += 1
|
||
|
|
||
|
# Get how we shift our elements. Start our elements so
|
||
|
# the first iteration will shift them into place.
|
||
|
# We never want to place elements at a negative index,
|
||
|
# so our right always starts at least at 1.
|
||
|
# For our bottom, we want the last element to be placed at (_, 0)
|
||
|
# if it would overflow to the top, we place it at 0 instead.
|
||
|
left_x = 0
|
||
|
right_x = max(total_size.width() - width, 0)
|
||
|
top_y = 0
|
||
|
bottom_y = max(total_size.height() - height, (rows - 1) * height)
|
||
|
if self._location == MinimizeLocation.TopLeft:
|
||
|
point = QtCore.QPoint(left_x, top_y)
|
||
|
new_column = lambda p: QtCore.QPoint(left_x, p.y() + height)
|
||
|
shift_row = lambda p, w: p + QtCore.QPoint(w, 0)
|
||
|
elif self._location == MinimizeLocation.TopRight:
|
||
|
point = QtCore.QPoint(right_x, top_y)
|
||
|
new_column = lambda p: QtCore.QPoint(right_x, p.y() + height)
|
||
|
shift_row = lambda p, w: p - QtCore.QPoint(w, 0)
|
||
|
elif self._location == MinimizeLocation.BottomLeft:
|
||
|
point = QtCore.QPoint(left_x, bottom_y)
|
||
|
new_column = lambda p: QtCore.QPoint(left_x, p.y() - height)
|
||
|
shift_row = lambda p, w: p + QtCore.QPoint(w, 0)
|
||
|
else:
|
||
|
point = QtCore.QPoint(right_x, bottom_y)
|
||
|
new_column = lambda p: QtCore.QPoint(right_x, p.y() - height)
|
||
|
shift_row = lambda p, w: p - QtCore.QPoint(w, 0)
|
||
|
|
||
|
# Now, need to place them accordingly.
|
||
|
# Need to handle unshifts, if they occur, due to the
|
||
|
for index in range(len(self._minimized)):
|
||
|
# Calculate our new column, only storing if it is a new column.
|
||
|
window = self._minimized[index]
|
||
|
is_new_column = index % row_count == 0
|
||
|
if index != 0 and is_new_column:
|
||
|
point = new_column(point)
|
||
|
|
||
|
window.move(point)
|
||
|
point = shift_row(point, width)
|
||
|
|
||
|
class Window(QtWidgets.QMainWindow):
|
||
|
'''Main window with a custom event filter for all events.'''
|
||
|
|
||
|
def __init__(self, parent=None, flags=QtCore.Qt.WindowType(0)):
|
||
|
super().__init__(parent, flags)
|
||
|
|
||
|
self.centralwidget = QtWidgets.QWidget(self)
|
||
|
self.layout = QtWidgets.QVBoxLayout(self.centralwidget)
|
||
|
self.setCentralWidget(self.centralwidget)
|
||
|
self.resize(1068, 824)
|
||
|
self.setWindowTitle('Custom SubWindow Style.')
|
||
|
|
||
|
flags = compat.SubWindow
|
||
|
flags |= compat.FramelessWindowHint
|
||
|
self.area = MdiArea(self.centralwidget)
|
||
|
self.window1 = SubWindow(flags=flags, sizegrip=True)
|
||
|
self.window1.setWindowTitle('Short Title')
|
||
|
self.area.addSubWindow(self.window1)
|
||
|
self.table = LargeTable(self.window1.widget())
|
||
|
self.window1.layout().addWidget(self.table)
|
||
|
|
||
|
flags = compat.SubWindow
|
||
|
flags |= compat.WindowContextHelpButtonHint
|
||
|
flags |= compat.WindowShadeButtonHint
|
||
|
flags |= compat.FramelessWindowHint
|
||
|
self.window2 = SubWindow(flags=flags)
|
||
|
self.window2.setWindowTitle('Example of a very, very long title')
|
||
|
self.area.addSubWindow(self.window2)
|
||
|
self.tree = SortableTree(self.window2.widget())
|
||
|
self.window2.layout().addWidget(self.tree)
|
||
|
|
||
|
flags = compat.SubWindow
|
||
|
flags |= compat.WindowShadeButtonHint
|
||
|
flags |= compat.FramelessWindowHint
|
||
|
self.window3 = SubWindow(flags=flags, sizegrip=True)
|
||
|
self.window3.setWindowTitle('Medium length title')
|
||
|
self.area.addSubWindow(self.window3)
|
||
|
self.layout.addWidget(self.area)
|
||
|
self.tab = SettingTabs(self.window3.widget())
|
||
|
self.window3.layout().addWidget(self.tab)
|
||
|
|
||
|
# Tracking for move and resize events.
|
||
|
# Click and drag title bar move.
|
||
|
self._drag = None
|
||
|
# Context menu move.
|
||
|
self._move = None
|
||
|
# Context menu resize.
|
||
|
self._resize = None
|
||
|
# SizeFrame resize.
|
||
|
self._frame = None
|
||
|
|
||
|
def set_cursor(self, cursor):
|
||
|
'''Temporarily set the application cursor to the override cursor.'''
|
||
|
|
||
|
app = QtWidgets.QApplication.instance()
|
||
|
app.setOverrideCursor(QtGui.QCursor(cursor))
|
||
|
|
||
|
def restore_cursor(self):
|
||
|
'''Restore the overridden cursor.'''
|
||
|
|
||
|
app = QtWidgets.QApplication.instance()
|
||
|
app.restoreOverrideCursor()
|
||
|
|
||
|
def start_drag(self, event):
|
||
|
'''Start the drag state.'''
|
||
|
self._drag = event.pos()
|
||
|
|
||
|
def handle_drag(self, subwindow, event):
|
||
|
'''Handle the drag event.'''
|
||
|
subwindow.move_to(subwindow.mapToParent(event.pos() - self._drag))
|
||
|
|
||
|
def end_drag(self):
|
||
|
'''End the drag state.'''
|
||
|
self._drag = None
|
||
|
|
||
|
def start_move(self, widget):
|
||
|
'''Start the move state.'''
|
||
|
|
||
|
self._move = widget
|
||
|
self._move.menu_move_to(QtGui.QCursor.pos())
|
||
|
|
||
|
def handle_move(self, obj, event):
|
||
|
'''Handle the move event.'''
|
||
|
|
||
|
position = shared.single_point_global_position(args, event)
|
||
|
self._move.menu_move_to(position)
|
||
|
|
||
|
def end_move(self):
|
||
|
'''End the move state.'''
|
||
|
self._move = None
|
||
|
|
||
|
def start_resize(self, widget):
|
||
|
'''Start the resize state.'''
|
||
|
|
||
|
self._resize = widget
|
||
|
self.set_cursor(compat.SizeFDiagCursor)
|
||
|
self._resize.menu_size_to(QtGui.QCursor.pos())
|
||
|
|
||
|
def handle_resize(self, obj, event):
|
||
|
'''Handle the resize event.'''
|
||
|
|
||
|
position = shared.single_point_global_position(args, event)
|
||
|
self._resize.menu_size_to(position)
|
||
|
|
||
|
def end_resize(self):
|
||
|
'''End the resize state.'''
|
||
|
|
||
|
if self._resize is not None:
|
||
|
self._resize = None
|
||
|
self.restore_cursor()
|
||
|
|
||
|
def start_frame(self, subwindow):
|
||
|
'''Start the frame resize state.'''
|
||
|
self._frame = subwindow
|
||
|
|
||
|
def handle_frame(self, obj, event):
|
||
|
'''Handle the frame resize event.'''
|
||
|
self.window_frame_event(obj, event)
|
||
|
|
||
|
def end_frame(self):
|
||
|
'''End the frame resize state.'''
|
||
|
self._frame = None
|
||
|
|
||
|
def resolve_window_state(self):
|
||
|
'''Handle theoretically possible conflicts in window state.'''
|
||
|
|
||
|
# The _drag, _move, _resize, and _frame options are
|
||
|
# mutually exclusive: only one can be active at a given time.
|
||
|
# Since we use timers for `_move` and `_resize`, it's **possible**
|
||
|
# multiple might be active here, but it's unlikely. So, we handle
|
||
|
# those cases by playing favorites. _frame > _resize > _move > _drag.
|
||
|
if self._frame is not None:
|
||
|
self.end_resize()
|
||
|
if self._resize is not None:
|
||
|
self.end_move()
|
||
|
if self._move is not None:
|
||
|
self.end_drag()
|
||
|
|
||
|
def window_move_event(self, obj, event):
|
||
|
'''Handle window move events.'''
|
||
|
|
||
|
if event.type() == compat.MouseMove:
|
||
|
self.handle_move(obj, event)
|
||
|
elif event.type() == compat.MouseButtonPress:
|
||
|
self.end_move()
|
||
|
|
||
|
def window_resize_event(self, obj, event):
|
||
|
'''Handle window resize events.'''
|
||
|
|
||
|
if event.type() == compat.MouseMove:
|
||
|
self.handle_resize(obj, event)
|
||
|
elif event.type() == compat.MouseButtonPress:
|
||
|
self.end_resize()
|
||
|
|
||
|
def window_frame_event(self, subwindow, event):
|
||
|
'''Handle size adjustments using the window frame.'''
|
||
|
|
||
|
frame = subwindow._sizeframe
|
||
|
# Uses size grips, return early.
|
||
|
if frame is None:
|
||
|
return
|
||
|
|
||
|
# No position for the event: we don't use it.
|
||
|
if event.type() in (compat.Enter, compat.HoverEnter):
|
||
|
frame.enter(event)
|
||
|
elif event.type() in (compat.Leave, compat.HoverLeave):
|
||
|
frame.leave(event)
|
||
|
elif event.type() == compat.MouseMove:
|
||
|
frame.mouse_move(event)
|
||
|
elif event.type() == compat.MouseButtonPress:
|
||
|
frame.mouse_press(event)
|
||
|
elif event.type() == compat.MouseButtonRelease:
|
||
|
frame.mouse_release(event)
|
||
|
elif event.type() == compat.HoverMove:
|
||
|
frame.hover_move(event)
|
||
|
|
||
|
# Store if the frame state is active.
|
||
|
if frame.is_active:
|
||
|
self.start_frame(frame)
|
||
|
else:
|
||
|
self.end_frame()
|
||
|
|
||
|
def eventFilter(self, obj, event):
|
||
|
'''Custom event filter to handle move and resize events.'''
|
||
|
|
||
|
self.resolve_window_state()
|
||
|
if self._move is not None:
|
||
|
# Cannot occur while the size frame is active.
|
||
|
self.window_move_event(obj, event)
|
||
|
elif self._resize is not None:
|
||
|
self.window_resize_event(obj, event)
|
||
|
elif isinstance(obj, SubWindow) and not obj.isMinimized():
|
||
|
self.handle_frame(obj, event)
|
||
|
|
||
|
return super().eventFilter(obj, event)
|
||
|
|
||
|
def enterEvent(self, event):
|
||
|
'''Reset the resize mouse on an enter event.'''
|
||
|
|
||
|
if self._resize is not None:
|
||
|
self.set_cursor(compat.SizeFDiagCursor)
|
||
|
return super().enterEvent(event)
|
||
|
|
||
|
def leaveEvent(self, event):
|
||
|
'''Reset the resize mouse on an enter event.'''
|
||
|
|
||
|
if self._resize is not None:
|
||
|
self.restore_cursor()
|
||
|
return super().leaveEvent(event)
|
||
|
|
||
|
def main():
|
||
|
'Application entry point'
|
||
|
|
||
|
app, window = shared.setup_app(args, unknown, compat, window_class=Window)
|
||
|
app.installEventFilter(window)
|
||
|
|
||
|
shared.set_stylesheet(args, app, compat)
|
||
|
return shared.exec_app(args, app, window, compat)
|
||
|
|
||
|
if __name__ == '__main__':
|
||
|
sys.exit(main())
|